I would say that that is a subjective feeling ;)
2015-03-24 19:57 GMT+01:00 Tenshi S. tenshu...@gmail.com:
Hi Maurice.,
Can you confirm if there will be an SP2 for Softimage 2015? Most of the
times the SP2 are the best out there to work in production.
On Tue, Mar 24, 2015 at 9:18 AM,
Hi,
we are experiencing huge slowdown when we have active frame skip in render
pass. Normally in simple scene frame skip occurs immediately but for
unknown reason our specific scenes takes up to10mins to skip one existing
frame. If you play the scene frame changes almost immediately, there is not
C++ Implementation of Delta Mush for
Softimage 2015
http://vimeo.com/groups/ice/videos/122981239
Apart obvious benefits of such a deformer as "just another" (Ice)
operator in the stack
(also related to general Ice /
just a few stabs in the dark:
is this on renderfarm / using a rendermanager?
is there any simulations (not just ice, also syflex...) ?
if so, any chance that the caches aren’t working and it’s simulating – on each
machine?
lot’s of huge textures or other data from a shared server that isn’t up
Last Service Pack they solved only 9 bugs,my bet on the next one is just
3...
On Wed, Mar 25, 2015 at 9:18 AM, Mario Reitbauer cont...@marioreitbauer.at
wrote:
I would say that that is a subjective feeling ;)
2015-03-24 19:57 GMT+01:00 Tenshi S. tenshu...@gmail.com:
Hi Maurice.,
Can you
Sweet!
Can't wait to try it!
PS: Works also on Softimage 2013?
2015-03-25 13:16 GMT+01:00 Jason S jasonsta...@gmail.com:
C++ Implementation of Delta Mush for Softimage 2015
http://vimeo.com/groups/ice/videos/122981239
http://vimeo.com/groups/ice/videos/122981239
Apart obvious
bet is that probably wont be one at all. AD didn't really look at SI even
when it wasn't completly killed, you really think they will spend a single
sec more on it :P
On Wed, Mar 25, 2015 at 4:58 PM, Nuno Conceicao nunoalexconcei...@gmail.com
wrote:
Last Service Pack they solved only 9 bugs,my
I don't know. It's quite some time before Feb 2016. ADSK should fill it with
something useful.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic
Sent: Wednesday, March 25, 2015 5:03 PM
To:
If you do rigging, and are interested in rigging in Modo, you should
know that Rich Hurrey (Rigging TD, Pixar) has finally released the
long-awaited update to his Rigging Master Course series, to now cover
things like deformers, the deformer stack, weight containers, etc.. The
initial release
Sry for the tone but still not over it... Cant help it
On Mar 25, 2015 8:45 PM, Mirko Jankovic mirkoj.anima...@gmail.com wrote:
Well for max maya and other crap ;) hardly for si
On Mar 25, 2015 8:42 PM, Sven Constable sixsi_l...@imagefront.de
wrote:
I don't know. It's quite some time before
Well for max maya and other crap ;) hardly for si
On Mar 25, 2015 8:42 PM, Sven Constable sixsi_l...@imagefront.de wrote:
I don't know. It's quite some time before Feb 2016. ADSK should fill it
with something useful.
*From:* softimage-boun...@listproc.autodesk.com [mailto:
Very stoked for this. ;)
From: Tim Crowson [tim.crow...@magneticdreams.com]
Sent: 25 March 2015 08:25 PM
To: softimage@listproc.autodesk.com
Subject: Semi-OT: Modo Rigging Master Course update released
If you do rigging, and are interested in rigging in Modo, you
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