C++ Implementation of Delta Mush for Softimage 2015

     
http://vimeo.com/groups/ice/videos/122981239


Apart obvious benefits of such a deformer as "just another" (Ice) operator in the stack
(also related to general Ice / Construction stack awesomeness)

I love the weight painting, (3:30) and how he makes it become a SuMo or a gremlin with a slider (4:00)


Also showing SI | SubD's at their best. :)



On 01/21/15 16:51, Jason S wrote:
For those who may have missed some of this,

here are some recent developments..
 

User Normal Translator is a normal editing plugin for Softimage.

This tool enhances and adds to the already strong User Normal editing tool in Softimage.

For Softimage2012 and up
Developped by GOTETZ
Download at : github.com/Gotetz/UserNormalTranslator


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ExplosiaFX 

An absolutely astonishing, extremely swift and very HiQ Fluid Simulator from Oleg who braught us OpenVDB, SPH and other awesome-nimities..
( he is almost done based on his comments on SI|RU )

Trying to get behavior like here: vimeo.com/96590155
simulated and screen-grabbed in ExplosiaFX - my fluid simulator (currenlty adopting to softimage )

dl.dropboxusercontent.com/u/37160275/971892d9788735530792f19e01b70704.gif




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