Re: Arnold shaders, interactive oppacity on Alpha?

2016-06-05 Thread Pierre Schiller
I don´t understand something: If I use the PREVIEW button on Render >Render>Preview, I save the picture as .png and IT COMES with an alpha ready channel. But if I render a series of images as .png the background comes with NO ALPHA. Ok, I´m very confused now. Why can´t I get an alpha straight

Re: Arnold shaders, interactive oppacity on Alpha?

2016-06-05 Thread Pierre Schiller
So, to get my "transparent bk" I should set a gigantic grid on the entire background with the color I desire? Wait, then, how doable is it to work with alpha with arnold directly from render? I´m figuring I can pull out a key (by doing another "solid" constant white shader, assign it to a pass

Re: Color from particles to Legolizer?

2016-06-05 Thread Ed Manning
Hey Morten -- You might also look into Eric Mootz's emTools; pretty sure you can use some of them to get exactly what you want, possibly without the Legolizer itself (if there are compatibility issues). I'm pretty sure I did what you're trying to do a few years ago for a spec piece, but I have