So well it got pulled :x
On Mon, Aug 17, 2015 at 10:21 AM, Tim Leydecker bauero...@gmx.de wrote:
Am 17.08.2015 um 11:11 schrieb Graham Bell:
Ha, no, because there's no reference to an actual feature name, product
name (other than the intro) and release date. The video has been removed
Ha, no, because there's no reference to an actual feature name, product name
(other than the intro) and release date. The video has been removed now, but
there probably was a safe harbour statement at the beginning which is usually
sufficient for this type of thing. Anything deeper and you need
Here's a rant for you people. :)
-
I think people wants to be blind forever.
There's no war or anger around, is just facts. We all know that Autodesk is
a solid company but at the same time it's the industry joke.
I would applaud Autodesk development if i see something that's really
What are you talking about?
You are totally missing the point, this is not a beauty contest, we are
professionals discussing on a video about the history of modeling tools.
On 08/17/15 3:08, Tim Leydecker wrote:
The entire modeling process shown, even in this early stage,
seemed very fluid, intuitive and desireable.
Like clay.
I agree and maybe the fact that it's mostly Maya that's getting
So why did it get pulled?
Something deemed wrong with it after all?
:p
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
I think this is positive. Having a vision even if it's on broad tasks to me is
a big step forward. However once you start down this road it makes having
multiple apps more and more of an issue.
-Original Message-
From: Graham Bell [mailto:bell...@gmail.com]
Sent: 17 August 2015 11:11
For those who did not have a chance to see the presentation yet:
http://www.dailymotion.com/video/x31z7u9_the-future-of-modeling_school
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
That video gave some very thrilling insights and the presentation style
by Andrew was
very enjoyable, too.
The handling of self-intersections and fusing of surfaces into a unified
shell is really desireable,
especially if it doesn´t inflict a modification of the entire surface
topology but is
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