Re: [SDL] SDL 2.0 API stabilization

2013-02-22 Thread Mason James
On 2013-02-23, at 7:32 AM, Kartik Thakore wrote: > SDL 2.0 API is STABLE! I will be working on getting libperl-sdl2 started. > Any thoughts on name space? > awesome news Kartik! and a huge thank-you for all of your work :p i can't wait to see what improvements SDL2 has for us :)

adding texture scaling functionally to SDL2_perl

2013-08-09 Thread Mason James
hi sdl-devel i am planning/researching about adding a small amount of SDL2_Perl code into my existing SDL_Perl app, for a framerate increase i have one long-standingly slow bit of code in my app, that i would like to replace with SDL2 code my slow code is a SDL::GFX::Rotozoom::surface() call. b

Re: adding texture scaling functionally to SDL2_perl

2013-08-09 Thread Mason James
On 2013-08-10, at 6:25 AM, Mason James wrote: > hi sdl-devel > > i am planning/researching about adding a small amount of SDL2_Perl code into > my existing SDL_Perl app, for a framerate increase > i have one long-standingly slow bit of code in my app, that i would like to >

Re: adding texture scaling functionally to SDL2_perl

2013-08-11 Thread Mason James
On 2013-08-10, at 6:37 AM, Kartik Thakore wrote: > Thanks mason, > > Can you make these feature requests as issues on > http://github.com/PerlGameDev/SDL2 > yes, will do :) > > On Fri, Aug 9, 2013 at 2:25 PM, Mason James wrote: > > hi sdl-devel > >

Re: adding texture scaling functionally to SDL2_perl

2013-08-11 Thread Mason James
On 2013-08-10, at 11:16 AM, Kartik Thakore wrote: > Added it to https://github.com/PerlGameDev/SDL2/issues/2 > awesome, thanks Kartik > On Fri, Aug 9, 2013 at 2:53 PM, Mason James wrote: > > On 2013-08-10, at 6:25 AM, Mason James wrote: > > > hi sdl-devel > >

automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
hi All I've recently learnt how to use the Travis [1] automated build system with github repos its a pretty handy tool that detects errors in commits; and also builds/tests your codebase after any commit series is pushed, on multiple versions of perl even (currently 5.10 -> 5.18) with some

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
ory of commits (and their test result) https://travis-ci.org/KohaAloha/Alien-SDL/builds https://travis-ci.org/KohaAloha/Alien-SDL/pull_requests thats the best travis does, i think…? > > Am 11.08.2013 21:20, schrieb Mason James: >> hi All >> >> I've recently learnt how

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: > Yeap this would be great for sdl. I can give you permissions to add it to SDL > repos? yes please :) > > > On Sun, Aug 11, 2013 at 4:04 PM, Mason James wrote: > > > On 2013-08-12, at 7:30 AM, Tobias Leich

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
On 2013-08-12, at 7:20 AM, Mason James wrote: > hi All > > I've recently learnt how to use the Travis [1] automated build system with > github repos > > its a pretty handy tool that detects errors in commits; and also builds/tests > your codebase after any c

Re: Request comments on new types of constants

2013-08-12 Thread Mason James
On 2013-08-12, at 10:17 AM, Kartik Thakore wrote: > Hey Guys, > > What do you think of doing this for constants: > > XS plug > https://github.com/PerlGameDev/SDL2/blob/experimental/src/Core/Constants.xs#L17 > > Mapped directly to > > https://github.com/PerlGameDev/SDL2/blob/experimental/lib/S

perltidy style?

2013-08-13 Thread Mason James
hi all has anyone discussed a preferred perltidy style for the project, yet?

SDL 2.0.0 has finally been released

2013-08-13 Thread Mason James
some nice news today... http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-August/089854.html

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-13 Thread Mason James
On 2013-08-12, at 2:41 PM, Kartik Thakore wrote: > This seems to work: > > https://github.com/PerlGameDev/Alien-SDL2/commit/dfece76c277922550610f8c8179f149131522c7e > > any comments? > fwiw, travis is now building libtiff correctly with your patch, so… looks good :) https://travis-ci.org/P

Re: automated building/testing for SDL_Perl?

2013-08-13 Thread Mason James
On 2013-08-12, at 8:40 AM, Mason James wrote: > > On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: > >> Yeap this would be great for sdl. I can give you permissions to add it to >> SDL repos? > > > yes please :) > just a little update... i've manage

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-13 Thread Mason James
On 2013-08-12, at 3:46 PM, Kartik Thakore wrote: > Also this looks like the Builder is not fetching and install SDL2, when I ask > it to build from scratch : > > Do you want to see all messages during configure/make (y/n)? [n ]n > Checking checksum for already existing 'download/zlib-1.2.8.

Re: automated building/testing for SDL_Perl?

2013-08-13 Thread Mason James
my reply is 'inline' On 2013-08-14, at 12:33 PM, Kartik Thakore wrote: > ? > > > On Tue, Aug 13, 2013 at 2:32 PM, Mason James wrote: > > > On 2013-08-12, at 8:40 AM, Mason James wrote: > > > > > On 2013-08-12, at 8:06 AM, Kartik Thakore wrot

Re: perltidy style?

2013-08-14 Thread Mason James
gt; There is more than *one* style? :P > > Cheers, Tobias > > PS: I'd say the set style is the one used mainly in the code. > > Am 13.08.2013 15:08, schrieb Mason James: > > hi all > > > > has anyone discussed a preferred perltidy style for the project, yet? > >

Re: perltidy style?

2013-08-16 Thread Mason James
On 2013-08-17, at 12:46 AM, Kartik Thakore wrote: > +1 > ok, lets go with -pbp style, over -nopro i'll push a commit in the next few days > > On Wed, Aug 14, 2013 at 8:12 PM, Mason James wrote: > > > On 2013-08-15, at 5:47 AM, Kartik Thakore wrote: >

Re: SDL2 + POGL2 + PDL confluence

2013-08-17 Thread Mason James
On 2013-08-17, at 1:37 AM, Chris Marshall wrote: > On Thu, Aug 15, 2013 at 6:05 PM, Kartik Thakore > wrote: >> >> I am definitely interested in helping with this. Perhaps we should make a >> test module that tests just these integration. >> >> It will get latest branches of the 3 projects and

Re: SDL2 + POGL2 + PDL confluence

2013-08-19 Thread Mason James
On 2013-08-19, at 4:20 AM, Kartik Thakore wrote: > There is no need to. I made a PDL to SDL_surface work before. And in SDL2 you > can create template from surface. awesome, thanks Kartik and slightly off-topic but… has anyone managed to build POGL on debian-wheezy lately? i'm getting a se

Re: SDL2 + POGL2 + PDL confluence

2013-08-26 Thread Mason James
On 2013-08-19, at 7:43 PM, Mason James wrote: > > On 2013-08-19, at 4:20 AM, Kartik Thakore wrote: > >> There is no need to. I made a PDL to SDL_surface work before. And in SDL2 >> you can create template from surface. > > awesome, thanks Kartik > > >

travis buildbots for various SDL_Perl repos

2013-08-27 Thread Mason James
hi Peeps I've managed to sort some working travis buildbots for the various SDL_perl repos we now have passing builds for the 'master' branch of... SDL -> https://travis-ci.org/PerlGameDev/SDL SDL2-> https://travis-ci.org/PerlGameDev/SDL2 Alien-SDL -> https://travi