Re: SDL2 + POGL2 + PDL confluence

2013-08-19 Thread Mason James
On 2013-08-19, at 4:20 AM, Kartik Thakore wrote: There is no need to. I made a PDL to SDL_surface work before. And in SDL2 you can create template from surface. awesome, thanks Kartik and slightly off-topic but… has anyone managed to build POGL on debian-wheezy lately? i'm getting a

Re: SDL2 + POGL2 + PDL confluence

2013-08-17 Thread Mason James
On 2013-08-17, at 1:37 AM, Chris Marshall wrote: On Thu, Aug 15, 2013 at 6:05 PM, Kartik Thakore thakore.kar...@gmail.com wrote: I am definitely interested in helping with this. Perhaps we should make a test module that tests just these integration. It will get latest branches of the 3

perltidy style?

2013-08-13 Thread Mason James
hi all has anyone discussed a preferred perltidy style for the project, yet?

SDL 2.0.0 has finally been released

2013-08-13 Thread Mason James
some nice news today... http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-August/089854.html

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-13 Thread Mason James
On 2013-08-12, at 2:41 PM, Kartik Thakore wrote: This seems to work: https://github.com/PerlGameDev/Alien-SDL2/commit/dfece76c277922550610f8c8179f149131522c7e any comments? fwiw, travis is now building libtiff correctly with your patch, so… looks good :)

Re: automated building/testing for SDL_Perl?

2013-08-13 Thread Mason James
On 2013-08-12, at 8:40 AM, Mason James wrote: On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: Yeap this would be great for sdl. I can give you permissions to add it to SDL repos? yes please :) just a little update... i've managed to sort a successful travis build

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-13 Thread Mason James
On 2013-08-12, at 3:46 PM, Kartik Thakore wrote: Also this looks like the Builder is not fetching and install SDL2, when I ask it to build from scratch : Do you want to see all messages during configure/make (y/n)? [n ]n Checking checksum for already existing

Re: automated building/testing for SDL_Perl?

2013-08-13 Thread Mason James
my reply is 'inline' On 2013-08-14, at 12:33 PM, Kartik Thakore wrote: ? On Tue, Aug 13, 2013 at 2:32 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-12, at 8:40 AM, Mason James wrote: On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: Yeap this would be great

automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
hi All I've recently learnt how to use the Travis [1] automated build system with github repos its a pretty handy tool that detects errors in commits; and also builds/tests your codebase after any commit series is pushed, on multiple versions of perl even (currently 5.10 - 5.18) with some

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Mason James
On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: Yeap this would be great for sdl. I can give you permissions to add it to SDL repos? yes please :) On Sun, Aug 11, 2013 at 4:04 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-12, at 7:30 AM, Tobias Leich wrote: Hi Mason

adding texture scaling functionally to SDL2_perl

2013-08-09 Thread Mason James
hi sdl-devel i am planning/researching about adding a small amount of SDL2_Perl code into my existing SDL_Perl app, for a framerate increase i have one long-standingly slow bit of code in my app, that i would like to replace with SDL2 code my slow code is a SDL::GFX::Rotozoom::surface() call.

Re: [SDL] SDL 2.0 API stabilization

2013-02-22 Thread Mason James
On 2013-02-23, at 7:32 AM, Kartik Thakore wrote: SDL 2.0 API is STABLE! I will be working on getting libperl-sdl2 started. Any thoughts on name space? awesome news Kartik! and a huge thank-you for all of your work :p i can't wait to see what improvements SDL2 has for us :)