Re: OT: Ergonomic chairs

2013-01-24 Thread Steve Pratt
I've been a chair gnome for 30 years. Bought an Aeron, 12 years ago and, apart from the dust, still looks new, and is still the best all rounder. It sits at home now as I'm an employee and management penny pinched and got cheap Aeron knock offs. They're lousy. On 25 January 2013 14:02, Eric Lamp

Re: OT: Ergonomic chairs

2013-01-24 Thread Raffaele Fragapane
Tried a fair few. In the end I settled on Steelcase's top model back then (four years ago), and we use Aerons at work. A few years in I wish I had gone for an Aeron instead, mostly because I like the mesh better, especially in summer, than Steelcase's soft covers, but do not regret the purchase.

OT: Ergonomic chairs

2013-01-24 Thread Eric Lampi
Hey all, Does anyone have recommendations for good, adjustable, ergonomic chair? We all spend a lot of time sitting, so I figure this is probably a good place to ask. A Herman-Miller Aeron Chair is a no-brainer, so if anyone has an alternate suggestion, I'd appreciate it! Eric -- Freelance 3D a

Re: SaveDeformKey returns the key???

2013-01-24 Thread Miquel Campos
Thank you Raffaele. I will reporte it :) Miquel Campos www.akaosaru.com 2013/1/21 Raffaele Fragapane > StoreShapeKey is the base command used by save I think, and that should > properly return the key. > Bear in mind it will probably not a

RE: everybody's favorite question...

2013-01-24 Thread Matt Lind
Not bad. After thinking about a bit, I've decided to repair my current workstation as it only cost $80 and it will allow me more time to research the purchase decision more deeply. I'm primarily interested in replacing the home workstation so it doesn't consume so much space, but still gives m

(C++ SDK) Fastest way to get a reference to an arbitrary scene object?

2013-01-24 Thread Matt Lind
Technically interesting question of the day: What is the recommended way to get a reference to an arbitrary scene object from primitive data such as a string or LONG? I am trying to improve performance on an exporter I inherited from somebody that no longer works here. We are experiencing maj

Re: A single guy's work!.. Not Softimage, though...

2013-01-24 Thread Luca!!!!
I forgot to add some informations : "...Case in point: 22-year-old German student KalebLechowski. After seven months of writing, designing, and editing as well as reporting his progress on his blog, Kaleb recently posted his short sci-fi film R’ha

Re: Friday Flashback #102

2013-01-24 Thread Dave Shirk
3 words come to mind when I remember that shirt: Extreme back sweat. Phill Avanzato called it 'printed back plating.' :) On Thu, Jan 24, 2013 at 6:28 AM, Chris Marshall wrote: > Here you go. Got some close ups of the back as well. > > > > On 14 January 2013 13:47, Chris Marshall wrote: > >> H

Re: Friday Flashback #102

2013-01-24 Thread Xavier Lapointe
Oh yeah ... remember that one.

Re: Cool music video

2013-01-24 Thread Rob Chapman
One of the guys responsible posted some details on S-Community http://www.si-community.com/community/viewtopic.php?f=25&t=3290 On 24 January 2013 07:48, Jens Lindgren wrote: > I just want to share this music video I found. > It was made on a really tight budget and Softimage was involved. > I

Re: The Elder Scrolls Online

2013-01-24 Thread Steven Caron
jeremie... thank you for saying this! i worked there for 4 years and facial animation wise this was NOT the best i have ever seen from blur. i kept reading people praise it for parts i didn't think were that exceptional and didn't want to speak up and be thought of as a 'naysayer'. the modeling an

Re: The Elder Scrolls Online

2013-01-24 Thread Paul Doyle
I love it - always the frustration that gameplay never comes close to feeling like this though :) On 24 January 2013 12:49, Jeremie Passerin wrote: > Thanks for the kind words everyone > > Raff > The director is Dave Wilson and Creative Director Tim Miller. > Lighting Sup Jerome Denjean (a fren

Re: The Elder Scrolls Online

2013-01-24 Thread Jeremie Passerin
Thanks for the kind words everyone Raff > The director is Dave Wilson and Creative Director Tim Miller. Lighting Sup Jerome Denjean (a frenchy ;-)) Szabolcs > I can only talk about rigging, the only thing I was involved in. It's the first project I supervised in Rigging at Blur. The facial is ac

RE: will you recommend using a 1366x768 res for 3D work?

2013-01-24 Thread Ed Harriss
I notice that this machine is eligible for a Win8 upgrade at $15. Buy it! You don't have to install it, just keep your key in a safe place along with the Win8 ISO that downloads with the purchase. I know, I know... Win8, no one likes it. But it is really not that bad and you can't beat $15. (In

Re: Friday Flashback #102

2013-01-24 Thread Chris Marshall
Marc, Send me your postal address off list and I'll get it to you! On 24 January 2013 15:02, Marc-Andre Carbonneau < marc-andre.carbonn...@ubisoft.com> wrote: > Chris, it’s so mint. I think vintage stuff like this should be given a > second life. > > I’d wear it. ;) > > ** >

Re: Friday Flashback #102

2013-01-24 Thread Alan Fregtman
Was the guy on the right on *tools-6.jpg* supposed to look a bit like Chinny? :) On Thu, Jan 24, 2013 at 9:29 AM, Chris Marshall wrote: > > > > On 24 January 2013 14:28, Chris Marshall wrote: > >> Here you go. Got some close ups of the back as well. >> >> >> >> On 14 January 2013 13:47, Chris M

RE: Friday Flashback #102

2013-01-24 Thread Marc-Andre Carbonneau
Chris, it's so mint. I think vintage stuff like this should be given a second life. I'd wear it. ;) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall Sent: 24 janvier 2013 09:30 To: softimage@listproc.autodesk.com Subject:

Re: multiple or single syflex objects

2013-01-24 Thread Jonathan Laborde
Well I guess it depends if all your layers share the same fabric properties. If it's all the same trying a single simulation would be an interesting test. In fact, you should try both and let us know how it goes in a detailed summary :) On Thu, Jan 24, 2013 at 8:16 AM, Kris Rivel wrote: > Thank

Re: Pipes and tools u can't live without

2013-01-24 Thread Jason S
And I second that :) On 24/01/2013 9:43 AM, Jason S wrote: Another thought is that it would be wise to separate tools that are instantaneous (like gui scripts, etc) and tools that create dependencies, and which need to be deployed elsewhere once the tool is used. The former always has fewer s

Re: Pipes and tools u can't live without

2013-01-24 Thread Jason S
I wonder.. I know Dropbox files are constantly synchronized, but if one person (an administrator) sets all files in read-only.. would that prevent any deleting/editing by anyone else? And for versioning, as you suggested (if I got you right?), until some form of package control system could b

Re: Cool music video

2013-01-24 Thread Jason S
Wow Nice job!! And I found the following comment a bit funny (that SI didn't even cross Macelo's mind.) Marcelo V 2 days ago simplismente fantastico What tool have you guys used to create this video? Blender? Maya? 3DMax? A.E. ? Whatever... you guys have made an amazing

RE: will you recommend using a 1366x768 res for 3D work?

2013-01-24 Thread Manuel Huertas Marchena
I finally bought this dell m4700 http://www.ebay.ca/itm/271135124646?_trksid=p5197.c0.m619 for around 1260 tax + shipping included, hopefully it was a good deal... I liked the msi specs, but I didnt like all of the lights on the keyboardand overall built design (http://event.msi.com/nb/20

Re: multiple or single syflex objects

2013-01-24 Thread Kris Rivel
Thanks. I have a robe or skirt with a few layers...like a knee length skirt with a longer skirt around it that is open in the front revealing the underlying layer. I have a feeling I'll get better control with just one sim object with self collision vs. two objects working together. Wasn't sure

Re: kai's PC2 stuff

2013-01-24 Thread Alok Gandhi
No AFAIK point clouds are not supported KP Point Caches. Sent from my iPhone On 2013-01-24, at 3:37 PM, Sandy Sutherland wrote: > Out of interest - does this work with pointclouds - writing as well as > reading into empty point clouds, or is like MDDs it only saves pointposition? > > >From a

RE: terrain ascii xyz import

2013-01-24 Thread adrian wyer
cheers! in the end, we left the client to deal with their own lidar wrangling, using the lidar software to kick out rudimentary animation i just know in a few weeks they'll come back wanting us to take over hehe be interested to see your results a _ From: softim

Re: ICE Syflex de-activate Nail?

2013-01-24 Thread Olwen Nash
ahaa, thank-you guys : ) Obvious when you know it ; ) On Thu, Jan 24, 2013 at 12:23 AM, Luca wrote: > I agree. An If node between the Nail and the Cloth node will work. > Just hook the NAIL node to the TRUE or FALSE port of the IF node, and you > can use the condition animatable check b

RE: kai's PC2 stuff

2013-01-24 Thread Sandy Sutherland
Out of interest - does this work with pointclouds - writing as well as reading into empty point clouds, or is like MDDs it only saves pointposition? >From a quick test it appears that my only route is ice-caches right now. Thanks S. Sandy Sutherland

RE: kai's PC2 stuff

2013-01-24 Thread Sandy Sutherland
Thanks Alok - Fabrice has sent me a version, I will try it out and if it does not work I will let you know - so don't worry for now, enjoy your vacation! Cheers S. Sandy Sutherland | Technical Supervisor [http://triggerfish.co.za/en/wp-content/upload

Re: kai's PC2 stuff

2013-01-24 Thread Alok Gandhi
I have exactly what you need. I have compiled for 64 bit from Kai's source code. I am on vacation right now and will resume work on 3rd feb. But I think I have a working compilation at home. Just give me a few hours and I will get to you. Sent from my iPhone On 2013-01-24, at 2:24 PM, Sandy Su

RE: point position from group

2013-01-24 Thread benjamin malartre
Beside the different point order you get there is an other issue: If your geometries have different point counts, you can only get the Nth point position on each geo, N corresponding to lowest NbPoints of the geometries in that group. ie: you have a geo with 8 points, an other with 16 and the l