There are no studies for teleportation limits that I'm aware of. Our own
rule of thumb is to tolerate teleports in large simulations if its under
0.1% of total traffic.
If you get deadlock in roundabouts it might be due to mis-modelled
right-of-way, bad connections or because there are traffic
Hello,
I am simulating morning rush hour congestion. But it is having a lot of
conflicts at various roundabouts, and the vehicles no longer move in the
simulation.
Would the solution be only if teleportation is allowed? (I had left
, but I fixed this problem in the simulation)
And do you have