[SWCollect] Found my old stuff
I attempted to send this while I was away last week, but it bounced because the e-mail address from my ISP's web-enabled mail didn't match my usual UNIX mailer's. The irony is that, when we came back by my parents' on the way back home, I didn't have room in the car for this stuff! I'll get it next time, I guess. --- After recent discussion here about Avalon Hill games, I went on a mission to find my Andromeda Conquest box and original disk at my parents' house. While I found the disk, I failed to find the box. (I haven't given up hope, though. It's there *somewhere*.) But I *did* find my missing original disks for many (most?) of my Apple II games, plus boxes and props for Hitchhiker's Guide, Beauracracy, and Planetfall (gold edition). I also found the packages for Choplifter!, Hacker, all three Questprobe games, and MasterType (with the disk still in it). My Stationfall box (or was it a gold flat?) and Leather Goddesses of Phobos box are still MIA. Hopefully it's with the Andromeda Conquest box. Come to think of it, my Ogre and Autoduel boxes may still be at my parents', too. I also came across some boxes of old Apple II magazines, like _Nibble_. Those are actually my father's, though, so they stay there. Mr. Romero, do you happen to know what issue of which magazines your game Scout Search appeared in? I typed it in many, many years ago, but discovered just a few years ago that one of the files on the floppy it was on has suffered from bit rot, so I can no longer play it (on those rare occassions I can get an Apple II set up in the house). Maybe if I find the magazine I can cheat and scan in the code listing. 8) I also found some other cool stuff, like an original airbrush of the Silver Surfer by then _Silver Surfer_ colorist Tom Vincent, but that's off topic. 8) P.S. Speaking of Choplifter!, I'd still like an original disk to replace mine that (*sob*) died. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
[SWCollect] Grading question
Found some old Beagle Bros. AppleWorks TimeOut tools while away for Thanksgiving. It's led me to a question. Two of the boxes and manuals are covered in clear contact paper. I guess the previous owner was trying to ensure they'd be sturdy enough to survive repeated reference, although it doesn't look like that was a problem. 8) I can understand the manual, but the box??? Anyway, what rating would you give such items on the MobyScale? The manuals and boxes are flawless except for (and perhaps because of) this peculiarity. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
RE: [SWCollect] Found my old stuff
I also came across some boxes of old Apple II magazines, like _Nibble_. Those are actually my father's, though, so they stay there. Mr. Romero, do you happen to know what issue of which magazines your game Scout Search appeared in? I typed it in many, many years ago, but discovered just a few years ago that one of the files on the floppy it was on has suffered from bit rot, so I can no longer play it (on those rare occassions I can get an Apple II set up in the house). Maybe if I find the magazine I can cheat and scan in the code listing. 8) Ah, Nibble. I loved that magazine. My first ever published game, on any medium, was in the June 1984 issue. I had three other games published in Nibble magazine, all of them in Decembers 1986, 87, 88. They were Major Mayhem, City Centurian, and Treasure Dive. In fact, one of the coders at Human Head Studios, Chris Rhinehart, learned how to code in 6502 assembly from the Major Mayhem listing. In an early May 1983 issue of Nibble was a game listing called Quasar, written by Brent Iverson. He's the guy who ported Deluxe Paint II to the PC from the Amiga. :) - John -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
[SWCollect] It Continues
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemcategory=153item=742765008rd =1 Check out the fluff in this Hitchhiker's Guide. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Grading question
Two of the boxes and manuals are covered in clear contact paper. I guess the previous owner was trying to ensure they'd be sturdy enough to survive repeated reference, although it doesn't look like that was a problem. 8) I can understand the manual, but the box??? Anyway, what rating would you give such items on the MobyScale? The manuals and boxes are flawless except for (and perhaps because of) this peculiarity. Hmm, this is a very interesting dilemma. I know of one German collector who wraps his Infocom greys like this to prevent shelf wear. Not sure how you'd MobyScale this, though. On one hand, it prevents future wear and tear, which is good. On the other hand, doing this to something like an Action Comics #1 would probably be considered defacing it, so I'm not sure. I suppose it depends on how much the contact paper bothers a particular collector. Personally I'd rate it a maximum of G if there's absolutely no damage, just because the protection was an enhancement that wasn't there originally (sort of similar to if you were rewriting a bad disk with good code, and had to notch the disk to make it writable). It's acceptable, but give me a choice between this and a somewhat worn, non-protected version, and I'd take door number 2 any day. Putting games in plastic is one thing. Putting plastic ON games is quite another. My thoughts, nothing more. This is definitely a mention in the description, regardless. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/