Re: [sword-devel] How do you make the Sword framework work in 64bit mode? (My compiler is giving me hundreds of warnings.)

2016-11-02 Thread TS
Hi Manfred, I took a look at these wrapper files in the bindings/objc for Revision 3441 of the SWORD framework. Using FileMerge I compared it to what seems to be the wrapper files in PocketSword. Upon at least a simple comparison, there seems to be some similarities, but also some huge

[sword-devel] #include in xzcomprs.cpp - is this a bug or ?

2016-11-02 Thread TS
In xzcomprs.cpp, at line 30, there’s the code: #include Xcode was not happy about this since there is no header named this. It seems that in the previous version of PocketSword, the fix was just to set Xcode as to not include this file when compiling so that’s what I’m doing too. Since the

Re: [sword-devel] How do you make the Sword framework work in 64bit mode? (My compiler is giving me hundreds of warnings.)

2016-11-02 Thread TS
Hi, Ok, so I was able to download Revision 3441 which I think is the most recent version of SWORD? (at least at the time.) I’ve been working on getting it to work with the PocketSword code. There’s a bit of code and changes which needed to be made in order for it to work. I thought I could