Ya, it should.
So in the test it can read the file as an SDL::RWOps-object, but
SDL::Mixer::Music::load_MUS_RW can't handle it.
A few lines later SDL::Mixer::Music::load_MUS($ogg_test_file) failes too.
I'll check my VMs this evening, maybe I can reproduce that thing.
Am 11.06.2012 01:08, schrieb
This problems still occurs occasionally with Alien-SDL 1.434
http://www.cpantesters.org/cpan/report/04921c82-b30c-11e1-9066-3d54fb7543f5
I created an issue about this a while ago:
https://github.com/PerlGameDev/SDL/issues/233
The build option include ogg, but those same tests fail. Should tho
Ya, would be sweet to make another dev release, requiring a newer
Alien::SDL.
Check t/mixer.t for audio support, its basically just that you try to
init OGG, and skip if it fails.
Am 10.06.2012 18:03, schrieb Jeffrey Palmer:
> So are we ready to bump our Alien::SDL prereq (at least in the dev
> r
So are we ready to bump our Alien::SDL prereq (at least in the dev
release)? Also, I'm assuming we should skip these tests if libogg support
isn't available. What's the proper way to detect audio format support?
Jeff
On Sat, Jun 9, 2012 at 9:51 PM, Tobias Leich wrote:
> Hi, the tester is stil