LJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=MuhuqyvbLLZwWg1fQPkkSlBv1d5iJFkpeCnrPipJ8aI&s=a_lUsKwmDMB3soHO81Zuxh5oxYh0zYqlnNALYaws0x4&e=
> forum/#!forum/xsi_list'
>
> *Subject:* RE: Friday Flashback #330
>
> That time was more interesting, wasn't it? We had to fight agains
orum_-23-21forum_xsi-5Flist&d=DwIFAg&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=YmMTHOhfPmmBWK5_e25gCHODTejBHcUCWeZKSVUFVds&s=vAcIR2nrVguNxO3Leg8glrB6aZntaqOL4qrrZDxIcwM&e='
Subject: RE: Friday Flashback #330
That time w
uld go. A lot of
> really good ideas (many of which are significantly better than what we use
> today) are lying on the floor somewhere instead of being actively used.
>
> Matt
>
>
>
>
>
>
> Date: Sun, 11 Feb 2018 04:29:43 +0100
> From: "Sven Constable"
&g
where the future of the technology should go. A lot of
really good ideas (many of which are significantly better than what we use
today) are lying on the floor somewhere instead of being actively used.
Matt
Date: Sun, 11 Feb 2018 04:29:43 +0100
From: "Sven Constable"
Subject
todesk.com
Subject: RE: Friday Flashback #330
I meant working in the 'Dot Com' era nearly killed a lot of us too as we
were putting in so many hours with (by today's standards) very primitive
tools in what was the wild west of 3D's uprising as a medium.
Working with stop-
mo reel, you were likely using
company equipment in the off hours. So, you either did the work, or you
didn't work at all.
Matt
Date: Sun, 11 Feb 2018 02:39:58 +0100
From: "Sven Constable"
Subject: RE: Friday Flashback #330
To: "'Official Softimage Users Mailing
es
of geometry.
Matt
Date: Sat, 10 Feb 2018 20:05:38 +0100
From: "Sven Constable"
Subject: RE: Friday Flashback #330
To: "'Official Softimage Users Mailing List.
I wonder if they designed the bugs *a bit* with NURBS modeling in mind. I
once modelled and rigged that bu
9P0jVMsrMw7PFsA&m=qBFYXk76EKpwW0z4PZy5vj7qH_dGB8q4fcpryxZqGRc&s=Fx2VarIloNdga9OgCypDRN7KsbyJMWocg6P-1xSBSiY&e='
Subject: RE: Friday Flashback #330
No, it didn't kill anybody. It gave me a thrill watching the bugs every
second they moved with the gravity and weight. The animations ar
Lind
Sent: Sunday, February 11, 2018 2:20 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #330
You can probably say it almost killed many of us too ;-)
Matt
Date: Fri, 9 Feb 2018 21:08:43 +0100
From: Olivier Jeannel
Subject: Re: Friday Flashback #330
To: "Official
You can probably say it almost killed many of us too ;-)
Matt
Date: Fri, 9 Feb 2018 21:08:43 +0100
From: Olivier Jeannel
Subject: Re: Friday Flashback #330
To: "Official Softimage Users Mailing List.
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21foru
https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=_pY6D5SbE6Hsz_6beQvTYY0aCrvLelfdlipIm8WuoFc&s=3GGKACoWA9RKJc6SiOV4_dh29M6g2XVYN4T_2_y1b1k&e=
Subject: Re: Friday Flashback #330
Fascinat
Fascinating era ! Phil Tippet said it almost killed him to switch from hand
animated stop motion to CGI.
2018-02-09 20:34 GMT+01:00 Stephen Blair :
> Real Troopers, 1997
> https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3uz&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA
12 matches
Mail list logo