add a texture deformer ?
-Ronald
On 10/28/2016 20:19, Artur W wrote:
So,
How can I randomize/displace mesh using deformer?
Artur
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So,
How can I randomize/displace mesh using deformer?
Artur
2016-10-28 18:03 GMT+02:00 Martin :
> Maya 2016.5 is actually pretty good for modeling, I really like the
> symmetry working in almost all tools, if you don't mind to use copy weights
> a lot to workaround the
Maya 2016.5 is actually pretty good for modeling, I really like the symmetry
working in almost all tools, if you don't mind to use copy weights a lot to
workaround the lack of weights preservation.
For UV I've found the NightShade script very friendly in comparison to the
default tool. It
The modeling tools have made strides and our very own Brent McPherson is on
that team.
Start with the Modeling toolkit, and also use the right click context menus.
*written with my thumbs
On Oct 28, 2016 3:17 AM, "Morten Bartholdy" wrote:
> Nah, they are not going to do
Autodesk ?
On Fri, Oct 28, 2016 at 11:51 AM, Rob Wuijster wrote:
> First of all... Apologies ;-)
>
> I'm doing some modeling and UV stuff in Maya atm, but the scattered tools
> for modeling and UV'ing are slowly getting on my nerves here...
>
> Are there brave people out
First of all... Apologies ;-)
I'm doing some modeling and UV stuff in Maya atm, but the scattered
tools for modeling and UV'ing are slowly getting on my nerves here...
Are there brave people out there, that created tools/menu's/windows that
make this whole process more logical and
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