Ah, thanks! Now it works fine.
Here is the code, maybe someone knows a better or more efficient way to do
it:
[code]
#!perl
use strict;
use warnings;
use SDL;
use SDLx::App;
use SDL::Event; # for the event object itself
use SDL::Events; # functions for event queue handling
my $app = SDLx::App-new(
title = 'text wrap',
exit_on_quit = 1,
init = SDL_INIT_VIDEO
);
$app-add_show_handler( \render );
$app-add_event_handler( \handle_events );
$app-run();
exit(0);
sub handle_events {
my $event = shift;
my $controller = shift;
my ($mask, undef, undef) = @{ SDL::Events::get_mouse_state( ) };
if( $event-type == SDL_MOUSEMOTION !($mask SDL_BUTTON_LMASK) ) {
print mousemotion and no left key pressed\n;
}elsif( $event-type == SDL_MOUSEMOTION ($mask SDL_BUTTON_LMASK) )
{
print mousemotion with left key pressed\n;
}
return;
} # /handle_events
sub render {
my ($delta, $app) = @_;
$app-update();
return;
} # /render
[/code]
-Ursprüngliche Nachricht-
Von: Tobias Leich [mailto:em...@froggs.de]
Gesendet: Dienstag, 31. Januar 2012 09:13
An: Alex
Cc: sdl-devel@perl.org
Betreff: Re: SDL::Event - invalid button_state on SDL_MOUSEMOTION ?
Documentation tells that you have to use -motion_state instead of
-button_state.
See: http://sdl.perl.org/SDL-Event.html#Mouse_motion_events
--
Cheers, Tobias
Am 30.01.2012 23:23, schrieb Alex:
Dear all!
I'm still working on this kind of button-like widget and I want to
implement the behaviour when hovering over the button.
Unfortunately, the button_state does not work as I expected (maybe I
expected it wrong).
When I click somewhere, continue to hold down the mouse button (so
there is no SDL_MOUSEBUTTONUP event) and move the mouse, shouldn't
$event-button_state return SDL_PRESSED (which is 1)?
Because, using the script attached, I always get SDL_RELEASED (0).
The single case where I get SDL_PRESSED is when I check it on
SDL_MOUSEBUTTONDOWN.
So, is this behaviour intended?
Or, to ask it in another way: do I have to keep track of the
SDL_MOUSEBUTTONUP event myself in order to determine if the user still
holds down the mouse button?
Kind regards,
Alex
#!perl
use strict;
use warnings;
use SDL;
use SDLx::App;
use SDL::Event; # for the event object itself use SDL::Events; #
functions for event queue handling
my $app = SDLx::App-new(
title = 'text wrap',
exit_on_quit = 1,
init = SDL_INIT_VIDEO
);
$app-add_show_handler( \render );
$app-add_event_handler( \handle_events );
$app-run();
exit(0);
sub handle_events {
my $event = shift;
my $controller = shift;
if( $event-type == SDL_MOUSEMOTION ) {
printf Button state: [%s]\n,$event-button_state;
}
return;
}
sub render {
my ($delta, $app) = @_;
$app-update();
return;
} # /render
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