> On Jan 3, 2016, at 6:34 AM, Maury Markowitz via swift-evolution
> wrote:
>
>> On Jan 2, 2016, at 9:00 AM, Daniel Dunbar via swift-build-dev
>> wrote:
>>
>> Happy 2016!
>>
>> I am working on an initial proposal for adding support for C language
>> targets to the Swift package manager, and
> On Jan 2, 2016, at 9:00 AM, Daniel Dunbar via swift-build-dev
> wrote:
>
> Happy 2016!
>
> I am working on an initial proposal for adding support for C language targets
> to the Swift package manager, and am interested in feedback:
The idea of including C libraries/code in Swift projects *w
Seems like a good start for Swift developers that need to write some C code for
their project.
-David
Sent from my iPhone
> On Jan 2, 2016, at 9:00 AM, Daniel Dunbar via swift-build-dev
> wrote:
>
> Happy 2016!
>
> I am working on an initial proposal for adding support for C language targe
Thanks for directing me to this, I missed it.
> Most projects will not conform to these conventions.
Giggle. Kind of an understatement, no?
Like, okay. Here is a project I'd like to package. (Read: I do package it,
with features not in mainline swiftPM.) https://github.com/jedisct1/libsodiu
This sounds interesting. I don't have time to read it right now but I like the
idea and I'll give better feedback later.
Félix
> Le 2 janv. 2016 à 12:28:10, Kostiantyn Koval via swift-evolution
> a écrit :
>
> Hi, Happy 2016.
>
> The proposal looks great as for me. Very nice starting point
Hi, Happy 2016.
The proposal looks great as for me. Very nice starting point to add C family
support
Best Regards,
Kostiantyn
> On 02 Jan 2016, at 18:00, Daniel Dunbar via swift-build-dev
> wrote:
>
> Happy 2016!
>
> I am working on an initial proposal for adding support for C language tar