Cool - thanks Mathieu and Adrian. Good tips, just what I needed.
Best
Morten
> Den 14. december 2016 klokken 17:22 skrev Mathieu Leclaire
> :
>
>
> Just delete particle where the angle between the emit location normal
> and the Y axis is greater then your desired
Just delete particle where the angle between the emit location normal
and the Y axis is greater then your desired threshold :
On 14/12/2016 11:09 AM, adrian wyer wrote:
just add a weight map, set it to linear Y, base weight 1, offset the
reference position Y slider?
a
Adrian Wyer
Fluid
just add a weight map, set it to linear Y, base weight 1, offset the
reference position Y slider?
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
www.fluid-pictures.com
Fluid Pictures Limited is registered in England
or put a empty weightmap on the object
add a non simulated ice tree
get point normal---> 3d vector to scalar (Y)---> fcurve---> set data weight
map weights
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
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