Hey Julian,
a few minutes ago I had a look at your scene. Great setup for the null.
Easy and fast! Thanks for that.
Andreas
On 6/16/2013 6:27 PM, Julian Johnson wrote:
Not sure how helpful this is but it shows how to drive the kinematics
of a 'Follower' null with a spring constraint acting
Hi Stephen, thanks for the reply.
I have looked at that and it works fine with particles but on an object the
same thing can't apply.
Here's where I have got to with my understanding, which is probably flawed.
Forces in particles are added using the simulate particles node, which is
like get
Not sure how helpful this is but it shows how to drive the kinematics of
a 'Follower' null with a spring constraint acting on its ICE Kinematics.
It requires a simulated tree. I don't think there's any way of producing
the same effect without simulation. With only a modeling stack you only
Hi
I'm fairly new to Softimage having recently jumped ship from 3dsMax. I've
made a few compounds, but this one I'm trying has really got me stumped.
I'm trying to create a spring constraint using ICE, but rather than using
particles, I want to add the compound to a null, this null will then be
does this help?
http://vimeo.com/1743232
On Sat, Jun 15, 2013 at 2:26 PM, Tim Woods t...@analogstudio.co.uk wrote:
Hi
I'm fairly new to Softimage having recently jumped ship from 3dsMax. I've
made a few compounds, but this one I'm trying has really got me stumped.
I'm trying to create a
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