Re: [Scidvspc-users] Possible bug: new variation for existing move

2015-01-22 Thread Steve A
st now I know what's going on. Thanks. > > -Original Message- > From: Steve A [mailto:stevena...@gmail.com] > Sent: 21 January 2015 03:47 PM > To: Ralph Möritz; scidvspc-users > Subject: Re: [Scidvspc-users] Possible bug: new variation for existing move > > This beh

Re: [Scidvspc-users] Possible bug: new variation for existing move

2015-01-21 Thread Ralph Möritz
I see. Well at least now I know what's going on. Thanks. -Original Message- From: Steve A [mailto:stevena...@gmail.com] Sent: 21 January 2015 03:47 PM To: Ralph Möritz; scidvspc-users Subject: Re: [Scidvspc-users] Possible bug: new variation for existing move This behaviour is onl

Re: [Scidvspc-users] Possible bug: new variation for existing move

2015-01-21 Thread Steve A
This behaviour is only for the last move of a game, as an easy way to add a variation. (Adding a var at any other time requires only clicking the addvar button, but adding a var at the end of game requires duplicating the last move - due to a nuance of the pgn standard) But yes, it is confusing.

[Scidvspc-users] Possible bug: new variation for existing move

2015-01-21 Thread Ralph Möritz
Hi Steve, in the x64 version of 4.13 I can consistently reproduce the following: 1. Make sure you have a game with a few moves already played. 2. Click on any move in the PGN window except for the last one. 3. Using your mouse, make the next move in the game, i.e. move t