On Tue, 2009-06-30 at 21:29 +0200, Aurelien Bompard wrote:
> Hi all,
>
> > Would love to see some proper test coverage for sync-engine :] - so +1
>
> To follow up, I've posted the first patch as #2811974 :
> https://sourceforge.net/tracker/?func=detail&aid=2811974&group_id=30550&atid=399603
>
>
Also this patch has a minor bug fix (wasn't actually responding with the
number of bytes in the output, but just synce_tracing the value).
On Tue, Jul 7, 2009 at 12:53 PM, David Richardson wrote:
> The first step is to get it detected by ActiveSync. If you're using a VM
> like I am, you're unlik
The first step is to get it detected by ActiveSync. If you're using a VM
like I am, you're unlikely to get RNDIS to connect, so disable advanced
networking. Once it is detected fire up VS and Tools > Device Security
Manager... > Connect to a device...
Platform: Windows Mobile 5.0 Pocket PC SDK
D
On Mon, 2009-06-29 at 23:02 +0200, David Richardson wrote:
> I implemented reading of the output_size and output_buffer too. I
> couldn't figure out how to actually run the CeRapiInvoke tests (my
> automake experience is lacking) but I did create a separate executable
> that does the same thing as
On Tue, 2009-06-30 at 21:29 +0200, Aurelien Bompard wrote:
> Hi all,
>
> > Would love to see some proper test coverage for sync-engine :] - so +1
>
> To follow up, I've posted the first patch as #2811974 :
> https://sourceforge.net/tracker/?func=detail&aid=2811974&group_id=30550&atid=399603
>
>