Woops
Begin forwarded message:
*From:* Alex
reply+i-2784720-7298c9ca04eb299d5d048ccbac880cc879c5ad67-21...@reply.github.com
*Date:* 10 January, 2012 7:58:06 AM EST
*To:* Kartik Thakore thakore.kar...@gmail.com
*Subject:* *[SDLx-Widget] SYNOPSIS-code doesn't work: missing font (#2)*
Hi!
The
On 2012-01-10, at 2:03 AM, Alexander Becker cap...@gmx.de wrote:
Hi Kartik,
I recently started working with the SDL Manual, but I don't have a game in
mind. Regardless of that, I find it very useful to see the things you can do
with SDL demonstrated with games. What I'm missing so far, and
Hi Kartik,
I had a look at Agar and I didn't find it that useful. One would stick with
just another UI framework, that runs on SDL and has another design
philosophy (GUI around the app, not vice versa).
In the end, you still face the question, how you would do it yourself. Have
a look at current