Ever since I began with SVG I have looked forward to creating
successful animations ( of multiple lever interactions over time)
using SMIL but I am still waiting for a time when the majority of
browsers can produce a smooth result.
The following example from w3 is a simple illustration of the
Its jerky even in Flash on Windows, never tried though on a Mac
So does not look like it's a SVG implementation issue
The jerki-ness is probably because of the animation spread over 9 seconds
which is far too slow for the pixel size of the monitor
- Raks
On Mon, Oct 17, 2011 at 1:22 PM, John
At 17:40 +0530 17/10/11, Raks A wrote:
Its jerky even in Flash on Windows, never tried though on a Mac
So does not look like it's a SVG implementation issue
The jerki-ness is probably because of the animation spread over 9 seconds
which is far too slow for the pixel size of the monitor
As I
You could try my SVG clips, they worked with Opera but not with Safari at least
a year ago - http://www.veikoherne.com/wonderries
Veiko
http://www.veikoherne.com
From: John Delacour j...@bd8.com
To: svg-developers@yahoogroups.com
Sent: Monday, October 17,
On Mon, 17 Oct 2011 03:52:58 -0400, John Delacour j...@bd8.com wrote:
Ever since I began with SVG I have looked forward to creating
successful animations ( of multiple lever interactions over time)
using SMIL but I am still waiting for a time when the majority of
browsers can produce a
Hi,
in my example it was an array of DOM objects, but you can do it with an array
of ID strings, then browse the array with
document.getElementById(yourListOfElements[ind]).
You can manage with only one click event listener by testing the target,
instead of attaching to each element :
Has anyone made it to SVG Open? I will be there the next two days but missed
today. A summary of day one would be great.
Great to see SVG finally gaining some real momentum.
Thanks,
Max
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