Le Friday 23 December 2011 21:02:17, Kartik Thakore a écrit :
> > Regarding the surface, SDLx::App is a SDLx::Surface. That's what I
> > was referring to. I don't think it's safe to make any assumptions
> > about what's behind the text, so it should be the module user's
> > responsibility to clea
So, when I have an application, that uses a background image (which is the
origincal background for my question), the appropriate way to "redraw" a
text would be:
- calculate the surface of a text one wants to draw
- store this specific piece of the old surface somewhere
- draw the text
now, when