Sqlite3.h is not the source, it is the header file to be used by ypur
application.
Stephen Sutherland wrote:
never mind.
It seems I have it. It seems I had to include the source - the sqlite3.h file
Stephen Sutherland <[EMAIL PROTECTED]> wrote:
by dynamic link library. i'm gusiness
Stephen Sutherland wrote:
never mind.
It seems I have it. It seems I had to include the source - the sqlite3.h file
Stephen Sutherland <[EMAIL PROTECTED]> wrote:
by dynamic link library. i'm gusiness you are talking about the sqlite3.dll.
What is hte procedure to link it ?
it seems
If you are using the Sqlite API you need sqlite3.h. Put it in your
regular "include" directory and Dev C++ will find it.
Stephen Sutherland wrote:
by dynamic link library. i'm gusiness you are talking about the sqlite3.dll.
What is hte procedure to link it ?
it seems to me that as lon
never mind.
It seems I have it. It seems I had to include the source - the sqlite3.h file
Stephen Sutherland <[EMAIL PROTECTED]> wrote:
by dynamic link library. i'm gusiness you are talking about the sqlite3.dll.
What is hte procedure to link it ?
it seems to me that as long as I have
by dynamic link library. i'm gusiness you are talking about the sqlite3.dll.
What is hte procedure to link it ?
it seems to me that as long as I have an include to , I need to
have that file on my PC somewhere.
Stephen
John Stanton <[EMAIL PROTECTED]> wrote:
You don't have to i
You don't have to include the Sqlite source to use DevC0++. Just
include the link library.
Stephen Sutherland wrote:
Hi;
I'm pretty much a newbie.
I'm just about finishing a PC a game with Dev C++.
I decided to use sqlite3 to load content from XML repository (for user write access) into the
Hi;
I'm pretty much a newbie.
I'm just about finishing a PC a game with Dev C++.
I decided to use sqlite3 to load content from XML repository (for user write
access) into the database and then sort and pull out the appropriate
information as needed.
However, I am trying to figure out SET UP
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