Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Jason S
Thanks Holdger! Your shaders have been used much more than you think! And since these are postcardware, have you consider putting on the main page you referenced a promenent link (perhaps a dedicated email link that doesnt involve registering?) to

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Laurence Dodd
Cheers Holger, Much appreciated On 7 March 2016 at 11:02, Dan Yargici wrote: > That's great, cheers Holger > > On Mon, Mar 7, 2016 at 10:40 AM, Adam Seeley > wrote: > >> Absolutely great Holger.. many thanks. >> >> Adam. >> >> >> >> On 7 March 2016

Re: scripting Weights

2016-03-07 Thread Martin Yara
Hi Matt, thanks for your response. That trick didn't work for me. I'm using 2014 and VBScript. I'm doing something like this: set myEnvelope = oObj.Envelopes.Item(0) aWeights = myEnvelope.Weights.Array ' Round Weights in aWeights myEnvelope.Weights.Array = aWeights FreezeObj

Re: scripting Weights

2016-03-07 Thread Matt Lind
You've uncovered a known bug that exists in the last several versions of Softimage. At least 2012 and later. You have to make a 2nd pass over the weights by iterating over the deformers and calling SIModifyFlexEnvWght() and add 0% weight value. This will kick Softimage to wake up and honor

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Dan Yargici
That's great, cheers Holger On Mon, Mar 7, 2016 at 10:40 AM, Adam Seeley wrote: > Absolutely great Holger.. many thanks. > > Adam. > > > > On 7 March 2016 at 09:05, Morten Bartholdy wrote: > >> Great stuff - thanks Holger! >> >> Morten >> >> >> >> >

scripting Weights

2016-03-07 Thread Martin Yara
I wrote a tool to round weights decimals but I'm still having decimals. I get the weighs with : Obj.Envelopes(0).Weights.Array Round them and put them back with myEnvelope.Weights.Array = roundedWeights But when I check my weights after that I'm still having decimals like: 0.30011920929

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Adam Seeley
Absolutely great Holger.. many thanks. Adam. On 7 March 2016 at 09:05, Morten Bartholdy wrote: > Great stuff - thanks Holger! > > Morten > > > > > Den 6. marts 2016 klokken 17:29 skrev Schoenberger : > > > > > > Hey > > > > The company has finished a

Re: Friday Flashback #265

2016-03-07 Thread Olivier Jeannel
" I was already doing 3D animation as a hobby on my Amiga." ...Can't be a bad guy. Me, I'm still recovering from the end of Commodore :/ On Mon, Mar 7, 2016 at 11:20 AM, Morten Bartholdy wrote: > Agree :) > > Morten > > > > > Den 4. marts 2016 klokken 20:45 skrev Steven

Re: Friday Flashback #265

2016-03-07 Thread Morten Bartholdy
Agree :) Morten > Den 4. marts 2016 klokken 20:45 skrev Steven Caron : > > > Still is one of the best! > > *written with my thumbs > On Mar 4, 2016 8:51 AM, "Stephen Blair" wrote: > > > xsibase 2004 interview with cg supe at Buzz Image > >

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Morten Bartholdy
Great stuff - thanks Holger! Morten > Den 6. marts 2016 klokken 17:29 skrev Schoenberger : > > > Hey > > The company has finished a milestone and I had now time to work a bit on my > private project, the Binary Alchemy shaders. > > I have decided to cancel the new