Re: OTish - Maya equivalent to weightmap in Softimage?

2017-08-09 Thread Morten Bartholdy
Thanks Steve. Given the quality of the Maya documentation this might easily slip under my radar :) MB > Den 8. august 2017 klokken 18:27 skrev Steve Parish : > > > If using Arnold hit "Export Vertex Colors" under the Arnold property on the > object. > > Steve > > On

Re: OTish - Maya equivalent to weightmap in Softimage?

2017-08-09 Thread Enrique Caballero
Morton, Try Vertex Color Sets. We found that this was the closest to an equivalent. We use that and then use that to drive various things similar to a weight map it's under the mesh display tab, there is also a Color Set editor that you can use to organise them. On Wed, Aug 9, 2017 at 3:22

Re: OTish - Maya equivalent to weightmap in Softimage?

2017-08-09 Thread Anto Matkovic
Active vertex color set is selected one in Color Set Editor (under Mesh Display menu), painting is activated by Paint Vertex Color tool (under same menu). Once the tool is active, you get Tool Settings window by double click on tool icon in Toolbox (small vertical toolbar on left side). By the

Re: OTish - Maya equivalent to weightmap in Softimage?

2017-08-09 Thread Morten Bartholdy
Right, thanks Enrique. I found that, but how do I actually get to paint values into this set? My apologies, but the documentation is not very helpful on this issue. MB > Den 9. august 2017 klokken 10:00 skrev Enrique Caballero > : > > > Morton, > > Try Vertex