Re: [Sugar-devel] how to use custom gstreamer elements bundled in activities?

2010-12-11 Thread Erik Blankinship
On Sat, Dec 11, 2010 at 2:40 AM, Aleksey Lim  wrote:

> On Sat, Dec 11, 2010 at 01:30:22AM -0500, Erik Blankinship wrote:
> > Some more research suggests I need to specify a GST_PLUGIN_PATH for my
> > activity.
> > http://stackoverflow.com/questions/2120444/gstreamer-plugin-search-path
> >
> > I am having a hard time figuring out how to do this in pygst.  The
> bindings
> > are great, but sometimes obscure.  Any pygst experts out there?
>
> I guess just setting envar before including any gst related imports
> should work:
>
>import os
>from sugar.activity.activity import get_bundle_path
>
>os.environ['GST_PLUGIN_PATH'] = get_bundle_path()
>
>
Thank you Aleksey, that works!
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Re: [Sugar-devel] ArchLinux packages for Sugar

2010-12-11 Thread Cilyan Olowen
Hello all,

Yeah sorry, I was the previous maintainer and I wished to bring more
to this amazing project, but I had to face the reality, since I have a
new job I have no time anymore to maintain all this. I dropped the
packages in the hope a kind volunteer would take care of them... And I
happened. Thanks Christophe, I'm very glad that you can devote time to
bring this amazing environment to ArchLinux. If you ever run into
problems, don't hesitate to come to me, I would be happy to help as
much as I can.

See you!

Cilyan

Le 11 décembre 2010 10:46, Christophe Guéret  a écrit :
> Hi,
>
> The sugar packages for ArchLinux were orphans and outdated.
> I just adopted and updated a bunch of them:
> http://aur.archlinux.org/packages.php?SeB=m&K=tolgam
>
> If you are an Arch user, please have a look at them and let me know if
> they work for you.
>
> Cheers,
> Christophe
>
>
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Re: [Sugar-devel] [DESIGN] Messages notification

2010-12-11 Thread Walter Bender
On Sat, Dec 11, 2010 at 1:56 PM, Gary Martin  wrote:
> Hi Sascha,
>
> On 11 Dec 2010, at 09:40, Sascha Silbe  
> wrote:
>
>> Excerpts from Gary Martin's message of Sat Dec 11 05:05:07 +0100 2010:
>>
 (and perhaps we could add a 'send
 a notification' submenu to the friends icons on the Frame as well).
>>>
>>> I'm still thinking on that one... Chat type notifications from friends 
>>> would seem like the ideal case for a consolidated, time ordered list of 
>>> chat messages (not mixed in with other notification types), so you could 
>>> actually have a valid conversation flow with collaborating buddies. If new 
>>> messages were shown attached to the given buddy icon context, you'd be hard 
>>> pressed to follow the sequence of a conversation (that UI would only really 
>>> work for one on one private conversation flow).
>>
>> I don't think chatting is a good use case for notifications.
>
> Agreed, I tried to make that clear in some of my previous emails, however top 
> right corner pulse notifications 'may' provide the way to reveal this 
> activity without too much screen intrusion, along with (possibly) buddy 
> badges.
>
>> And we
>> already have XMPP and the Chat activity (they even work with non-Sugar
>> users up to some extent!) for that. If there's something about it that
>> you don't like, please bring it up so we can fix Chat (or XMPP support
>> in general) instead of bending new tools to do the same.
>
> This is not the same as a specific Chat focused activity. Activity 
> collaboration already provides a Chat channel for free, but it is not exposed 
> by Sugar. I think there may have been one exception here for a board game 
> activity that put this chat channel in a split screen of the activity. Using 
> the frame would allow the Sugar shell to manage the chat channel for all 
> activities, suddenly every activity automatically gains a useful 
> collaboration feature!
>
>> One improvement that came up in the past but never got implemented is
>> overlay chat for activities [1].
>
> Yes, this is just the kind of use I was trying to cover, perhaps using a top 
> right corner pulse to indicate that an buddy chat message arrived, and then a 
> right frame edge icon to reveal the actual text when the owner wants to see 
> it (or alternatively badging a right frame edge buddy icon and adding the 
> text message there). One complication is that each shared activity has a 
> separate chat channel, so if you are using Paint, and a message arrives from 
> a user in Moon, the notification needs to indicate which activity the new 
> buddy message can be found in.

It seems then that notification and activity-specific chat are linked.
Why not put the notification on the activity icon on the Frame and use
a chat that is similar to your previous design for system-wide chat
that appears with the buddies on a per-activity basis?

-walter
>
> Regards,
> --Gary
>
>> Sascha
>>
>> [1] http://wiki.sugarlabs.org/images/0/0e/Overlay_chat_sketch.pdf
>> --
>> http://sascha.silbe.org/
>> http://www.infra-silbe.de/
>



-- 
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Sugar Labs
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[Sugar-devel] [ASLO] Release Boxes-13

2010-12-11 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4371

Sugar Platform:
0.82 - 0.90

Download Now:
http://activities.sugarlabs.org/downloads/file/27138/boxes-13.xo

Release notes:
Usually called "Dots & Boxes", this activity revisits the game from our 
childhood but here the students get to play against me. But don't be deceived 
... there is more to this game than meets the eye. There is a clever 
sacrificial strategy (which the program doesn't use) that allows a player to 
win with careful play.



Sugar Labs Activities
http://activities.sugarlabs.org

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[Sugar-devel] [ASLO] Release CucaraSims-1

2010-12-11 Thread Sugar Labs Activities
Activity Homepage:
http://activities.sugarlabs.org/addon/4370

Sugar Platform:
0.82 - 0.90

Download Now:
http://activities.sugarlabs.org/downloads/file/27137/cucarasims-1.xo

Release notes:



Sugar Labs Activities
http://activities.sugarlabs.org

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Re: [Sugar-devel] [DESIGN] Messages notification

2010-12-11 Thread Gary Martin
Hi Sascha,

On 11 Dec 2010, at 09:40, Sascha Silbe  
wrote:

> Excerpts from Gary Martin's message of Sat Dec 11 05:05:07 +0100 2010:
> 
>>> (and perhaps we could add a 'send
>>> a notification' submenu to the friends icons on the Frame as well).
>> 
>> I'm still thinking on that one... Chat type notifications from friends would 
>> seem like the ideal case for a consolidated, time ordered list of chat 
>> messages (not mixed in with other notification types), so you could actually 
>> have a valid conversation flow with collaborating buddies. If new messages 
>> were shown attached to the given buddy icon context, you'd be hard pressed 
>> to follow the sequence of a conversation (that UI would only really work for 
>> one on one private conversation flow).
> 
> I don't think chatting is a good use case for notifications.

Agreed, I tried to make that clear in some of my previous emails, however top 
right corner pulse notifications 'may' provide the way to reveal this activity 
without too much screen intrusion, along with (possibly) buddy badges.

> And we
> already have XMPP and the Chat activity (they even work with non-Sugar
> users up to some extent!) for that. If there's something about it that
> you don't like, please bring it up so we can fix Chat (or XMPP support
> in general) instead of bending new tools to do the same.

This is not the same as a specific Chat focused activity. Activity 
collaboration already provides a Chat channel for free, but it is not exposed 
by Sugar. I think there may have been one exception here for a board game 
activity that put this chat channel in a split screen of the activity. Using 
the frame would allow the Sugar shell to manage the chat channel for all 
activities, suddenly every activity automatically gains a useful collaboration 
feature!

> One improvement that came up in the past but never got implemented is
> overlay chat for activities [1].

Yes, this is just the kind of use I was trying to cover, perhaps using a top 
right corner pulse to indicate that an buddy chat message arrived, and then a 
right frame edge icon to reveal the actual text when the owner wants to see it 
(or alternatively badging a right frame edge buddy icon and adding the text 
message there). One complication is that each shared activity has a separate 
chat channel, so if you are using Paint, and a message arrives from a user in 
Moon, the notification needs to indicate which activity the new buddy message 
can be found in.

Regards,
--Gary

> Sascha
> 
> [1] http://wiki.sugarlabs.org/images/0/0e/Overlay_chat_sketch.pdf
> -- 
> http://sascha.silbe.org/
> http://www.infra-silbe.de/
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Re: [Sugar-devel] [DESIGN] Messages notification

2010-12-11 Thread Walter Bender
On Sat, Dec 11, 2010 at 4:40 AM, Sascha Silbe
 wrote:
> Excerpts from Gary Martin's message of Sat Dec 11 05:05:07 +0100 2010:
>
>> > (and perhaps we could add a 'send
>> > a notification' submenu to the friends icons on the Frame as well).
>>
>> I'm still thinking on that one... Chat type notifications from friends would 
>> seem like the ideal case for a consolidated, time ordered list of chat 
>> messages (not mixed in with other notification types), so you could actually 
>> have a valid conversation flow with collaborating buddies. If new messages 
>> were shown attached to the given buddy icon context, you'd be hard pressed 
>> to follow the sequence of a conversation (that UI would only really work for 
>> one on one private conversation flow).
>
> I don't think chatting is a good use case for notifications. And we
> already have XMPP and the Chat activity (they even work with non-Sugar
> users up to some extent!) for that. If there's something about it that
> you don't like, please bring it up so we can fix Chat (or XMPP support
> in general) instead of bending new tools to do the same.
>
> One improvement that came up in the past but never got implemented is
> overlay chat for activities [1].

The idea, not well expressed in my earlier post, would be to use the
Buddy Section of the Frame to initiate an 'overlay' chat among those
sharing an activity. It probably should be done using XMPP as you
suggest, but it is different from the Chat activity in several
respects:

(1) it automatically enrolls anyone who is joined to the shared activity
(2) it appears as an overlay, not a full-screen activity

I don't think we want the Chat activity to evolve in these directions.

>From the UI perspective, it would seem that
http://wiki.sugarlabs.org/go/Design_Team/Proposals/Notifications#Notification_history_as_a_device_icon
but using a Chat icon on the Buddy Section of the Frame would be a
decent approximation of what we want. The 'floating' feature in the
original design adds additional complexity -- multiple threads in
multiple locations -- that I think we could do with out in an
incremental approach.

In any case, it is different from Notification, the subject of this
thread. We can perhaps start a separate discussion under a new Subject
going forward about Chat.

-walter
>
> Sascha
>
> [1] http://wiki.sugarlabs.org/images/0/0e/Overlay_chat_sketch.pdf
> --
> http://sascha.silbe.org/
> http://www.infra-silbe.de/
>



-- 
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Sugar Labs
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Re: [Sugar-devel] DebXO 0.6 release

2010-12-11 Thread Jonas Smedegaard

On Fri, Dec 10, 2010 at 04:11:01PM -0800, Andres Salomon wrote:

After waay to long of a delay, I just tagged and built
DebXO 0.6.


Cool!

I must've sensed it: Just two days ago I instinctively checked out the 
wiki page to see if the project was still alive :-)



 - Jonas

--
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 * Tlf.: +45 40843136  Website: http://dr.jones.dk/

 [x] quote me freely  [ ] ask before reusing  [ ] keep private


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Re: [Sugar-devel] [DESIGN] Messages notification

2010-12-11 Thread Sascha Silbe
Excerpts from Anish Mangal's message of Wed Nov 17 15:02:56 +0100 2010:

> * On top of ui changes, would it also make sense to play some
> 'notification' sounds as well? The HIG doesn't say anything about
> sounds AFAIK

That would be useful in some cases, but we need to be careful. We don't
want
a) audio spam
b) to annoy the environment / embarrass the user (think of your phone
   ringing while you're in class)

Let's leave that for the next iteration.

> * Or flashing an icon or doing 'something' with the UI exactly when
> the notification occurs.

We already do, but it's too subtle. Subtlety is good (counters the
danger of visual spam), but I often miss the notification (which
obviously isn't good).

> Your screenshot [1] looks very good to me. How about adding another
> button "Display next 5 notations" next to the "Clear" one.

Something like that would be fine, except that I'd let it open the
activity-centric view [2] in the Journal instead of displaying the
additional items inside the palette (as I suppose you wanted to do).

Sascha

[2] http://wiki.sugarlabs.org/go/Design_Team/Designs/Journal#01
-- 
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[Sugar-devel] ArchLinux packages for Sugar

2010-12-11 Thread Christophe Guéret

Hi,

The sugar packages for ArchLinux were orphans and outdated.
I just adopted and updated a bunch of them:
http://aur.archlinux.org/packages.php?SeB=m&K=tolgam

If you are an Arch user, please have a look at them and let me know if
they work for you.

Cheers,
Christophe


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Re: [Sugar-devel] [DESIGN] Messages notification

2010-12-11 Thread Sascha Silbe
Excerpts from Gary Martin's message of Sat Dec 11 05:05:07 +0100 2010:

> > (and perhaps we could add a 'send
> > a notification' submenu to the friends icons on the Frame as well).
> 
> I'm still thinking on that one... Chat type notifications from friends would 
> seem like the ideal case for a consolidated, time ordered list of chat 
> messages (not mixed in with other notification types), so you could actually 
> have a valid conversation flow with collaborating buddies. If new messages 
> were shown attached to the given buddy icon context, you'd be hard pressed to 
> follow the sequence of a conversation (that UI would only really work for one 
> on one private conversation flow).

I don't think chatting is a good use case for notifications. And we
already have XMPP and the Chat activity (they even work with non-Sugar
users up to some extent!) for that. If there's something about it that
you don't like, please bring it up so we can fix Chat (or XMPP support
in general) instead of bending new tools to do the same.

One improvement that came up in the past but never got implemented is
overlay chat for activities [1].

Sascha

[1] http://wiki.sugarlabs.org/images/0/0e/Overlay_chat_sketch.pdf
-- 
http://sascha.silbe.org/
http://www.infra-silbe.de/


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