On (25/08/15 19:45), Nikolai Kondrashov wrote:
On 08/25/2015 06:59 PM, Lukas Slebodnik wrote:
On (25/08/15 15:57), Nikolai Kondrashov wrote:
Hi Simo,
On 08/21/2015 09:37 PM, Simo Sorce wrote:
On Fri, 2015-08-21 at 20:01 +0300, Nikolai Kondrashov wrote:
I might be in a strange and careless mood
On (25/08/15 13:53), Simo Sorce wrote:
On Tue, 2015-08-25 at 17:59 +0200, Lukas Slebodnik wrote:
So the ideal would be to use
Erlang and message passing instead of shared variables.
Say Erlang one more time! ... (cit.) :-|
As you wish :-)
Erlang
LS
On 08/26/2015 09:50 AM, Lukas Slebodnik wrote:
On (25/08/15 19:45), Nikolai Kondrashov wrote:
On 08/25/2015 06:59 PM, Lukas Slebodnik wrote:
On (25/08/15 15:57), Nikolai Kondrashov wrote:
Still, judging from the code distribution and overall architecture, I would
say the first candidates will
On Wed, 2015-08-26 at 16:10 +0300, Nikolai Kondrashov wrote:
On 08/25/2015 10:19 PM, Simo Sorce wrote:
On Tue, 2015-08-25 at 21:26 +0300, Nikolai Kondrashov wrote:
On 08/25/2015 08:48 PM, Simo Sorce wrote:
On Tue, 2015-08-25 at 16:14 +0300, Nikolai Kondrashov wrote:
* automatic
On 08/25/2015 10:19 PM, Simo Sorce wrote:
On Tue, 2015-08-25 at 21:26 +0300, Nikolai Kondrashov wrote:
On 08/25/2015 08:48 PM, Simo Sorce wrote:
On Tue, 2015-08-25 at 16:14 +0300, Nikolai Kondrashov wrote:
* automatic memory management
(incremental mark-and-sweep with good
On Tue, 2015-08-25 at 16:14 +0300, Nikolai Kondrashov wrote:
Hi Pavel,
On 08/24/2015 11:54 AM, Pavel Březina wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount
On 08/25/2015 03:21 PM, Nikolai Kondrashov wrote:
Hi Michal,
On 08/24/2015 05:06 PM, Michal Židek wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that
On 08/25/2015 06:05 PM, Michal Židek wrote:
On 08/25/2015 03:21 PM, Nikolai Kondrashov wrote:
On 08/24/2015 05:06 PM, Michal Židek wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time
On 08/25/2015 06:59 PM, Lukas Slebodnik wrote:
On (25/08/15 15:57), Nikolai Kondrashov wrote:
Hi Simo,
On 08/21/2015 09:37 PM, Simo Sorce wrote:
On Fri, 2015-08-21 at 20:01 +0300, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to
On (25/08/15 15:57), Nikolai Kondrashov wrote:
Hi Simo,
On 08/21/2015 09:37 PM, Simo Sorce wrote:
On Fri, 2015-08-21 at 20:01 +0300, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that
On 08/25/2015 04:14 PM, Nikolai Kondrashov wrote:
Hi Pavel,
On 08/24/2015 11:54 AM, Pavel Březina wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that
On 08/25/2015 04:21 PM, Nikolai Kondrashov wrote:
Hi Michal,
On 08/24/2015 05:06 PM, Michal Židek wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that
On 08/25/2015 08:48 PM, Simo Sorce wrote:
On Tue, 2015-08-25 at 16:14 +0300, Nikolai Kondrashov wrote:
On 08/24/2015 11:54 AM, Pavel Březina wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest
On 08/25/2015 09:26 PM, Nikolai Kondrashov wrote:
I think a lightweight embeddable language could be an asset to SSSD, in
general. It doesn't have to be Lua. I think Lua is a good candidate, but there
are other similar languages around, although probably not of such extended
vintage.
There is
Hi Pavel,
On 08/24/2015 11:54 AM, Pavel Březina wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes into
SSSD and is implemented in C.
What if we
Hi Michal,
On 08/24/2015 05:06 PM, Michal Židek wrote:
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes into
SSSD and is implemented in C.
What if we
On 08/25/2015 03:57 PM, Nikolai Kondrashov wrote:
I expect main savings to come from exception support, automatic memory
management, simpler data massaging, and brevity of a scripting language (e.g.
implicit, dynamic typing).
Oh, and another thing which scripting languages bring and which I'm
Hi Simo,
On 08/21/2015 09:37 PM, Simo Sorce wrote:
On Fri, 2015-08-21 at 20:01 +0300, Nikolai Kondrashov wrote:
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes into SSSD
and is implemented in C.
What
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
Hi everyone,
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes
into SSSD
and is implemented in C.
What if we implement some of the complicated logic
On 08/21/2015 07:01 PM, Nikolai Kondrashov wrote:
Hi everyone,
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes
into SSSD
and is implemented in C.
What if we implement some of the complicated logic
Hi everyone,
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes into SSSD
and is implemented in C.
What if we implement some of the complicated logic inside SSSD in Lua [1]?
Lua is a language
On Fri, 2015-08-21 at 20:01 +0300, Nikolai Kondrashov wrote:
Hi everyone,
I might be in a strange and careless mood today, but here is something I
wanted to suggest since the time I saw the amount of logic that goes into SSSD
and is implemented in C.
What if we implement some of the
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