Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-26 Thread Steve Webster
Well, I've got a non statically-linked version of swfmill built for Intel Mac OS X, but I couldn't get a static version to compile. Had mucho problems with ld not being able to find symbols like _CStringToPascalString (I think) but I think that was caused by an earlier compiler warning that it

[swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread daniel fischer
hi all, it would be great if someone with mac-compilation experience could give me a hand in trying to get the release procedure straight. I'd like to produce universal binaries (ppc/intel) for OSX. i have rather little idea how to approach this. i'm using a friend's OSX server running on

Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread erixtekila
it would be great if someone with mac-compilation experience could give me a hand in trying to get the release procedure straight. I'd like to produce universal binaries (ppc/intel) for OSX. i have rather little idea how to approach this. Sorry, I don't have an intel based osx. So I won't

Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread Steve Webster
On 8/25/06, erixtekila [EMAIL PROTECTED] wrote: it would be great if someone with mac-compilation experience could give me a hand in trying to get the release procedure straight. I'd like to produce universal binaries (ppc/intel) for OSX. i have rather little idea how to approach this.

Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread Dan Shryock
If I recall correctly, a universal binary isn't actually a single file, it is multiple executable files stored in side of an app bundle under Contents/MacOS/ and then referenced in the Contents/Info.plist. I think the first place to look is at the format of Info.plist for app bundles, that should

Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread Dan Shryock
Actually it looks like I am wrong, according to this page: http://developer.apple.com/documentation/MacOSX/Conceptual/universal_binary/universal_binary_compiling/chapter_2_section_7.html#//apple_ref/doc/uid/TP40002217-CH206-240191 you can specify two different arch flags to gcc 4.0 like the

Re: [swfmill] [help needed] release script for OSX universal binaries

2006-08-25 Thread Steve Webster
Hi Dan, If I recall correctly, a universal binary isn't actually a single file, it is multiple executable files stored in side of an app bundle under Contents/MacOS/ and then referenced in the Contents/Info.plist. I think the first place to look is at the format of Info.plist for app