Re: External Python not working on some machines

2012-11-28 Thread Stephen Blair
You could also try using Process Monitor to see what's going on, and to compare with a working install. On 27/11/2012 9:48 PM, Konstantin Levinski wrote: Hi Jules, The crash might be caused by wrong python dll's in the path, or incorrect registry entries for them. Does simple COM example

OT: looking for ICE talents around New York City

2012-11-28 Thread Oliver Weingarten
Hello there! For an upcoming job in NCY I?m looking for someone supporting me on certain ICE stuff (particles, flocking and so on..). If you are interested, please drop me a message via i...@pixelpanic.de ..! Thanks! cheers, oli

Re: Forcing ice trees to evaluate via script

2012-11-28 Thread peter_b
Hi Jules, I recall running into something like this, trying to plot out ICE driven nulls, and trying a ton of hacks to no avail. After producing totally flat fcurves in a hundred different ways, I think I ended up doing a loop that would step a frame, refresh, do a match transform command on

Re: Forcing ice trees to evaluate via script

2012-11-28 Thread Raffaele Fragapane
If you want to plot something with Soft's plot that comes from a simulated ICE tree you simply can't expect it to work reliably for a number of reasons. Workarounds like forcing a transform to pull are viable, but unnecessarily intensive on many fronts. Simple way around it: Cache the simulation

Re: custom shader node wont connect

2012-11-28 Thread Steven Caron
aah yes, the brad effect... i realized my shader was setup as a surface shader and not a texture shader. s On Wed, Nov 28, 2012 at 4:17 PM, Steven Caron car...@gmail.com wrote: i am using the new shader definition api and i can't seem to create a shader with a RGBA output which will connect

Re: custom shader node wont connect

2012-11-28 Thread Steven Caron
i believe so, i am sure one could argue one way or the other but i know i am not the first to call it that :) On Wed, Nov 28, 2012 at 4:30 PM, Eric Thivierge ethivie...@gmail.comwrote: Is that what we are officially calling it? :) Eric Thivierge

Re: custom shader node wont connect

2012-11-28 Thread Eric Thivierge
I don't mind it too much but am left feeling that it should sound more scientific / medical. Eric Thivierge http://www.ethivierge.com On Thu, Nov 29, 2012 at 11:31 AM, Steven Caron car...@gmail.com wrote: i believe so, i am sure one could argue one

Re: custom shader node wont connect

2012-11-28 Thread Steven Caron
i think you are being too serious... brad wouldn't approve On Wed, Nov 28, 2012 at 4:38 PM, Eric Thivierge ethivie...@gmail.comwrote: I don't mind it too much but am left feeling that it should sound more scientific / medical. Eric Thivierge

Re: custom shader node wont connect

2012-11-28 Thread Eric Thivierge
Animation is serious. :P Eric Thivierge http://www.ethivierge.com On Thu, Nov 29, 2012 at 12:01 PM, Steven Caron car...@gmail.com wrote: i think you are being too serious... brad wouldn't approve On Wed, Nov 28, 2012 at 4:38 PM, Eric Thivierge

Pointcache workflow

2012-11-28 Thread Nick Angus
Hi folks, I am after a bit of advice on a pointcache pipeline, as we seem to be only able to regularly secure the services of Maya animators and riggers we have decided for now to keep that side of things Maya oriented. I am thinking of building a basic publishing system that takes a model and

RE: Pointcache workflow

2012-11-28 Thread Sandy Sutherland
Ok - the way I do it here. We are all Softimage, so this is a Rig/animation/effects - rendering caching flow using an in house asset system that includes rig versions and render versions of assets. As it is Softimage everything is emdl - the company I last worked at did a workflow from

Re: Course Introduccion a Softimage in Spanish

2012-11-28 Thread Chris Chia
Thanks for the effort! Chris attachment: winmail.dat

Re: Softimage crash when loading a 2gb scene

2012-11-28 Thread Chris Chia
Thanks Matt and Raffaele. I heard that other DCC also have difficulties loading 2GB data. Does anyone have a different view on this? Chris On 28 Nov, 2012, at 3:21 AM, Matt Lind ml...@carbinestudios.commailto:ml...@carbinestudios.com wrote: There's plenty of data in the samples project to