I'm on your side on this Christopher, but please don't tell raff
Shortcuts and UI are two different things—forcing an UI from a package with
a different philosophy is just meaningless IMO. It's like playing a PS4
game with a Super Nintendo controller, it might have some shared controls
but it's
The one thing I don't necessarily understand (but I'm a hobbyist, so
that may be it :D),
is why heavy customization of interface, hotkeys and such, like in the
hypothetical case of Maya with a distinct Softimage look feel, would
be so bad.
As a way to make new software more appealing to learn,
ON the one hand that would be nice. BUT
the things is that Maya do some things too differently and SO ugly so
having just a mask over it wouldn't be enough when Maya shows its ugly
workflow face...
So maybe it is better to stare at the face of the monster so you are aware
at all tim what you
As soon as one understands that Raff likes coming up with—sometimes
incorrect—arguments only for the fun of proving someone wrong and that he
will always have the last word, we're good :)
Sorry, I'm out of this discussion already.
On 9 May 2014 07:28, Luc-Eric Rousseau luceri...@gmail.com
In my defense, my use of the phrase look and feel was meant to
encompass parts of the workflow as well.
And I was talking hypothetically anyway... ;)
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Date: Fri, 9 May 2014 16:16:05 +0200
From: hirazib...@live.nl
To: softimage@listproc.autodesk.com
Subject: Re: XSI GUI for Maya
In my defense, my use of the phrase look and feel was meant to
encompass parts of the workflow as well.
And I was talking hypothetically anyway
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Manuel Huertas
Marchena
Sent: Friday, May 09, 2014 10:19 AM
To: softimage list
Subject: RE: XSI GUI for Maya
Reskinning the menus vertically without changing command names or wrapping the
commands, or moving the existing snapping options to two rows
I'm interested to know how using this XSI-like UI plugin would help.
I can understand for the MCP-like panel, it might not be obvious to
know where the similar options are located (though they not even
exist). But I'm skeptical about the Module menus
(Model/Animate/Render) The maya menu is right
09, 2014 1:16 PM
To: softimage@listproc.autodesk.com
Subject: Re: XSI GUI for Maya
I'm interested to know how using this XSI-like UI plugin would help.
I can understand for the MCP-like panel, it might not be obvious to know where
the similar options are located (though they not even exist
I'm sorry you feel that way, but articulating a point in the face of
someone's blunt dismissal might not necessarily be meant to prove you wrong.
Maya's UI in term of aggregation has grown dysfunctional, the fact
practically nobody around me uses it through the menus anymore, but rather
has
Just out of idle curiosity.
A while back someone posted a picture of an XSI UI/Skin that someone made for
maya. Anyone know where that is?
cheers
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.com wrote:
Just out of idle curiosity.
A while back someone posted a picture of an XSI UI/Skin that someone made
for maya. Anyone know where that is?
thanks dan
From: danyarg...@gmail.com
Date: Thu, 8 May 2014 15:54:05 +0100
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.com wrote
: danyarg...@gmail.com
Date: Thu, 8 May 2014 15:54:05 +0100
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.com wrote:
Just out of idle
I'd suggest reading the thread
From: lito...@hotmail.com
To: softimage@listproc.autodesk.com
Subject: RE: XSI GUI for Maya
Date: Thu, 8 May 2014 15:01:57 +
whaat?!! didn't know something like that existed. Is there a link to the actual
ui code/plugin? does someone know if its compatible
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.comwrote:
Just out of idle curiosity.
A while back someone posted a picture of an XSI UI
But still, the lure of a usable interface... ;)
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
/manuelhuertasmarchena|
Linkedin http://www.linkedin.com/in/manuelhuertas
--
From: danyarg...@gmail.com
Date: Thu, 8 May 2014 15:54:05 +0100
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn
Until support runs out and you're left with no time to transition. :P
On Thursday, May 08, 2014 11:14:41 AM, Mirko Jankovic wrote:
Or just stick to SI and keep finishing prjoects faster then anyone else ;)
true true, sadly true
On Thu, May 8, 2014 at 5:18 PM, Eric Thivierge ethivie...@hybride.comwrote:
Until support runs out and you're left with no time to transition. :P
On Thursday, May 08, 2014 11:14:41 AM, Mirko Jankovic wrote:
Or just stick to SI and keep finishing prjoects faster then
But who needs support, when they can have the Softimage UI?
(sorry, couldn't resist)
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
I didn´t need the support of autodesk and its predecessors the past 10
years (but for licensing questions) so why should I need it after EOL? I
have to get my work done and will not do a MAYA compromise. Why should I
change to a Software which is perhaps in some years there where
Softimage
3rd Party devs creating fancy plug-ins who need bugs fixed to implement
new technologies and features?
On Thursday, May 08, 2014 11:34:25 AM, Leendert A. Hartog wrote:
But who needs support, when they can have the Softimage UI?
(sorry, couldn't resist)
Sorry - didnt mean to start another one of these
http://www.youtube.com/watch?v=tvmwY8LHo1Q
Date: Thu, 8 May 2014 11:44:05 -0400
From: ethivie...@hybride.com
To: softimage@listproc.autodesk.com
Subject: Re: XSI GUI for Maya
3rd Party devs creating fancy plug-ins who need bugs fixed
I wouldn't call it noise per se. Threads like these are still part (and
a necessary part at that) of the famous five stages of grief.
I'll leave it to others to decide which stage this is at...
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of
/in/manuelhuertas
--
From: danyarg...@gmail.com
Date: Thu, 8 May 2014 15:54:05 +0100
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth
...@gmail.com
Date: Thu, 8 May 2014 15:54:05 +0100
Subject: Re: XSI GUI for Maya
To: softimage@listproc.autodesk.com
https://groups.google.com/d/msg/xsi_list/KkzGNexn1ME/Wn-m3RDVPOEJ
DAN
On Thu, May 8, 2014 at 3:22 PM, gareth bell garethb...@outlook.comwrote:
Just out of idle curiosity.
A while
Maybe he's had it physically beaten out of him at Weta and now wants to
inflict the same on others ;)
And yeah, whenever I was at Toph's desk the first thing was changing the
bindings. Well, second thing, the first usually was berating him and
tossing the mouse at the monitor.
On Fri, May 9,
On Thu, May 8, 2014 at 8:28 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
Maybe he's had it physically beaten out of him at Weta and now wants to
inflict the same on others ;)
And yeah, whenever I was at Toph's desk the first thing was changing the
bindings. Well, second thing,
That's why all animators had tablets.
On Fri, May 9, 2014 at 10:35 AM, Eric Thivierge ethivie...@gmail.comwrote:
On Thu, May 8, 2014 at 8:28 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
Maybe he's had it physically beaten out of him at Weta and now wants to
inflict the same
Shortcuts and UI are two different things—forcing an UI from a package with
a different philosophy is just meaningless IMO. It's like playing a PS4
game with a Super Nintendo controller, it might have some shared controls
but it's not the same interface and won't work but if you agree on not
being
It's absolutely no different than keybindings, you are simply changing the
mapping of something. Instead of changing the mapping of a functionality to
a different spot on the keyboard you are doing the same thing for an item
from a menu to a difference screen space and, potentially, path of
Are we allowed to make jokes about the French and surrender on the list? I
would accept retorts based around spaghetti in exchange :)
On 9 May 2014 11:55, Christopher Crouzet christopher.crou...@gmail.com
wrote:
On 8 May 2014 21:43, Raffaele Fragapane raffsxsil...@googlemail.comwrote:
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