Thanks Alan...didn't see that one...I'm going to try that out!
Kris
On Wed, Aug 28, 2013 at 6:51 PM, Alan Fregtman wrote:
> Something like this perhaps?
> http://www.si-community.com/community/viewtopic.php?f=15&t=3572
>
> (see Chris_TC's response.)
>
>
>
> On Wed, Aug 28, 2013 at 6:03 PM, Kris
Something like this perhaps?
http://www.si-community.com/community/viewtopic.php?f=15&t=3572
(see Chris_TC's response.)
On Wed, Aug 28, 2013 at 6:03 PM, Kris Rivel wrote:
> Been searching around for methods to take a polymesh where every poly has
> been disconnected and do some random rotatio
Been searching around for methods to take a polymesh where every poly has
been disconnected and do some random rotation and scaling based on
proximity to a mesh or inside a null, etc. to get a nice offset effect.
Any suggestions? I don't really need a particle method unless its the
only option.
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