Re: [SWCollect] Luis Royo

2001-10-26 Thread Karl Kuras

> Karl Kuras wrote:
> >
> > exceptional version of Street Fighter II... nice graphics, but a specced
>
> Cool!  I love pirate games written from scratch.  I'll have to try to
> find this.

Well this probably doesn't count as legit, but check out:
http://smspower.speedhost.com/
They have the rom file of this game... very interesting.

Karl Kuras
Visit Our House the online comic strip!
http://ourhouse.trantornator.com



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Re: [SWCollect] Luis Royo

2001-10-26 Thread Jim Leonard

Karl Kuras wrote:
> 
> exceptional version of Street Fighter II... nice graphics, but a specced

Cool!  I love pirate games written from scratch.  I'll have to try to
find this.

> The most interesting gadgets Sega seems to have released there was a master
> system that connected with the tv via antennae... this would make for a cool
> portable console...

Sounds like the Game Gear ;-)  (Game Gear was mostly Master System
internals, miniaturized)
-- 
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The world's most comprehensive gaming database project.

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Re: [SWCollect] Luis Royo

2001-10-25 Thread Karl Kuras

I gotta do a follow up to my post about Sega in Brazil.  After getting a
little more curious I started searching the web and found the  company
website for Sega's Brazilian branch:
http://www.tectoy.com.br
Seems that they are still selling all 4 generations of Sega consoles (Master
System, Megadrive, Saturn and Dreamcast)  No sign of handhelds.  And to show
that they are still active they made a Megadrive game of the Brazilian
version of Who Wants to be a millionaire!  (for those that don't know, the
show was apparently simultaneously launched all over the world, with local
hosts, but same set designs and game rules, as it was in every country in
Europe I knew of 2 summers ago already)  They are selling the game as a
bundle with the console... quite interesting, even if you don't understand a
word that is being said... and there is a Virtua Fighter 2 game for Master
System yes... that was a cold shiver running down your back.

So thought you might all like checking that out.

Karl Kuras
Visit Our House the online comic strip!
http://ourhouse.trantornator.com

- Original Message -
From: "Karl Kuras" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 25, 2001 10:36 PM
Subject: Re: [SWCollect] Luis Royo


> > Oo!  Spill!
>
> Well when there is THAT much enthusiasm about the topic
>
> In the 80's several latin American countries had tarriffs on imports which
> became great incentives for foreign firms to build products in those
> countries instead of bringing them in from places where labor was cheaper
> and they could produce larger quantities.  This lead to the appliance
> manufacturer Drean to start building C64's in ARgentina (only difference
was
> a Drean logo added to the C64 logo... and we didn't have any of those
woosy
> looking light beige C64's... just the good old gray bread boxes!) and in
> Brazil they began making a bunch of different machines (I'm not really
sure
> how many models of the MSX were made there and what the C64 status was
> unfortunately), but SEGA turned the country into their own little
> playground.  They kept making the master system there for ages (still has
a
> cult following and led to some great pirate games being produced, like an
> exceptional version of Street Fighter II... nice graphics, but a specced
> down character roster).  There is a good site to check out the myriad of
> models Sega launched there:
> http://assembler.roarvgm.com/
> This site is probably the greatest resource for machine trivia ever!  They
> are very comprehensive with the Sega gadgets from Brazil (I only knew
about
> a handful of these while living in south America... mainly things friends
> got when their relatives came to visit)  But Brazil wa such an independent
> market (probably also because they were the only portugese speaking
country
> in south America making imports from neighboring countries of anything
> cultural virtually impossible.) So they even had Transformers using a
> different logo, and different line ups (might have been a  straight
Japanese
> port... but it was weird).
>
> The most interesting gadgets Sega seems to have released there was a
master
> system that connected with the tv via antennae... this would make for a
cool
> portable console...
>
> But that's my spiel... enjoy!
>
> Karl Kuras
> Please visit Our House the online comic strip!
> http://ourhouse.trantornator.com
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
> Archives are available at:
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>


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Re: [SWCollect] Luis Royo

2001-10-25 Thread Karl Kuras

> Oo!  Spill!

Well when there is THAT much enthusiasm about the topic

In the 80's several latin American countries had tarriffs on imports which
became great incentives for foreign firms to build products in those
countries instead of bringing them in from places where labor was cheaper
and they could produce larger quantities.  This lead to the appliance
manufacturer Drean to start building C64's in ARgentina (only difference was
a Drean logo added to the C64 logo... and we didn't have any of those woosy
looking light beige C64's... just the good old gray bread boxes!) and in
Brazil they began making a bunch of different machines (I'm not really sure
how many models of the MSX were made there and what the C64 status was
unfortunately), but SEGA turned the country into their own little
playground.  They kept making the master system there for ages (still has a
cult following and led to some great pirate games being produced, like an
exceptional version of Street Fighter II... nice graphics, but a specced
down character roster).  There is a good site to check out the myriad of
models Sega launched there:
http://assembler.roarvgm.com/
This site is probably the greatest resource for machine trivia ever!  They
are very comprehensive with the Sega gadgets from Brazil (I only knew about
a handful of these while living in south America... mainly things friends
got when their relatives came to visit)  But Brazil wa such an independent
market (probably also because they were the only portugese speaking country
in south America making imports from neighboring countries of anything
cultural virtually impossible.) So they even had Transformers using a
different logo, and different line ups (might have been a  straight Japanese
port... but it was weird).

The most interesting gadgets Sega seems to have released there was a master
system that connected with the tv via antennae... this would make for a cool
portable console...

But that's my spiel... enjoy!

Karl Kuras
Please visit Our House the online comic strip!
http://ourhouse.trantornator.com


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Re: [SWCollect] Luis Royo

2001-10-25 Thread Karl Kuras

Hugh Falk wrote:
>Was it even available (sold in) the U.S. market?  I didn't think it was.

Ok, here comes a wonderful history lesson on the MSX.

MSX stood for MicroSoft eXtended.  It was a computer standard that over 15
manufacturers (most notably Sony, ASCII and Phillips) participated on with
almost 60 models of the machines coming out over 3 generations of hardware
specs (MSX, MSX2 and MSX2+).  It was largest in Japan (being the birth
machine for Metal Gear... how I loved that game) and had a following in
Europe (primarily France and Holland) and Brazil (really huge there due to
local production... the Brazilian market is fascinating... can tell some
great Sega stories from there).  It was sold in the States briefly in the
early 80's (knew a few people in Seattle that owned them) but was quickly
abandoned, because it didn't hold up.

Hardwarewise it was a Z80 machine, standard config was 64k, making it
roughly as powerful as a C64.  But because of the Z80 compatibility most
non-Japanese games for the system were straight ports of Spectrum games
which meant a far reduced color pallette and limited gameplay (Metal Gear
looked wonderful on it... for the time of course).  Most software stores in
Argentina didn't bother keeping Spectrum machines setup in the shops for
copying purposes but just used MSX's which could copy the software (the
compatibility was really that great).

Microsoft abandoned the standard after the MSX2 (which had an OS virtually
identical to MSDOS3.3) and ASCII continued using it for a few more years,
upgrading graphics, etc.  The system finally died in the late 80's.  Still
has a cult following in Japan though.

So, hope this was an informative trip down memory lane.  :-)

Karl Kuras
Please visit Our House, the online comic strip!
http://ourhouse.trantornator.com



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Re: [SWCollect] Luis Royo

2001-10-25 Thread Jim Leonard

Karl Kuras wrote:
> 
> the Brazilian market is fascinating... can tell some
> great Sega stories from there).  

Oo!  Spill!
-- 
http://www.MobyGames.com/
The world's most comprehensive gaming database project.

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Re: [SWCollect] Luis Royo

2001-10-25 Thread Karl Kuras

Ok, here comes a wonderful history lesson on the MSX.

MSX stood for MicroSoft eXtended.  It was a computer standard that over 15
manufacturers (most notably Sony, ASCII and Phillips) participated on with
almost 60 models of the machines coming out over 3 generations of hardware
specs (MSX, MSX2 and MSX2+).  It was largest in Japan (being the birth
machine for Metal Gear... how I loved that game) and had a following in
Europe (primarily France and Holland) and Brazil (really huge there due to
local production... the Brazilian market is fascinating... can tell some
great Sega stories from there).  It was sold in the States briefly in the
early 80's (knew a few people in Seattle that owned them) but was quickly
abandoned, because it didn't hold up.

Hardwarewise it was a Z80 machine, standard config was 64k, making it
roughly as powerful as a C64.  But because of the Z80 compatibility most
non-Japanese games for the system were straight ports of Spectrum games
which meant a far reduced color pallette and limited gameplay (Metal Gear
looked wonderful on it... for the time of course).  Most software stores in
Argentina didn't bother keeping Spectrum machines setup in the shops for
copying purposes but just used MSX's which could copy the software (the
compatibility was really that great).

Microsoft abandoned the standard after the MSX2 (which had an OS virtually
identical to MSDOS3.3) and ASCII continued using it for a few more years,
upgrading graphics, etc.  The system finally died in the late 80's.  Still
has a cult following in Japan though.

So, hope this was an informative trip down memory lane.  :-)

Karl Kuras
Please visit Our House, the online comic strip!
http://ourhouse.trantornator.com

- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 25, 2001 8:26 AM
Subject: RE: [SWCollect] Luis Royo


>
> I don't think it was either. I'm not sure of the following facts, but as
> far as I know: MSX is from Philips. It didn't even have many fans in
> Europe, due to the rampant success of the Sinclair Spectrum. There was a
> MSX 2 (there are some Ultimas for this one, I think), but it was only sold
> in Japan.
>
> Pedro
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "So long, and thanks for all the fish"
>
>
>
>
>
>
>
>
>
>   "Hugh Falk"
>   <[EMAIL PROTECTED]>
>
>
>   25-10-2001 13:10
>
>   Solicita-se resposta a
>   swcollect  Para: <[EMAIL PROTECTED]>
>           A/C:
>   Ref:
>   cc:

> Assunto: RE: [SWCollect] Luis Royo
>
>
>
>
> Was it even available (sold in) the U.S. market?  I didn't think it was.
>
> Hugh
>
> -Original Message-
> From: Karl Kuras [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, October 25, 2001 12:24 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] Luis Royo
>
>
> Hey Pedro... just contact Jose directly ( [EMAIL PROTECTED] ) and tell
him
> Trantor sent you.  He'll be glad to hear from a fellow fanatic of the old
> days.
>
> I know the ads your referring too... man those were the good old days.  I
> remember seeing those ads in Argentina then running down to the stores to
> find out which ones were available (let's just say the software industry
in
> Argentina wasn't 100% legit).  Only problem was that most Spanish games
> never made it to the C64 which was my machine at the time.  Remember
> spending a lot of time at a friends house, who had an MSX.  That was an
> underappreciated machine if there ever was one (in Europe and the US at
> least).
>
> Karl Kuras
> Visit the Our House online comic strip!
> http://ourhouse.trantornator.com
> - Original Message -
> From: "Pedro Quaresma" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, October 23, 2001 3:29 AM
> Subject: Re: [SWCollect] Luis Royo
>
>
> >
> > Karl Kuras wrote:
> > > Nevertheless, it has brought back many memories of very interesting
> games
> > >I
> > > had only seen on old Micromanias. Is your friend spanish?
> >
> > >Yes, the site is run from Spain.  I met him back when I was running
> > >Ami-Crypt on a big scale and he was surprised by the fact that I had
> Navy
> > >Moves and NarcoPolice listed on my site.
> >
> > Any chance you could ask him something on my behalf? I've started an
> > "old-magazine-purchasing-spree" and Micromania is on the to

RE: [SWCollect] Luis Royo

2001-10-25 Thread Pedro Quaresma


I don't think it was either. I'm not sure of the following facts, but as
far as I know: MSX is from Philips. It didn't even have many fans in
Europe, due to the rampant success of the Sinclair Spectrum. There was a
MSX 2 (there are some Ultimas for this one, I think), but it was only sold
in Japan.

Pedro

Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
"So long, and thanks for all the fish"


   
 
   
 
   
 
   
 
   
 
   
 
   
 
  "Hugh Falk"  
 
  <[EMAIL PROTECTED]>
 
   
 
   
 
  25-10-2001 13:10 
 
   
 
  Solicita-se resposta a   
 
  swcollect  Para: <[EMAIL PROTECTED]>
 
  A/C: 
 
  Ref: 
 
  cc:  
 
            Assunto: RE: [SWCollect] Luis Royo 
 
   
 



Was it even available (sold in) the U.S. market?  I didn't think it was.

Hugh

-Original Message-
From: Karl Kuras [mailto:[EMAIL PROTECTED]]
Sent: Thursday, October 25, 2001 12:24 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Luis Royo


Hey Pedro... just contact Jose directly ( [EMAIL PROTECTED] ) and tell him
Trantor sent you.  He'll be glad to hear from a fellow fanatic of the old
days.

I know the ads your referring too... man those were the good old days.  I
remember seeing those ads in Argentina then running down to the stores to
find out which ones were available (let's just say the software industry in
Argentina wasn't 100% legit).  Only problem was that most Spanish games
never made it to the C64 which was my machine at the time.  Remember
spending a lot of time at a friends house, who had an MSX.  That was an
underappreciated machine if there ever was one (in Europe and the US at
least).

Karl Kuras
Visit the Our House online comic strip!
http://ourhouse.trantornator.com
- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 23, 2001 3:29 AM
Subject: Re: [SWCollect] Luis Royo


>
> Karl Kuras wrote:
> > Nevertheless, it has brought back many memories of very interesting
games
> >I
> > had only seen on old Micromanias. Is your friend spanish?
>
> >Yes, the site is run from Spain.  I met him back when I was running
> >Ami-Crypt on a big scale and he was surprised by the fact that I had
Navy
> >Moves and NarcoPolice listed on my site.
>
> Any chance you could ask him something on my behalf? I've started an
> "old-magazine-purchasing-spree" and Micromania is on the top of my list,
> maybe he knows where I can get old issues from? (we can take this off the
> list if you prefer)
>
> >We got to talking and we hit it
> >off, since I knew a lot about the Spanish game market.  Still wish the
old
> >concept of a 875 peseta game would return.
>
> When I pickup the few old Micromanias I still have, and take a peek at
> those CentroMail ads, with those heaps of (good) games at 1500- pesetas,
it
> makes me want to scream! >:)
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
> --
> This message

RE: [SWCollect] Luis Royo

2001-10-25 Thread Hugh Falk

Was it even available (sold in) the U.S. market?  I didn't think it was.

Hugh

-Original Message-
From: Karl Kuras [mailto:[EMAIL PROTECTED]]
Sent: Thursday, October 25, 2001 12:24 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Luis Royo


Hey Pedro... just contact Jose directly ( [EMAIL PROTECTED] ) and tell him
Trantor sent you.  He'll be glad to hear from a fellow fanatic of the old
days.

I know the ads your referring too... man those were the good old days.  I
remember seeing those ads in Argentina then running down to the stores to
find out which ones were available (let's just say the software industry in
Argentina wasn't 100% legit).  Only problem was that most Spanish games
never made it to the C64 which was my machine at the time.  Remember
spending a lot of time at a friends house, who had an MSX.  That was an
underappreciated machine if there ever was one (in Europe and the US at
least).

Karl Kuras
Visit the Our House online comic strip!
http://ourhouse.trantornator.com
- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 23, 2001 3:29 AM
Subject: Re: [SWCollect] Luis Royo


>
> Karl Kuras wrote:
> > Nevertheless, it has brought back many memories of very interesting
games
> >I
> > had only seen on old Micromanias. Is your friend spanish?
>
> >Yes, the site is run from Spain.  I met him back when I was running
> >Ami-Crypt on a big scale and he was surprised by the fact that I had Navy
> >Moves and NarcoPolice listed on my site.
>
> Any chance you could ask him something on my behalf? I've started an
> "old-magazine-purchasing-spree" and Micromania is on the top of my list,
> maybe he knows where I can get old issues from? (we can take this off the
> list if you prefer)
>
> >We got to talking and we hit it
> >off, since I knew a lot about the Spanish game market.  Still wish the
old
> >concept of a 875 peseta game would return.
>
> When I pickup the few old Micromanias I still have, and take a peek at
> those CentroMail ads, with those heaps of (good) games at 1500- pesetas,
it
> makes me want to scream! >:)
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
> Archives are available at:
http://www.mail-archive.com/swcollect@oldskool.org/
>


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Re: [SWCollect] Luis Royo

2001-10-24 Thread Karl Kuras

Hey Pedro... just contact Jose directly ( [EMAIL PROTECTED] ) and tell him
Trantor sent you.  He'll be glad to hear from a fellow fanatic of the old
days.

I know the ads your referring too... man those were the good old days.  I
remember seeing those ads in Argentina then running down to the stores to
find out which ones were available (let's just say the software industry in
Argentina wasn't 100% legit).  Only problem was that most Spanish games
never made it to the C64 which was my machine at the time.  Remember
spending a lot of time at a friends house, who had an MSX.  That was an
underappreciated machine if there ever was one (in Europe and the US at
least).

Karl Kuras
Visit the Our House online comic strip!
http://ourhouse.trantornator.com
- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 23, 2001 3:29 AM
Subject: Re: [SWCollect] Luis Royo


>
> Karl Kuras wrote:
> > Nevertheless, it has brought back many memories of very interesting
games
> >I
> > had only seen on old Micromanias. Is your friend spanish?
>
> >Yes, the site is run from Spain.  I met him back when I was running
> >Ami-Crypt on a big scale and he was surprised by the fact that I had Navy
> >Moves and NarcoPolice listed on my site.
>
> Any chance you could ask him something on my behalf? I've started an
> "old-magazine-purchasing-spree" and Micromania is on the top of my list,
> maybe he knows where I can get old issues from? (we can take this off the
> list if you prefer)
>
> >We got to talking and we hit it
> >off, since I knew a lot about the Spanish game market.  Still wish the
old
> >concept of a 875 peseta game would return.
>
> When I pickup the few old Micromanias I still have, and take a peek at
> those CentroMail ads, with those heaps of (good) games at 1500- pesetas,
it
> makes me want to scream! >:)
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
> Archives are available at:
http://www.mail-archive.com/swcollect@oldskool.org/
>


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Re: [SWCollect] Luis Royo

2001-10-22 Thread Pedro Quaresma


Karl Kuras wrote:
> Nevertheless, it has brought back many memories of very interesting games
>I
> had only seen on old Micromanias. Is your friend spanish?

>Yes, the site is run from Spain.  I met him back when I was running
>Ami-Crypt on a big scale and he was surprised by the fact that I had Navy
>Moves and NarcoPolice listed on my site.

Any chance you could ask him something on my behalf? I've started an
"old-magazine-purchasing-spree" and Micromania is on the top of my list,
maybe he knows where I can get old issues from? (we can take this off the
list if you prefer)

>We got to talking and we hit it
>off, since I knew a lot about the Spanish game market.  Still wish the old
>concept of a 875 peseta game would return.

When I pickup the few old Micromanias I still have, and take a peek at
those CentroMail ads, with those heaps of (good) games at 1500- pesetas, it
makes me want to scream! >:)


Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
"All your base are belong to us"




http://www.salvador-caetano.pt
http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

> Are you sure about Phantis? Because Lorna was the one that had a blonde on
> the cover, holding a big weapon and surrounded by small monsters.

Well.. there were a LOT of games with that motif.  :)
http://www.computeremuzone.com/fichas/p/phantis.htm
this shows both the Phantis and Game Over 2 covers.
As for Lorna:
http://www.computeremuzone.com/fichas/l/lorna.htm

> I'm assuming that it was somebody else that did the box art for these two,
> as they definitely don't look like Royo or Aspiri

The Covers of at least Cozumel and Chichen Itza wer Royo (I've seen the
Cozumel art on a Royo web site).

> Nevertheless, it has brought back many memories of very interesting games
I
> had only seen on old Micromanias. Is your friend spanish?

Yes, the site is run from Spain.  I met him back when I was running
Ami-Crypt on a big scale and he was surprised by the fact that I had Navy
Moves and NarcoPolice listed on my site.  We got to talking and we hit it
off, since I knew a lot about the Spanish game market.  Still wish the old
concept of a 875 peseta game would return.

Karl Kuras
http://www.trantornator.com


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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



> And do you remember if Phantis and Game Over 2 had the same Royo drawing
on
> the box?

>No.  Phantis had a cover drawn by Aspiri (it was a blonde with a bunch of
>goblin type things around her) and the Game Over 2 cover was the one done
by
>Royo.

Are you sure about Phantis? Because Lorna was the one that had a blonde on
the cover, holding a big weapon and surrounded by small monsters.

Any chance you could direct me to a cover somewhere on the net?

>I really think that the Royo pic was just a random art sample they
>used, not specifically made for the game, but I may be wrong.

It's possible, but it's definitely his drawing.

> And about "Cozumel"'s follow-ups, wasn't one of them called "Chichen
Itza"?
> I remembered by going through that friend of your's site. It's a pity he
> doesn't have a sorting option by type or company.

>It was going to be a trilogy...

I'm assuming that it was somebody else that did the box art for these two,
as they definitely don't look like Royo or Aspiri

>As for Emuzone, it's a cool site, but yeah,
>it would be nice to have a company based division.

Nevertheless, it has brought back many memories of very interesting games I
had only seen on old Micromanias. Is your friend spanish?

>Karl Kuras
>http://www.trantornator.com


Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
"All your base are belong to us"




http://www.salvador-caetano.pt
http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

> And do you remember if Phantis and Game Over 2 had the same Royo drawing
on
> the box?

No.  Phantis had a cover drawn by Aspiri (it was a blonde with a bunch of
goblin type things around her) and the Game Over 2 cover was the one done by
Royo.  I really think that the Royo pic was just a random art sample they
used, not specifically made for the game, but I may be wrong.

> And about "Cozumel"'s follow-ups, wasn't one of them called "Chichen
Itza"?
> I remembered by going through that friend of your's site. It's a pity he
> doesn't have a sorting option by type or company.

It was going to be a trilogy... As for Emuzone, it's a cool site, but yeah,
it would be nice to have a company based division.

Karl Kuras
http://www.trantornator.com



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



> I've just seen the Game Over 2 box, it's definitely a Royo. But it was
> stated that it was originally to be known as Phantis... so this game had
3
> names?

>Sorry, my goof on this one... it was called Phantis originally.  Lorna was
a
>game by Topo based on a comic book.  Really great graphics (gameplay was a
>little lacking).

And do you remember if Phantis and Game Over 2 had the same Royo drawing on
the box?

[snip]
> That's not quite true. I have the board version of Hero Quest and it's
> fully in spanish, bought in the early 90s. I got it in Spain and they had
> heaps of translated D&D books available too

>But this didn't happen till the early 90's and by then the spanish
software
>market was on the way out, with Opera closing down, as well as Made In
>Spain.  Dinamic almost completely stopped making games after Arctic Moves
>and I haven't heard what happened to Topo after they released Voyage to
the
>Center of the Earth (great game).

I think some companies survived afterwards, but most making
translation&repackaging of foreign games/manuals (Erbe, for example)

> Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
> and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to
take
> the market (early 80s?), most RPGs released were reviewed by Fernando
> "Ferhergon" Herrera, who had a special column, usually one or two pages
> wide, called "Maniacos del Calabozo" (Maniacs of the Dungeon). Although I
> threw away all the mags, I kept all the MdC columns.

>I remember that column, it gave me my intro to rpgs (we didn't have them
in
>Argentina).  Spain was to my knowledge a little behind the rest of Europe
in
>upgrading out of the 8-bit generation.  MicroMania didn't start reviewing
>Amiga games till about 90 or 91 did they?

I think they started reviewing them before of that, although the Spectrum
still had the strongest hold here in the Peninsula. I was trying to
remember some specific Amiga/ST pre-90s titles reviewed in Micromania...
Blood Money? Dragon Breed? Bubble Ghost?

And about "Cozumel"'s follow-ups, wasn't one of them called "Chichen Itza"?
I remembered by going through that friend of your's site. It's a pity he
doesn't have a sorting option by type or company.

>Karl Kuras
>http://www.trantornator.com


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http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

> I've just seen the Game Over 2 box, it's definitely a Royo. But it was
> stated that it was originally to be known as Phantis... so this game had 3
> names?

Sorry, my goof on this one... it was called Phantis originally.  Lorna was a
game by Topo based on a comic book.  Really great graphics (gameplay was a
little lacking).

> They must not be easy to find. If you know of any spanish software house
> that sells old titles, please let me know.

Nah, unfortunately I'm out on that one.

> That's not quite true. I have the board version of Hero Quest and it's
> fully in spanish, bought in the early 90s. I got it in Spain and they had
> heaps of translated D&D books available too

But this didn't happen till the early 90's and by then the spanish software
market was on the way out, with Opera closing down, as well as Made In
Spain.  Dinamic almost completely stopped making games after Arctic Moves
and I haven't heard what happened to Topo after they released Voyage to the
Center of the Earth (great game).

> Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
> and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to
take
> the market (early 80s?), most RPGs released were reviewed by Fernando
> "Ferhergon" Herrera, who had a special column, usually one or two pages
> wide, called "Maniacos del Calabozo" (Maniacs of the Dungeon). Although I
> threw away all the mags, I kept all the MdC columns.

I remember that column, it gave me my intro to rpgs (we didn't have them in
Argentina).  Spain was to my knowledge a little behind the rest of Europe in
upgrading out of the 8-bit generation.  MicroMania didn't start reviewing
Amiga games till about 90 or 91 did they?

Karl Kuras
http://www.trantornator.com


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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



> Do you know if it has the same box drawing? I'm willing to collect all
> "Luis Royo" boxes.

>No, the original drawing for Lorna was done by Alfonso Aspiri (he did
covers
>for the early Dinamic games, such as Camelot Warriors, Westbank and Abu
>Simbel Profanation.  He also did titles for Topo such as Metropolis (man
did
>that game bite... and I was looking forward to it so much), Desperado and
>Silent Shadow).  Aspiri had a very angular style to him, very
recognizable.
>I'm not sure what he's done outside of game covers, I'm sure on the
>peninsula you'll find a lot of stuff.

I've just seen the Game Over 2 box, it's definitely a Royo. But it was
stated that it was originally to be known as Phantis... so this game had 3
names?

> Cozumel was a text adventure with static graphics, wasn't it? I remember
> reading that it was really good.

>Yes, Cozumel and it's sequels (I think there were two)

Eeek, I can't remember any of them.

>were great text
>adventures with graphics.  If you can, play the Amiga versions, since they
>had some wonderful images.

They must not be easy to find. If you know of any spanish software house
that sells old titles, please let me know.

> Remembering the box of Jabato, I'd say you're right again, but I don't
> remember the boxes for the others. I would dig my old "Micro Mania" mags,
> but I threw most of them away...

>I used to read MicroMania as well, when I lived in Argentina great
mag.

Yes, it was absolutely fantastic. And rather big too! I wish I had mine
back. Someone out there must be willing to sell them :)

>You can go to Computer Emuzone (http://emuzone.metropoli2000.net/) they
have
>all the Spanish games listed (guy who runs it is a friend of mine).

Thanks, I'll take a peek

>How big
>was the Spanish market in Portugal back then?  I'm curious, because I
never
>could figure out how widespread those games were in Europe (I knew that
they
>were basically unknown in the States).

Let me put it this way... software piracy was perfectly and openly
acceptable in Portugal until the early 90s. Original games were terribly
difficult to find.

Now if you want to know if the copies of those games were available, yes,
they were.

> The spanish market in the 80s was absolutely fantastic. Just a pity they
> didn't make any RPGs. But the "slightly graphical" version of the
Original
> Adventure, and Cozumel, and some of the arcade games that you mentioned
> were really good.

>The old text games they used to make were very impressive and humorous at
>the time (with Don Quijote and Guerra de las Vajillas (Silverware Wars, a
>Star Wars parody) being two of the biggest).  I did read an article back
in
>the late 80's very early 90's that Micro Mania did about Ultima games and
>RPG's in general, and how they were never being translated into Spanish.
It
>seems from the article (I kept many of the old articles and reviews from
>those days, but didn't think to put  on them what month they were released
>in... doh!) that D&D was never even translated, so if you wanted to get
into
>roleplaying you had to be able to read the english manuals and that can be
a
>problem even for native speakers (who hasn't had hour long fights over
what
>a rule means?)  :)

That's not quite true. I have the board version of Hero Quest and it's
fully in spanish, bought in the early 90s. I got it in Spain and they had
heaps of translated D&D books available too

>So, this explains why they never had rpg's unfortunately and also never
>reviewed them in the mag first game I remember them reviewing, even
>though it wasn't really an rpg was Heroes of the Lance.

Not quite true either, AFAIK :). Micromania was a bit Spectrum oriented,
and the Spectrum rarely had a RPG. But when the Amiga/ST/PC started to take
the market (early 80s?), most RPGs released were reviewed by Fernando
"Ferhergon" Herrera, who had a special column, usually one or two pages
wide, called "Maniacos del Calabozo" (Maniacs of the Dungeon). Although I
threw away all the mags, I kept all the MdC columns.

After reading many different magazines, Ferhergon is still my favorite RPG
reviewer of all times.

>Karl Kuras
>http://www.trantornator.com


Pedro R. Quaresma
[EMAIL PROTECTED] / [EMAIL PROTECTED]
"All your base are belong to us"




http://www.salvador-caetano.pt
http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-31 Thread Karl Kuras

> Do you know if it has the same box drawing? I'm willing to collect all
> "Luis Royo" boxes.

No, the original drawing for Lorna was done by Alfonso Aspiri (he did covers
for the early Dinamic games, such as Camelot Warriors, Westbank and Abu
Simbel Profanation.  He also did titles for Topo such as Metropolis (man did
that game bite... and I was looking forward to it so much), Desperado and
Silent Shadow).  Aspiri had a very angular style to him, very recognizable.
I'm not sure what he's done outside of game covers, I'm sure on the
peninsula you'll find a lot of stuff.

> Cozumel was a text adventure with static graphics, wasn't it? I remember
> reading that it was really good.

Yes, Cozumel and it's sequels (I think there were two) were great text
adventures with graphics.  If you can, play the Amiga versions, since they
had some wonderful images.

> Remembering the box of Jabato, I'd say you're right again, but I don't
> remember the boxes for the others. I would dig my old "Micro Mania" mags,
> but I threw most of them away...

I used to read MicroMania as well, when I lived in Argentina great mag.
You can go to Computer Emuzone (http://emuzone.metropoli2000.net/) they have
all the Spanish games listed (guy who runs it is a friend of mine).  How big
was the Spanish market in Portugal back then?  I'm curious, because I never
could figure out how widespread those games were in Europe (I knew that they
were basically unknown in the States).

> The spanish market in the 80s was absolutely fantastic. Just a pity they
> didn't make any RPGs. But the "slightly graphical" version of the Original
> Adventure, and Cozumel, and some of the arcade games that you mentioned
> were really good.

The old text games they used to make were very impressive and humorous at
the time (with Don Quijote and Guerra de las Vajillas (Silverware Wars, a
Star Wars parody) being two of the biggest).  I did read an article back in
the late 80's very early 90's that Micro Mania did about Ultima games and
RPG's in general, and how they were never being translated into Spanish.  It
seems from the article (I kept many of the old articles and reviews from
those days, but didn't think to put  on them what month they were released
in... doh!) that D&D was never even translated, so if you wanted to get into
roleplaying you had to be able to read the english manuals and that can be a
problem even for native speakers (who hasn't had hour long fights over what
a rule means?)  :)
So, this explains why they never had rpg's unfortunately and also never
reviewed them in the mag first game I remember them reviewing, even
though it wasn't really an rpg was Heroes of the Lance.

Karl Kuras
http://www.trantornator.com


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Re: [SWCollect] Luis Royo

2001-07-31 Thread Pedro Quaresma



>Well, as far as I know, he only did covers for Dinamic games.

I had never thought of that, you're most probably right.

>Other games he did covers for include:
>AMC
>Capitan Trueno (one of my all time favorite Spanish games)
>Game Over 2 (which was just the English release of Lorna)

Do you know if it has the same box drawing? I'm willing to collect all
"Luis Royo" boxes.

>Hundra
>Narco Police
>Cozumel (not sure about the sequel games)

Cozumel was a text adventure with static graphics, wasn't it? I remember
reading that it was really good.

>Now I'm almost certain he also did the covers for the following games, but
>since I don't have copies of them or haven't  seen the artwork on other
>sites I can't confirm these 100%:

I had a site handy with dozens of Royo pics, but I seem to have misplaced
the URI.

>Comando Tracer
>La Aventura Original
>La Guerra de las Vajillas
>Jabato
>Rescate Atlantida

Remembering the box of Jabato, I'd say you're right again, but I don't
remember the boxes for the others. I would dig my old "Micro Mania" mags,
but I threw most of them away...

>What's also interesting to note is how most of Dinamic's early covers were
>done by Aspiri and then later he went over to Topo and was replaced by
Royo.

Aspiri... that name rings a bell. What else did he do, besides Dinamic
boxes?

>And for those uninitiated in the 80's Spanish software market (one of the
>coolest and most innovative markets of the time) Dinamic is not Dynamix.
:)

The spanish market in the 80s was absolutely fantastic. Just a pity they
didn't make any RPGs. But the "slightly graphical" version of the Original
Adventure, and Cozumel, and some of the arcade games that you mentioned
were really good.


- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 30, 2001 8:38 AM
Subject: [SWCollect] Luis Royo


>
> I'm assuming this is a nearly impossible question, but I'll have a go at
it
> anyway: I'm a great fan of Luis Royo's (and Boris Vallejo's, but I don't
> hink BV ever had anything to do with computer games) art. I know Luis has
> made drawings to several computer games boxes, but I've only knowledge of
> the following six:
>
> The Summoning
> Turbo Girl
> Game Over
> Satan
> Navy Moves
> After the War
>
> Does anyone know any other? Maybe Army Moves and Game Over 2 too?
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
> Archives are available at:
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>


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[EMAIL PROTECTED] / [EMAIL PROTECTED]
"All your base are belong to us"




http://www.salvador-caetano.pt
http://www.globalshop.pt



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Re: [SWCollect] Luis Royo

2001-07-30 Thread Karl Kuras

Well, as far as I know, he only did covers for Dinamic games.

Other games he did covers for include:
AMC
Capitan Trueno (one of my all time favorite Spanish games)
Game Over 2 (which was just the English release of Lorna)
Hundra
Narco Police
Cozumel (not sure about the sequel games)

Now I'm almost certain he also did the covers for the following games, but
since I don't have copies of them or haven't  seen the artwork on other
sites I can't confirm these 100%:
Comando Tracer
La Aventura Original
La Guerra de las Vajillas
Jabato
Rescate Atlantida


What's also interesting to note is how most of Dinamic's early covers were
done by Aspiri and then later he went over to Topo and was replaced by Royo.

And for those uninitiated in the 80's Spanish software market (one of the
coolest and most innovative markets of the time) Dinamic is not Dynamix.  :)

Karl Kuras
http://www.trantornator.com

- Original Message -
From: "Pedro Quaresma" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, July 30, 2001 8:38 AM
Subject: [SWCollect] Luis Royo


>
> I'm assuming this is a nearly impossible question, but I'll have a go at
it
> anyway: I'm a great fan of Luis Royo's (and Boris Vallejo's, but I don't
> hink BV ever had anything to do with computer games) art. I know Luis has
> made drawings to several computer games boxes, but I've only knowledge of
> the following six:
>
> The Summoning
> Turbo Girl
> Game Over
> Satan
> Navy Moves
> After the War
>
> Does anyone know any other? Maybe Army Moves and Game Over 2 too?
>
>
> Pedro R. Quaresma
> [EMAIL PROTECTED] / [EMAIL PROTECTED]
> "All your base are belong to us"
>
>
>
>
> http://www.salvador-caetano.pt
> http://www.globalshop.pt
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
> Archives are available at:
http://www.mail-archive.com/swcollect@oldskool.org/
>


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