On 4.3.2013 0:16, Kartik Thakore wrote:
Thanks. In SDL2 I had to neuter your internal::Loader stuff. I didn't know
what was it doing. I will have SDL2 use the Alien::SDL2 in a bit too.
SDL2::Internal::Loader::internal_load_dlls will be needed as Alien::SDL2
keeps dynamic libraries (dll, so) i
Hello,
A little long email, so in the interest of time you could skip directly to
the section marked "Question" in bold below :)
*Context:*
Currently using:
SDL Version 1.2
Platform (Windows for development)
Visual Studio 2010
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I wanted to create cross platform games on Android/iOS/Windows wh