On 16 August 2016 at 06:20, Dirk Hohndel wrote:
> Once I fixed the build issues and added back a couple of our private
> patches I was able to build a working Subsurface-mobile for iOS based on
> Kirigami 1.0 (plus patches).
>
> Nice. Took me a LOT longer than I wanted, but
Once I fixed the build issues and added back a couple of our private patches I
was able to build a working Subsurface-mobile for iOS based on Kirigami 1.0
(plus patches).
Nice. Took me a LOT longer than I wanted, but hey... it's all good.
4.5.2.1525 should be available for testing on
> On Aug 15, 2016, at 10:06 AM, Marco Martin wrote:
>
> On Monday 15 August 2016, Dirk Hohndel wrote:
>>> On Aug 15, 2016, at 7:50 AM, Marco Martin wrote:
>>>
>>> On Monday 15 August 2016, Dirk Hohndel wrote:
Line numbers in kirigamiplugin.cpp are
On Monday 15 August 2016, Dirk Hohndel wrote:
> > On Aug 15, 2016, at 7:50 AM, Marco Martin wrote:
> >
> > On Monday 15 August 2016, Dirk Hohndel wrote:
> >> Line numbers in kirigamiplugin.cpp are slightly off since I have a few
> >> lines of debug output in there; frame #9 is
> On Aug 15, 2016, at 7:50 AM, Marco Martin wrote:
>
> On Monday 15 August 2016, Dirk Hohndel wrote:
>> Line numbers in kirigamiplugin.cpp are slightly off since I have a few
>> lines of debug output in there; frame #9 is foreach (const QString ,
>> m_stylesFallbackChain) {
On Monday 15 August 2016, Dirk Hohndel wrote:
> Line numbers in kirigamiplugin.cpp are slightly off since I have a few
> lines of debug output in there; frame #9 is foreach (const QString ,
> m_stylesFallbackChain) {
> frame #10 is
>
> On Aug 15, 2016, at 7:10 AM, Marco Martin wrote:
>
> On Monday 15 August 2016, Dirk Hohndel wrote:
>> Do you have any idea, though, while this is crashing for me on iOS?
>> The crash is always in some Qt internal - and it's always that some
>> internal Qt managed pointer is
On Monday 15 August 2016, Dirk Hohndel wrote:
> Do you have any idea, though, while this is crashing for me on iOS?
> The crash is always in some Qt internal - and it's always that some
> internal Qt managed pointer is set to 0x1 which then of course gives a bad
> access when dereferencing it.
on
On Mon, Aug 15, 2016 at 11:33:08AM +0200, Marco Martin wrote:
> On Monday 15 August 2016, Dirk Hohndel wrote:
> > Kirigami as is has a few oddities. It compiles neither with cmake nor with
> > qmake. Hmm.
> >
> > I have patches for that, but on iOS it still dies at startup with a
> > BAD_ACCESS
On Monday 15 August 2016, Dirk Hohndel wrote:
> Kirigami as is has a few oddities. It compiles neither with cmake nor with
> qmake. Hmm.
>
> I have patches for that, but on iOS it still dies at startup with a
> BAD_ACCESS to address 0x1 when trying to loop over the
> m_stylesFallbackChain in
On Sun, Aug 14, 2016 at 09:38:27PM +0200, Thomas Pfeiffer wrote:
> On 14.08.2016 06:29, Dirk Hohndel wrote:
> > I still haven't managed to make the latest Kirigami work. And I don't think
> > I'll finish that today as I'm jet lagged and about to fall asleep on my
> > keyboard. But at least our
On 14.08.2016 06:29, Dirk Hohndel wrote:
I still haven't managed to make the latest Kirigami work. And I don't think
I'll finish that today as I'm jet lagged and about to fall asleep on my
keyboard. But at least our iOS testers should be able to continue to use
Subsurface-mobile.
Btw:
On Sun, Aug 14, 2016 at 05:56:14PM +0200, Robert Helling wrote:
> Dirk,
>
> > Am 14.08.2016 um 17:52 schrieb Dirk Hohndel :
> >
> >> At which stage did you fail? I have to change one item in Info.plist.in
> >> to say I am me and not you, though. Is there anything I should try
>
Dirk,
> Am 14.08.2016 um 17:52 schrieb Dirk Hohndel :
>
>> At which stage did you fail? I have to change one item in Info.plist.in
>> to say I am me and not you, though. Is there anything I should try
>> first?
>
> When I ran the .ipa on device, it fails to create a RootObject
On Sun, Aug 14, 2016 at 05:42:02PM +0200, Robert Helling wrote:
> Hi Dirk,
>
> > Am 14.08.2016 um 17:17 schrieb Dirk Hohndel :
> >
> > OK, that's good. Thanks, Robert.
> >
> > Now the question is "do you want to pay the extortion fee to Apple to
> > become a developer?" if
Hi Dirk,
> Am 14.08.2016 um 17:17 schrieb Dirk Hohndel :
>
> OK, that's good. Thanks, Robert.
>
> Now the question is "do you want to pay the extortion fee to Apple to
> become a developer?" if yes, I think I should be able to somehow add you
> to the Subsurface team and
On Sun, Aug 14, 2016 at 05:06:09PM +0200, Robert Helling wrote:
> Hi,
>
> > Am 14.08.2016 um 08:53 schrieb Robert C. Helling
> > :
> >
> > Will try again these days.
>
> I can confirm that I am able to build operational iOS binaries from latest
> master. I have
Hi,
> Am 14.08.2016 um 08:53 schrieb Robert C. Helling
> :
>
> Will try again these days.
I can confirm that I am able to build operational iOS binaries from latest
master. I have not tried to update kirigami, yet.
Best
Robert
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> On 14 Aug 2016, at 06:29, Dirk Hohndel wrote:
>
>
> I still haven't managed to make the latest Kirigami work. And I don't think
> I'll finish that today as I'm jet lagged and about to fall asleep on my
> keyboard. But at least our iOS testers should be able to continue to
Hi dirk,
> Am 14.08.2016 um 06:29 schrieb Dirk Hohndel :
>
> I think I asked this before - is there anyone else who is even able to build
> on iOS? Tomaz no longer has his Mac. Anyone else?
I have in the past built successfully for iOS but haven't tried in a while. In
> On Aug 13, 2016, at 2:55 PM, Dirk Hohndel wrote:
>
> If I can figure out how to build working binaries on my new Mac, yes.
> Right now the identical scripts, running against identical sources, create
> binaries that fail to create a window on iOS and i have not the
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