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Jörn Nettingsmeier wrote:
On 12/23/2010 04:32 PM, newme...@aol.com wrote:
Jorn:
My question about how it SOUNDS wasn't merely rhetorical.
just to make sure we talk about the same thing: stefan was suggesting
building upon third-order systems, which is what my comments were about
(sin
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newme...@aol.com wrote:
Jorn:
My question about how it SOUNDS wasn't merely rhetorical.
Presumably, the 3D/AA has embraced "object-oriented audio" in order to a)
abstract from speaker layouts b) reduce number of audio "channels" to 6 or 8
(i.e. fit into 5.1/7.1 distribution media like Blu-r
Richard Dobson wrote:
On 22/12/2010 22:59, newme...@aol.com wrote:
..
Maybe< we> just declare a standard?
Fast track:
- Ambisonics up to 3rd order, including mixed order systems
- Channel order, coefficients: Furse-Malham system
- B format is included (soundfield recordings)
- "standar
be
very happy about all this... Just kidding! It usually never happens.
:-X )
Best,
Stefan
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On 12/23/2010 04:32 PM, newme...@aol.com wrote:
> Jorn:
>
> My question about how it SOUNDS wasn't merely rhetorical.
just to make sure we talk about the same thing: stefan was suggesting
building upon third-order systems, which is what my comments were about
(since i've been working with third
Stefan Schreiber wrote:
> Martin Leese wrote:
>>As the results will be royalty-free, I can't see
>>Dolby having much involvement.
> Speculation:
> Only the < transmission > will be royalty-free, not the standards...
> :-)
>From their FAQ:
"All standards and protocols developed by
3DAA a
nd event engineer - Ambisonic surround recordings
http://stackingdwarves.net
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On 12/22/2010 11:59 PM, newme...@aol.com wrote:
> Stefan:
>
>> Was that easy enough? :-)
>
> Sure but how does it SOUND??
it sounds good, without having to jump through too many hoops in the
mixing stage (in fact, the workflow is a lot more straightforward than
for discrete multichann
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