I have also used what Josh recommends once or twice and it works.
On Tue, Apr 15, 2014 at 7:16 AM, joshxsi josh...@gmail.com wrote:
Its nasty but we used to just use a script that set the shape weight to
1.0, duplicated the mesh, and re-picked it as a shape and replaced the
names to match
I'm looking forward for the 2015 student free version.
On Mon, Apr 14, 2014 at 4:00 PM, Angus Davidson
angus.david...@wits.ac.zawrote:
Another thing that we are waiting for confirmation of is whether
Softimage was going to be available via the free software student portal
for another year.
Bend in Softimage doesn't behave alike in other packages. That's fine for
modeling and actually gives more options, but I was needing it act as the
other bends.
This is how I used ICE to get there. Nothing too fancy :P
https://vimeo.com/91997040
Cheers
Interesting !
Just in case this https://vimeo.com/groups/ice/videos/28489254
is a full ice bending solution. And it works beautifully also.
Le 15/04/2014 11:25, pedro santos a écrit :
Bend in Softimage doesn't behave alike in other packages. That's fine
for modeling and actually gives more
Hi Angus,
Yes it was during a call with Steve that he said that the student version
would be made available.
Obviously me saying this isn't the official answer.
Jon
On Tue, Apr 15, 2014 at 10:31 AM, Angus Davidson
angus.david...@wits.ac.zawrote:
Hi Tenshi
Only the 2015 versions of Maya
Hi all,
Whats the most flexible method for creating a curtain closing animation?
Something like the curtain closing in this (
http://www.youtube.com/watch?v=Z8KuKH6oixo)
but not overlapping as it closes and without the ribbons.
TIA for your suggestions.
Hi Jon
I figured as such. That’s why I have been trying to get something official from
either Maurice or Steve as it has rather big implications for the edu sector.
Kind regards
Angus
From: Jon Hunt jonathan.m.h...@gmail.commailto:jonathan.m.h...@gmail.com
Reply-To:
I would use syflex. There are lot of good syflex examples in
..\Data\XSI_SAMPLES\Scenes\Simulation that comes with soft. For your case
particularly take a look at syflex_skirt scene example as it closely
matches with your needs. But also take a look at other syflex example for
setting it up.
Hey
I have to do a destruction scene in Softimage. I use the simple shatter to
break up our geometry with localized density. I do not know, how to maintain
the UVs. Though at this moment I'm about to use GATOR to transfer the UV from
the source geo to the fractured mesh
The scene involves a
Hi guys, heres a quick one.
I have all my materials in a selection, is there a way to iterate the
selection and test if the material is assigned to anything and drop it if
its not?
Thanks in advance.
http://xsisupport.com/tag/materials/
From: ognj...@gmail.com
Date: Tue, 15 Apr 2014 13:47:46 +0200
Subject: Py: Testing if shader is assigned
To: softimage@listproc.autodesk.com
Hi guys, heres a quick one.
I have all my materials in a selection, is there a way to iterate the selection
and test
import win32com
xsi = Application
matColl = win32com.client.Dispatch( XSI.Collection )
matColl.AddItems (xsi.Selection)
for eachMat in matColl:
if eachMat.UsedBy.Count == 0:
print eachMat.UsedBy.Count
matColl.RemoveItems (eachMat)
xsi.SelectObj (matColl)
matColl.RemoveAll()
Thanks for the link and the example, it was just what i was looking for.
Im going to bookmark http://xsisupport.com/tag/materials/ for future
reference.
Cheers,
Ogi.
On Tue, Apr 15, 2014 at 1:57 PM, gareth bell garethb...@outlook.com wrote:
import win32com
xsi = Application
matColl =
thanks Alok...will check them.
should have checked there first.
On 15 April 2014 13:24, Alok Gandhi alok.gandhi2...@gmail.com wrote:
I would use syflex. There are lot of good syflex examples in
..\Data\XSI_SAMPLES\Scenes\Simulation that comes with soft. For your case
particularly take a
Don't forget to check the ICE Syflex one also, they are in the ICE folder.
On Tue, Apr 15, 2014 at 5:35 PM, royston michaels royston...@gmail.comwrote:
thanks Alok...will check them.
should have checked there first.
On 15 April 2014 13:24, Alok Gandhi alok.gandhi2...@gmail.com wrote:
I
Hi Guys,
Softimage 2015 is now up on the student portal. Checked this morning
Maurice
Maurice Patel
Autodesk : Tél: 514 954-7134
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Tuesday, April 15, 2014 7:05 AM
To:
Oh well that's the whole package isn't it :D
I actually could do this with a simple expression. I just don't know how to
remap within expressions. ICE is so comfy :D
Thanks for the link I only knew agBend.
On Tue, Apr 15, 2014 at 10:42 AM, olivier jeannel
olivier.jean...@noos.frwrote:
Hi Maurice
Thank you very much. Now we just need the 2015 versions on the
academic.autodesk.com site (which is unfortunately still the one I need)
Kind regards
Angus
From: Maurice Patel [maurice.pa...@autodesk.com]
Sent: 15 April 2014 04:00 PM
To:
Hi Angus,
We are still looking into that one. It's managed by a different team to the
student education team.
Maurice
Maurice Patel
Autodesk : Tél: 514 954-7134
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent:
Hi Maurice
Thanks. Unfortunately installing the trial version doesn't allow us to then use
the arc License (as it only allows up to the 2014 versions)
Kind regards
Angus
From: Maurice Patel [maurice.pa...@autodesk.com]
Sent: 15 April 2014 05:33 PM
To:
Seriously. . Momentum has helped immensely in this regard.. internal uvs
and all. Worth the price for sure.
On Apr 15, 2014 4:39 AM, Szabolcs Matefy szabol...@crytek.com wrote:
Hey
I have to do a destruction scene in Softimage. I use the simple shatter to
break up our geometry with
Unfortunately version 3.12 is still seems to be buggy, on 2014SP2 and 2015 too.
Might sound funny, but I have to prove Momentum’s value to my bosses.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Sale
Sent: Tuesday, April 15,
The main questions I am facing with now is how to maintain the wall’s integrity
until it is hit? I had a series of wall behind each other, and I’d like that
the bigger chunks from the collapsing wall would hit the wall behind and that
would collapse too…At this moment I play with the
Everything has bugs... but to try to do this kind of work in softimage
without Momentum is serriously a a giant waste of mony... you are going
to take FAR longer to do this work without Momentum.
Only thing I would recommend to ease the pain of rendering on the farm
is to pick up a cut of
It's for sale already. You have to ask Ben. Still waiting for Exocortex
to make a little promotion about it.
The AD news just devastated their plans...
There's a tut about Momentum changing state (so that it doesn't shake)
before collision.
Can't find it though..
Le 15/04/2014 18:15, Greg
Ah this one : https://vimeo.com/15461863
Le 15/04/2014 18:25, olivier jeannel a écrit :
It's for sale already. You have to ask Ben. Still waiting for
Exocortex to make a little promotion about it.
The AD news just devastated their plans...
There's a tut about Momentum changing state (so that
Yes, I understand. It will be uploaded to the ARC site I am just not sure when
yet
maurice
Maurice Patel
Autodesk : Tél: 514 954-7134
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Tuesday, April 15, 2014 11:43
Momentum v4 is available here:
http://shop.exocortex.com/products/momentum-4
If you own Momentum 3, you can use the promo code m3upgrade to get $200 off.
If you own Momentum 3 + ImplosiaFX, you can use the promo code
m3ifx1 to get $300 off.
:)
Momentum 4 contains a ton of bug fixes over
Well I know I am stocking up on Softimage plug ins atm... His are a tad
pricier then the some but as I already have an earlier version Momentum
( I don't remember if I bought 3 for home or not)
I would pick it up if there was a feature listOh I see Ben chimed
in, Ben can you give us a
Hi Greg,
I'll make an separate email about this now, but here is the list of
improvements, they are massive actually:
IFX4
- Rewritten from the ground up as result has a huge improvements in GUI
- Added operator-based fracturing as well as the boolean operator
- Extended ICE nodes set to bring
Hi all,
We are pleased to announce the general availability of Momentum 4 +
ImplosiaFX 4 as a single package. One Softimage Alembic license + 2
readers are also included so you can start using Alembic as well. I
recommend only purchasing RLM licenses because you need the farm
licenses of
Hi Angus,
I have heard back that Suites, including Softimage will go live on ARC on May
7th
Maurice
Maurice Patel
Autodesk : Tél: 514 954-7134
From: Maurice Patel
Sent: Tuesday, April 15, 2014 12:57 PM
To: softimage@listproc.autodesk.com
Subject: RE: 2015 downloads
Yes, I understand. It will
Sounds great, a lot of people where looking forward to these.
On 15 April 2014 18:38, Ben Houston b...@exocortex.com wrote:
Hi all,
We are pleased to announce the general availability of Momentum 4 +
ImplosiaFX 4 as a single package. One Softimage Alembic license + 2
readers are also
Wow, a lot of features, soon I'll buy a license.
2014-04-15 15:01 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com
:
Sounds great, a lot of people where looking forward to these.
On 15 April 2014 18:38, Ben Houston b...@exocortex.com wrote:
Hi all,
We are pleased to announce
the speed of fracturing and the sheer number of fractures you can perform
is worth the upgrade alone. We'll be upgrading our site lic shortly.
Adam
On Tue, Apr 15, 2014 at 10:24 AM, Ben Houston b...@exocortex.com wrote:
Hi Greg,
I'll make an separate email about this now, but here is the
Hi Maurice
Thank you.
Kind regards
Angus
From: Maurice Patel [maurice.pa...@autodesk.com]
Sent: 15 April 2014 07:58 PM
To: softimage@listproc.autodesk.com
Subject: RE: 2015 downloads
Hi Angus,
I have heard back that Suites, including Softimage will go live on
Hi everybody… Data management is almost finished, one more guide to go and I
will move into rigging… check out the latest update just 30 minutes ago.
https://www.dropbox.com/sh/y0ti6tyf7o3435u/thsQH1Kf2o
And yes, it is a huge task… but I have found the rhythm so it is a matter of
sustaining
hey Spare, did you solve this? if it must be a syflex sim and the only way
to solve it is for both meshes to be merged then surely the only issue is
injecting force into the ball? hit it with a big cube?
also momentum probobly does this *really* wellI but thought I'd have a go
without Syflex or
Is there any way to detect what exactly has changed between calls to a C++
custom operator? (eg; which inputs were dirtied?)
I have a custom operator (deformer) which has several inputs. Each time an
input is dirtied, the custom operator must iterate through all the point
positions, samples
*FOR IMMEDIATE RELEASE*
*April 15, 2014*
*SOFTIMAGE QUALITYBLEED VULNERABILITY*
Discovered by Security Researchers Gibli, Barosin, Pancres, Friedman,
Akita, Jones, Panisset, Barbieri and Piparo
Psyop experienced a Eureka moment today, when an artist discovered that
updating referenced models was
probably stating the obvious here but, wouldn't you just cache the
deltas (blob, userdata etc) and use that for your
sparse/dirty call on the next eval cycle ?
--
Jon Swindells
jon_swinde...@fastmail.fm
On Wed, Apr 16, 2014, at 05:15 AM, Matt Lind wrote:
Is there any way to detect what
That doesn’t tell me what has changed or why my operator is being called.
If my operator has 7 inputs of various data types, I would like to know that
input 4 was changed so I can skip any work not related to input 4. If I have
to dig through all the input data and compare it to my cached
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