Re: [Synfig-devl] localization procedural

2016-06-24 Thread Yu Chen
On Fri, Jun 24, 2016 at 9:22 PM, Konstantin Dmitriev <
ksee.zelga...@gmail.com> wrote:

> So
> expect new translations merged with new dev builds.
>

Thanks, that is what we asked for :-)

~ yu
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Re: [Synfig-devl] localization procedural

2016-06-22 Thread Yu Chen
Hello Konstantin

Congratulations for new dev build.

And from changes in github, there is update for translations as well, but
it seems we have been some time not to merge those changes from transifex,
do we expect it in the near future builds?


Cheers!


~ yu

On Thu, Mar 10, 2016 at 1:03 AM, Konstantin Dmitriev <
ksee.zelga...@gmail.com> wrote:

> Hello Yu!
>
> 2016-03-09 16:56 GMT+06:00 Yu Chen <jco...@gmail.com>:
> > Hi
> >
> > Some people from China recently joined the translation team, We are doing
> > all job on transifex platform. They asked some question I need your help
> > since I've missed translation for few releases, I have no idea when the
> > translation job we did will shipped, is it in a stable release, or each
> > development release as well? And when those localization strings will be
> > pushed from source code to translation platform?
>
> The strings at transifex are automaticaly updated from the source tree
> of current master branch.
> The results of translations commited back to source tree manually. Iam
> doing that from time to time by running
> "autobuild/transifex-pull-translations.sh" script (you need transifex
> client configured on your Linux box to make this script work).
>
> Best Regards,
> K.
>
>
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[Synfig-devl] localization procedural

2016-03-09 Thread Yu Chen
Hi

Some people from China recently joined the translation team, We are doing
all job on transifex platform. They asked some question I need your help
since I've missed translation for few releases, I have no idea when the
translation job we did will shipped, is it in a stable release, or each
development release as well? And when those localization strings will be
pushed from source code to translation platform?


Cheers!

~ yu
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[Synfig-devl] GroupLayer Parameter: Outline Grow

2016-02-22 Thread Yu Chen
is it based on natural exponential function to calculate the grow value and
make the outlines thicker?
kr
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Re: [Synfig-devl] Neperian logarithm or Napierian logarithm

2016-02-16 Thread Yu Chen
Thanks, reported on the issue tracker:  #957

kr
Yu

~ yu

On Mon, Feb 15, 2016 at 2:47 PM, Ivan Mahonin  wrote:

> Hi, actually this value node used to calculate the Natural logarithm
>
> > Hi,Value node used to calculate the Neperian logarithm
> > src/synfig/valuenodes/valuenode_log.cpp:160
> > I only googled this:  https://en.wikipedia.org/wiki/Napierian_logarithm
> >
> > is Neperian a spelling error?
> > KrYu
> >
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> >
>
>
>
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Re: [Synfig-devl] Forums crazy?

2016-02-14 Thread Yu Chen
I managed to reset my permissions of the Chinese sub-forum, now it works
fine.

have a nice day :)

~ yu

On Sun, Feb 14, 2016 at 5:38 PM,  wrote:

> Yop,
>
> Still happen ... for some active users (and also for Yu!). I have manually
> removed somes from NRU group.
> Also, i have done a little spring cleanup of inactive users has you can
> see in admin/maintenance and adding some user name ban filters also.
>
> The users base is still not clean... i think we still have a lot of
> potential 'bad' users.
>
> my best
> and
> have a nice and crazy day.
>
>
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Re: [Synfig-devl] time to 1.0.3 + community call ?

2016-02-12 Thread Yu Chen
Hi,

>From a user's perspective, a bug-fixed release 1.0.3 will be very
appreciated. But if there is no one would like to do the job, I can fully
understand it, we have been facing the limited development resources for a
long time. A new release even it is not stable enough is better than no
release.


Cheers!

~ yu

On Fri, Feb 12, 2016 at 8:20 PM,  wrote:

> Yop,
>
> >Hello, Djay!
> >
> >Thanks for taking bringing this up. ^__^
> >
> >2016-02-10 14:52 GMT+06:00  :
> >> 1) What do you think about engage the process of a bug fix release for
> the 1.0.x series ?
> >>
> >> bug fix :
> >> * current file version
> >> * guide crash (merge pending)
> >> * guide rulers remove
> >>
> >> enhancement:
> >> * appdata
> >> * hide all handles alt+0
> >> * select param from handle
> >> * split tangent indicator
> >
> >In the current situation I feel reasonable to release 1.2.0, based on
> >current master branch.
> >I think that master branch is stable enough, so instead of doing two
> >releases (1.0.3 and 1.2.0) we can save our time and release only one.
> >^__^
>
> >From my side, i don't think master branch is stable enough ...
>
> We definitively need more test and more fixes (and you know, it's mainly
> what i try to do ... )
> Too much new features are not stable/tested enough (brush / bones /
> several dead lock with mutex)
> I report some... i miss to report others (i suspect problems with linking
> / export -Parabolic Shoot- with optimized rendering)
>
> I have the regret to say that Synfig (from the dev version point of view)
> is losting the stability it just kept in the previous releases.
>
> >
> >In 1.2.0 we will have:
> >* Testing version of Cobra (as experimental feature)
> >* Lipsync / Papagayo integration
> >* New preferences dialogue
> >* C++11 compatibility
> >* anything else I forgot ^__^
>
> >I believe those features are highly demanded by users and can help
> >bring attention to the project.
>
> I believe a very stable synfig with all the feature polished (bones:yes
> but IK ? / brush:yes but crash and slow /  ) it already have will kept
> the attention to the project...
>
> My best ...
>
>
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Re: [Synfig-devl] Value Node from File

2016-02-03 Thread Yu Chen
On Wed, Feb 3, 2016 at 12:06 AM, Konstantin Dmitriev <
ksee.zelga...@gmail.com> wrote:

> new valuenode, called "Animated FIle"
>

Really nice.

Will it possible support other formats than .pgo ?

~ yu
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Re: [Synfig-devl] Synfig interface

2016-02-03 Thread Yu Chen
Hi

Glad to hear that you're willing to help.  I guess you can post your
research and proposals in the forum.

Please be noticed that Synfig development team is a small team, and
currently there is no developer working on interface regularly, What I can
tell is that you can post all your ideas, might be some day one developer
likes it and seats down to implement it.  I was planning to learn UX and
C++, but I don't think I am ready to pick up the job yet. As you might
already see we had a lot of ideas about Synfig Studio UI/UX [1]  ^__^


Anyway, you are welcomed to join the UI/UX part.


[1] http://synfig.org/forums/viewtopic.php?f=14=3259



~ yu

On Wed, Feb 3, 2016 at 4:49 PM, Saulius Dombrovas 
wrote:

> Hi, my name is Saulius (archytektas in forum). I am newbie in Synfig
> project. I am not strong with programing, but i really would like to help
> with interface redesign. I found in forum that i have to contact with you
> :) So, I really sea problem with interface if you have a small screen and a
> lot problem with icons and other elements sizes and spaces between them.
> Maybe we can discuss more live in skype or etc.
>
>
>
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Re: [Synfig-devl] Sound support : audaspace

2016-01-29 Thread Yu Chen
Interesting, there is a similar topic in pencil2d.org [1].

I know nothing about it, but I guessed MLT was not the first choice at the
beginning of sound development last year, gstreamer was one of the choices,
don't know why we did not use it finally. beside backend (lib), there are a
lot of nice "features"[2][3] of sound layer I've been expecting to land in
Synfig.

[1] http://www.pencil2d.org/forums/topic/audio-lib/
[2] http://synfig.org/forums/viewtopic.php?f=14=42=188
[3] http://wiki.synfig.org/Dev:Sound_Layer



~ yu

On Mon, Jan 25, 2016 at 3:46 PM,  wrote:

> Hello list,
>
>
> I know, we already have (basic) sound support threw MLT ...
> I just would like to share that sound lib : "audaspace"
>
> Audaspace (pronounced "outer space") is a high level audio library written
> in C++ with language bindings for Python for example. It started out as the
> audio engine of the 3D modelling application Blender and is now released as
> a standalone library.
>
> Features
> -
> The following (probably incomplete) features are supported by audaspace:
>
> *input/output devices
> **input from microphones, line in, etc.
> **output devices including 3D audio support
> *file reading/writing
> *filters like low-/highpass and effects like delay, reverse or fading
> *generators for simple waveforms like silence, sine and triangle
> *respecification - this term is used for changing stream parameters
> which are
> **channel count - channel remapping
> **sample format - the library internally uses 32 bit floats
> **sample rate - resampling
> *simple (superposition, joining and ping-pong aka forward-reverse) and
> more complex (non-linear audio editing) sequencing of sounds
>
> Licence
> ---
> Apache License, Version 2.0
>
> More informations : https://github.com/neXyon/audaspace
>
>
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Re: [Synfig-devl] Keywords required for the software center

2016-01-11 Thread Yu Chen
Ok,

Keywords=2D;Vector;Animation;Cartoon;Anime;FX;Cutout;Flash;Moho;ToonBoom;

~ yu

On Tue, Jan 12, 2016 at 3:46 PM, David <rylle...@gmail.com> wrote:

> I would like to add "cutout"
> -David
>
>
> On 2016-01-12 08:06, Yu Chen wrote:
>
>
> On Thu, Jan 7, 2016 at 9:51 PM, Konstantin Dmitriev <
> <ksee.zelga...@gmail.com>ksee.zelga...@gmail.com> wrote:
>
>> To synfig-devl members: anyone would like to take care on adding keywords?
>>
>
> I will take it:
>
> Keywords=2D;Vector;Animation;Cartoon;Amine;FX;
>
>
>  anymore to add?
>
> ~ yu
>
>
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Re: [Synfig-devl] Keywords required for the software center

2016-01-11 Thread Yu Chen
On Thu, Jan 7, 2016 at 9:51 PM, Konstantin Dmitriev  wrote:

> To synfig-devl members: anyone would like to take care on adding keywords?
>

I will take it:

Keywords=2D;Vector;Animation;Cartoon;Amine;FX;


 anymore to add?

~ yu
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[Synfig-devl] Luma Key Layer

2016-01-05 Thread Yu Chen
Hi,

I am working on a icon font, and found it is very difficult to figure out a
glyph for  Luma Key layer, one of the reasons is that I have no idea what
Luma Key Layer does, but when I search on wiki, things are getting worse.

http://wiki.synfig.org/Layers#Luma_Key shows three parameters:

Color: Color of checkers
Offset:
Size: Size of checkers

but in Synfig Studio there is different 3 parameters, shows in
http://wiki.synfig.org/Luma_Key_Layer :

Z Depth
Amount
Blend Method


I guess we renamed these tree parameters in a release.

Can anyone who knows/uses Luma Key Layer? Any help is much appreciated.


Cheers!

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Re: [Synfig-devl] synfig master build errors

2015-12-29 Thread Yu Chen
On Tue, Dec 29, 2015 at 2:25 PM, Ivan Mahonin  wrote:

> Hi!
>
> i've fixed bug with logo.sifz
>

Thanks, the fix works just fine here.

I've just played with logo.sifz and pirates.sifz in software cobra mode,
the improvement of speed of work area is totally awesome except while
zooming in/out, the content on canvas will be cleaned temporally before
zoomed to the target size, below screen cast for details.

https://youtu.be/9erNvJNPW4A

Cheers!

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Re: [Synfig-devl] synfig master build errors

2015-12-28 Thread Yu Chen
I also downloaded the bin you provided from synfig.org, same issue.
software and hardware Cobra modes crash with logo.sifz file.

~ yu

On Sun, Dec 27, 2015 at 4:04 PM, Yu Chen <jco...@gmail.com> wrote:

>
> On Sat, Dec 26, 2015 at 12:22 AM, Konstantin Dmitriev <
> ksee.zelga...@gmail.com> wrote:
>
>> I have fixed issue with fftw-devel in the master branch.
>> Regarding the issue during "make install": please let me know the
>> model of your videocard.
>>
>> > Ok, when I switch the render engine to legacy version, it works without
>> > crash.
>>
>> Did you used "Cobra (software)" of "Cobra (hardware)" when it was
>> crashing?
>> Consider that "Cobra (hardware)" is broken at the moment.
>>
>> Best Regards,
>>
>
> My fedora is an VM Fusion virtual machine.
>
> Both Cobra modes (software, hardware) crashed when opening the logo.sifz
> file:
>
>  Segmentation fault (core dumped)
>
>
> Cobra (safe) without crash but no contents are being shown on workarea.
>
>
>
> ~ yu
>
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Re: [Synfig-devl] synfig master build errors

2015-12-27 Thread Yu Chen
On Sat, Dec 26, 2015 at 12:22 AM, Konstantin Dmitriev <
ksee.zelga...@gmail.com> wrote:

> I have fixed issue with fftw-devel in the master branch.
> Regarding the issue during "make install": please let me know the
> model of your videocard.
>
> > Ok, when I switch the render engine to legacy version, it works without
> > crash.
>
> Did you used "Cobra (software)" of "Cobra (hardware)" when it was crashing?
> Consider that "Cobra (hardware)" is broken at the moment.
>
> Best Regards,
>

My fedora is an VM Fusion virtual machine.

Both Cobra modes (software, hardware) crashed when opening the logo.sifz
file:

 Segmentation fault (core dumped)


Cobra (safe) without crash but no contents are being shown on workarea.



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Re: [Synfig-devl] synfig master build errors

2015-12-23 Thread Yu Chen
On Thu, Dec 24, 2015 at 11:27 AM, Yu Chen <jco...@gmail.com> wrote:

> I have manually "make install" synfig-studio, and app works, but it still
> can not open the synfig_log.sif file.
>

Ok, when I switch the render engine to legacy version, it works without
crash.

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[Synfig-devl] synfig master build errors

2015-12-23 Thread Yu Chen
Hi Just checked out the master branch, build on my fedora box, there are
two issues need to be confirm:

1. missing dep: fftw3: fftw-devel
2. can not load: synfig_logo.sif see below for details:

after install fftw-devel pack, it complied and stopped while rendering
synfig_logo.sif.

I have manually "make install" synfig-studio, and app works, but it still
can not open the synfig_log.sif file.


==BUILD LOG
Making all in images
make[2]: Entering directory '/home/jcome/src/synfig/synfig-studio/images'
mkdir 128x128
mkdir 16x16
synfig -q synfig_icon.sif -o 128x128/synfig_icon.png --time 0 -w 128 -h 128
synfig -q synfig_icon.sif -o 16x16/synfig_icon.png --time 0 -w 16 -h 16
No LADSPA plugins were found!

Check your LADSPA_PATH environment variable.
No LADSPA plugins were found!

Check your LADSPA_PATH environment variable.
synfig(59870) [10:54:59 AM] info: rendering threads 4
synfig(59871) [10:54:59 AM] info: rendering threads 4
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  154 (GLX)
  Minor opcode of failed request:  34 ()
X Error of failed request:  GLXBadFBConfig
Serial number of failed request:  27Major opcode of failed request:  154
   (GLX)
Current serial number in output stream:  26
  Minor opcode of failed request:  34 ()
  Serial number of failed request:  27
  Current serial number in output stream:  26
Makefile:1407: recipe for target '128x128/synfig_icon.png' failed
make[2]: *** [128x128/synfig_icon.png] Error 1
make[2]: *** Waiting for unfinished jobs
Makefile:1383: recipe for target '16x16/synfig_icon.png' failed
make[2]: *** [16x16/synfig_icon.png] Error 1
make[2]: Leaving directory '/home/jcome/src/synfig/synfig-studio/images'
Makefile:715: recipe for target 'all-recursive' failed
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory '/home/jcome/src/synfig/synfig-studio'
Makefile:530: recipe for target 'all' failed
make: *** [all] Error 2
[jcome@localhost synfig]$ ^C


~ yu
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Re: [Synfig-devl] handle'tootip + preference / setup dialog redesign branch

2015-12-23 Thread Yu Chen
On Wed, Dec 23, 2015 at 7:59 PM,  wrote:

> New Preferences / Ui / handle / Option  : colorful or monotonous ?


Yes.

I have another idea but not sure if it works as excepted. Introducing its
icon following the mouse pointer, as you can see in Inkscape/Gimp, when you
choose a certain tool, its icon will be shown following the mouse pointer.
I am working a new font icon set for synfig, help that style can help on
this. The icon set is a font, so that we can just simple add the
corresponding icon (glyph) in the tooltip.

Cheers!



~ yu
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Re: [Synfig-devl] handle'tootip + preference / setup dialog redesign branch

2015-12-22 Thread Yu Chen
Great, this afternoon, I've checked out the branch and tested on my laptop.
It is nice. Looking forward to the "final" implementation.

Cheers!

~ yu

On Tue, Dec 22, 2015 at 2:45 AM, Carlos López González 
wrote:

> Good work mate. Keep it up!
> Cheers
> El 20/12/2015 03:00,  escribió:
>
>> HEllo,
>>
>> I'm working on the redesign of the setup dialog cpp (but preference in
>> menu) according to the Yu mockup you can found in the forums
>> http://www.synfig.org/forums/viewtopic.php?f=14=3648
>>
>> You can test it there
>> https://github.com/d-j-a-y/synfig/tree/djay_preference_dial_redesign
>>
>> You will found work on tooltip handle:
>> https://github.com/synfig/synfig/pull/213
>>
>> + the actual work i am doing the enhance the preferences dialog.
>>
>> I'm not sure i will code all extra features that are designed (search,
>> see changes ...) but will try to make this kind of dialog has a
>> synfigstudio class to be usable
>> easily in others needed dialogs.
>>
>> my gift for winter solstice
>> chears.
>>
>>
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[Synfig-devl] update features page (http://synfig.org)

2015-12-08 Thread Yu Chen
http://www.synfig.org/cms/en/features/

There is new features implemented recently we should add to the above page,

   1. Bone/Skeleton
   2. Sound
   3. Mypaint Brush Engine

anything missed?
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[Synfig-devl] X Error of failed request

2015-10-24 Thread Yu Chen
Hi

the rendering branch doesn't work on Fedora (on VM Fusion):

=

[jcome@localhost bin]$ ./synfig

Synfig 1.0.1
Usage: "/home/jcome/synfig/bin/synfig" [options] ([sif file] [specific
options])
[jcome@localhost bin]$
[jcome@localhost bin]$
[jcome@localhost bin]$ ./synfig ~/src/synfig/synfig-core/examples/logo.sifz
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  154 (GLX)
  Minor opcode of failed request:  34 ()
  Serial number of failed request:  27
  Current serial number in output stream:  26
[jcome@localhost bin]$
=

any ideas?


Thanks in advance

~ yu
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Re: [Synfig-devl] X Error of failed request

2015-10-24 Thread Yu Chen
,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_swizzle,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fog_distance,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 10.6.9 (git-8957b69)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
GL_EXT_map_buffer_range,
GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra,
GL_EXT_separate_shader_objects, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_format_BGRA, GL_EXT_texture_type_2_10_10_10_REV,
GL_EXT_unpack_subimage, GL_KHR_context_flush_control,
GL_NV_draw_buffers,
GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
GL_OES_EGL_image_external, GL_OES_EGL_sync, GL_OES_depth24,
GL_OES_depth_texture, GL_OES_element_index_uint,
GL_OES_fbo_render_mipmap,
GL_OES_get_program_binary, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil,
GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot,
GL_OES_vertex_array_object


~ yu

On Sat, Oct 24, 2015 at 4:51 PM, Yu Chen <jco...@gmail.com> wrote:

> Hi
>
> the rendering branch doesn't work on Fedora (on VM Fusion):
>
> =
>
> [jcome@localhost bin]$ ./synfig
>
> Synfig 1.0.1
> Usage: "/home/jcome/synfig/bin/synfig" [options] ([sif file] [specific
> options])
> [jcome@localhost bin]$
> [jcome@localhost bin]$
> [jcome@localhost bin]$ ./synfig
> ~/src/synfig/synfig-core/examples/logo.sifz
> X Error of failed request:  GLXBadFBConfig
>   Major opcode of failed request:  154 (GLX)
>   Minor opcode of failed request:  34 ()
>   Serial number of failed request:  27
>   Current serial number in output stream:  26
> [jcome@localhost bin]$
> =
>
> any ideas?
>
>
> Thanks in advance
>
> ~ yu
>
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Re: [Synfig-devl] Say hi to Anna Orlova

2015-07-14 Thread Yu Chen
Hi Anna Orlova

Welcome to the small community and the smaller team ^__^

Enjoy your stay here.

~ yu

2015-07-14 15:58 GMT+08:00 Anna Orlova anna.p.orl...@gmail.com:

 Nice to meet you, guys, I'll do my best. If any question or suggestions on
 the topic, just drop me a line.

 Have a great day!

 On Tue, Jul 14, 2015 at 1:52 PM, Konstantin Dmitriev 
 ksee.zelga...@gmail.com wrote:

 Hello everyone!

 Let me introduce you a new member of our community -  Anna Orlova.
 This summer she will be working on creating localized versions of
 Synfig Training Course.

 Cheers!
 K.




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Re: [Synfig-devl] synfig studio / build option / disable_image

2015-07-03 Thread Yu Chen
yes, make is smart for this kind of job, but if you run the build script,
it will cleanup and re-make (build) everything including icon images. In
most cases, when I changed some code and would like to compile and get the
idea what is the result I did, I just go into the according folder and run
 make  make install

~ yu

2015-07-03 15:58 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 Hello!

 2015-07-03 1:00 GMT+06:00  d.j@free.fr:
  hello,
 
  Since a few commit, the build system re-create image and icons on the fly
  each building time.
 
  Is an option exist to build bypassing the icon recreation ? (or
 something to
  add to the script using the last modification date ... ?)

 You can change your working directory to synfig-studio/src and run
 make install from there to rebuild code only.

 Best Regards,
 K.

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Re: [Synfig-devl] sif file format versioning doesn't work

2015-05-09 Thread Yu Chen
Then it might be a good idea to remove it from save dialog to avoid
confusing users.

~ yu

2015-04-26 14:11 GMT+08:00 Carlos López González genet...@gmail.com:

 The synfig versioning in the save dialog is just a non working structure.
 It does nothing. There is not code that save a file in an old format, only
 forward compatibility is written.
 Use better the old version to draw the icons

 2015-04-26 0:52 GMT+02:00 Yu Chen jco...@gmail.com:

 Hi

 When drawing icons, I would like to use old version Synfig Studio for
 some reasons, but when I select File Formation Version to 0.64.1, but
 Syinfig Studio 0.64.1 is  in fact still not able to open the saved sif
 file.

 ~ yu


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[Synfig-devl] canvas properties - time setting doesn't work

2015-05-09 Thread Yu Chen
version: 1.0, the official build of osx
platform: OSX 10.10.3

steps to reproduce:
1) new a doc,
2) go to menu: canvas-properties...-time tab-End time
3) type in a new end time
4) click apply and then ok button
5) nothing happen, the end time is still not changed.


~ yu
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Re: [Synfig-devl] [synfig/synfig] 326f60: Thicker red line for animation mode

2015-05-09 Thread Yu Chen
The red line is taking too thick to work with, can not focus on the artwork
content any more. when the dark theme introduced, I guess it is to filter
out the UI elements, and have a artwork-content centred UI, and now the red
line breaks this concept totally I have to say.


~ yu

2015-04-08 16:38 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

   Branch: refs/heads/master
   Home:   https://github.com/synfig/synfig
   Commit: 326f600c01865bc52b212baf85ddc257a1d30715

 https://github.com/synfig/synfig/commit/326f600c01865bc52b212baf85ddc257a1d30715
   Author: Konstantin Dmitriev ksee.zelga...@gmail.com
   Date:   2015-04-08 (Wed, 08 Apr 2015)

   Changed paths:
 M synfig-studio/src/gui/workarea.cpp

   Log Message:
   ---
   Thicker red line for animation mode




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[Synfig-devl] [synfig/synfig] cbb267: Add new icons for New, Open, Save/As/All and Un/Re...

2015-05-04 Thread Yu Chen
  Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: cbb26716ce5a015f0f05ed86149a8794f485cbb0
  
https://github.com/synfig/synfig/commit/cbb26716ce5a015f0f05ed86149a8794f485cbb0
  Author: Yu Chen jco...@gmail.com
  Date:   2015-05-04 (Mon, 04 May 2015)

  Changed paths:
M synfig-studio/images/Makefile.am
M synfig-studio/src/gui/app.cpp
M synfig-studio/src/gui/canvasview.cpp
M synfig-studio/src/gui/docks/dock_history.cpp
M synfig-studio/src/gui/iconcontroller.cpp
M synfig-studio/src/gui/mainwindow.cpp

  Log Message:
  ---
  Add new icons for New, Open, Save/As/All and Un/Redo


  Commit: 7dcb73c54b68d5dd60ab7c3c745fa987e7bc1e5c
  
https://github.com/synfig/synfig/commit/7dcb73c54b68d5dd60ab7c3c745fa987e7bc1e5c
  Author: Yu Chen jco...@gmail.com
  Date:   2015-05-04 (Mon, 04 May 2015)

  Changed paths:
M synfig-studio/images/Makefile.am
R synfig-studio/images/saveall_icon.sif

  Log Message:
  ---
  Remove unused icon saveall_icon.sif


  Commit: 7f87f4a59f09f343832aeb39e1a00a5f5cb8fe4d
  
https://github.com/synfig/synfig/commit/7f87f4a59f09f343832aeb39e1a00a5f5cb8fe4d
  Author: Yu Chen jco...@gmail.com
  Date:   2015-05-04 (Mon, 04 May 2015)

  Changed paths:
M synfig-studio/src/gui/mainwindow.cpp

  Log Message:
  ---
  Correct wording for the tooltip

Thanks for input of Carlos López


  Commit: 2a313436f88721e074dfb43479048576275351c0
  
https://github.com/synfig/synfig/commit/2a313436f88721e074dfb43479048576275351c0
  Author: Yu Chen jco...@gmail.com
  Date:   2015-05-04 (Mon, 04 May 2015)

  Changed paths:
A synfig-studio/images/action_doc_icons.sif

  Log Message:
  ---
  Icon sif file


Compare: https://github.com/synfig/synfig/compare/5842648a04e0...2a313436f887--
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[Synfig-devl] [synfig/synfig] d2f7e7: Merge branch 'hotfix/bug#621'

2015-04-30 Thread Yu Chen
  Branch: refs/tags/bug#621
  Home:   https://github.com/synfig/synfig
  Commit: d2f7e7029d307c60c24127dd437991abdfab1368
  
https://github.com/synfig/synfig/commit/d2f7e7029d307c60c24127dd437991abdfab1368
  Author: Yu Chen jco...@gmail.com
  Date:   2014-04-14 (Mon, 14 Apr 2014)

  Changed paths:
M synfig-studio/src/gui/states/state_draw.cpp

  Log Message:
  ---
  Merge branch 'hotfix/bug#621'


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[Synfig-devl] sif file format versioning doesn't work

2015-04-25 Thread Yu Chen
Hi

When drawing icons, I would like to use old version Synfig Studio for some
reasons, but when I select File Formation Version to 0.64.1, but Syinfig
Studio 0.64.1 is  in fact still not able to open the saved sif file.

~ yu
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Re: [Synfig-devl] [synfig/synfig] 3ebdc1: Version 1.0 - RC5

2015-04-24 Thread Yu Chen
How may days will be spent on UI localisation thing for this release?

~ yu

2015-04-24 14:44 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

   Branch: refs/heads/master
   Home:   https://github.com/synfig/synfig
   Commit: 3ebdc1834a1a99506b1ea463a74c5fa21e29e90f

 https://github.com/synfig/synfig/commit/3ebdc1834a1a99506b1ea463a74c5fa21e29e90f
   Author: Konstantin Dmitriev ksee.zelga...@gmail.com
   Date:   2015-04-24 (Fri, 24 Apr 2015)

   Changed paths:
 M ETL/NEWS
 M ETL/configure.ac
 M synfig-core/NEWS
 M synfig-core/configure.ac
 M synfig-studio/NEWS
 M synfig-studio/configure.ac

   Log Message:
   ---
   Version 1.0 - RC5




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Re: [Synfig-devl] slow brush -- idea

2015-04-21 Thread Yu Chen
2015-04-17 23:33 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 At the moment Ivan is working on implementing the OpenGL rendering
 engine


Great news, any plan to port Studio to OpenGL as well? like Blender does.

~ yu
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Re: [Synfig-devl] [synfig/synfig] 650c7f: Don't build main_win32.cpp on other platforms

2015-04-16 Thread Yu Chen
2015-04-15 23:17 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 Log Message:
   ---
   Disable console window in Windows build (can be enabled via commanline)


Nice fix!

~ yu
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Re: [Synfig-devl] [synfig/synfig] 592ab3: Use scrolled window when display warnings on file ...

2015-04-12 Thread Yu Chen
If the message text is long enough and the reader (user) will be bothered
and click the confirmation button or the close button on the window title,
all the information the developers want to tell will be ignored.

~ yu

2015-04-12 22:35 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

   Branch: refs/heads/master
   Home:   https://github.com/synfig/synfig
   Commit: 592ab3ce9967d36564869d2e1df118a2257c484b

 https://github.com/synfig/synfig/commit/592ab3ce9967d36564869d2e1df118a2257c484b
   Author: Konstantin Dmitriev ksee.zelga...@gmail.com
   Date:   2015-04-12 (Sun, 12 Apr 2015)

   Changed paths:
 M synfig-studio/src/gui/app.cpp
 M synfig-studio/src/gui/app.h

   Log Message:
   ---
   Use scrolled window when display warnings on file load




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Re: [Synfig-devl] New shortcuts

2015-04-01 Thread Yu Chen
I guess there is not need a shortcut for Help Menu.

But the way, is anybody interested in building a new shortcut system from
scratch to let all shortcut are customisable in an easy way as Gimp does?

~ yu

2015-04-02 1:35 GMT+08:00 d/j/a/y is free d.j@free.fr:

 Hello,

 some shortcuts are missing: 'brush tool' and 'setup dialog' (for example)
 what do you think :
 - ALT-U for brUsh (other letters are already affected, 'h' open menu/help)
 - F7 for setup dialog ?

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Re: [Synfig-devl] Synfig V1 Release Candidate

2015-03-30 Thread Yu Chen
2015-03-29 1:18 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 We need to test Synfig with the latest alpha versions of Ubuntu 15.04
 and Fedora 22.


on F22, there is not mlt-devel available on rpmfusion at the moment, so it
is not easy for me to test, is there a build option to disable sound layer?

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Re: [Synfig-devl] Synfig V1 Release Candidate

2015-03-30 Thread Yu Chen
2015-03-30 22:04 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 The only option is to compile MLT from source/


Ok, then I prefer to spend my time on icon stuff, I plan to review all
existed icons in master, at the same time I hope I can complete the flat
icon set I started long time ago [1]

http://synfig.org/forums/viewtopic.php?f=14t=4651

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Re: [Synfig-devl] detecting valid file formats

2014-12-21 Thread Yu Chen
2014-12-20 0:10 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:



 Great! Will wait for pull request! ^_^


Ok, once my dialogs branch is ready, I will send a pull request, I guess it
still wait some time.

~ yu
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Re: [Synfig-devl] detecting valid file formats

2014-12-18 Thread Yu Chen
2014-12-01 10:38 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 I would prefer to keep this. Because svg import (as non-editable image)
 might be useful sometimes.


Ok, I added a Any file filter to display all files for all
open/import/save dialogs, so we can still have chance to choose some types
we (I) didn't manage to implement in my code.


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Re: [Synfig-devl] Re : detecting valid file formats (bug report)

2014-12-03 Thread Yu Chen
Noticed, will look into it soon. And in fact the sound and import image
layers are affected by, which I am working on.

Btw, I might try to improve render dialog UI after the issues fixed.

Thanks.
--
发件人: d.j@free.fr
发送时间: ‎2014/‎12/‎3 2:55
收件人: synfig-devl@lists.sourceforge.net
主题: [Synfig-devl] Re : detecting valid file formats (bug report)

Hello,

Yu, with recent work you did around the file chooser and format detection,
i want to inform you that
there is a problem around the Render Dialog / File Select who add .sif
.sifz 

Do you have time to work on it ? Do you want i put it into our bugtracker ?
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Re: [Synfig-devl] [synfig] Bug report #711 - Input device: the pointer position shifts (offset)

2014-12-01 Thread Yu Chen
Yesterday night I got a fedora20(gtk3.10.x) and built main branch, found
almost the same issue, now here I learned:

1, OSX 10.9.x and Gtk3.14.x
2, virtual machine (vm fusion ) on OSX 10.9 Fedora 21, Gtk3.14.x
3, virtual machine (vm fusion ) on OSX 10.9 Fedora 20 and Gtk3.10.x

All the above environments have same issue.

I am going to install virtual box to test if it was a vm fusion related
issues. And then we can consider is it a issue related to retina monitor
and gtk3?
--
发件人: Synfig Issue Tracker nore...@synfig.org
发送时间: ‎2014/‎11/‎29 0:13
收件人: Yu Chen jco...@gmail.com
主题: Re: [synfig] Bug report #711 - Input device: the pointer position
shifts (offset)

Synfig Issue Tracker
Hi, Yu Chen!
Bug report #711 - Input device: the pointer position shifts (offset) was
updated by djay.

This Bug report now depends on the solution of Bug report 703 - Using
tablet, draw is shifted right / bottom
/issues/thebuggenie/synfig/issues/703
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Show issue: http://www.synfig.org/issues/thebuggenie/synfig/issues/711
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http://www.synfig.org/issues/thebuggenie/synfig
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[Synfig-devl] [synfig/synfig] 623717: Remove broken symbolic link

2014-11-29 Thread Yu Chen
  Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: 6237170525558b4cdadb6feb5587fe9f9ae18a62
  
https://github.com/synfig/synfig/commit/6237170525558b4cdadb6feb5587fe9f9ae18a62
  Author: Ivan Mahonin b...@icystar.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
R gtkmm-osx/Packages

  Log Message:
  ---
  Remove broken symbolic link


  Commit: f99d551a04b2bae348d3450a433ba0f767f36d73
  
https://github.com/synfig/synfig/commit/f99d551a04b2bae348d3450a433ba0f767f36d73
  Author: Ivan Mahonin b...@icystar.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-core/src/synfig/layer_skeletondeformation.cpp

  Log Message:
  ---
  Invert z-ordering


  Commit: 696771ddb86ea6e811ae8ad38e06e3b4e1227263
  
https://github.com/synfig/synfig/commit/696771ddb86ea6e811ae8ad38e06e3b4e1227263
  Author: Ivan Mahonin b...@icystar.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/duckmatic.cpp

  Log Message:
  ---
  Fix linked contours moving


  Commit: 0a542d3c3b4e3b73a096f338afd6a3a254fd18f0
  
https://github.com/synfig/synfig/commit/0a542d3c3b4e3b73a096f338afd6a3a254fd18f0
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/images/tool_brush_icon.sif

  Log Message:
  ---
  Apply shadow to the brush icon.


  Commit: 5953eb226f125263a6c0c8778c874427b6171fd5
  
https://github.com/synfig/synfig/commit/5953eb226f125263a6c0c8778c874427b6171fd5
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/images/layer_other_sound_icon.sif

  Log Message:
  ---
  Fine-tune sound layer icon


  Commit: d712411bcbe91f3b90aa8adb9fe5e27dc809fe5f
  
https://github.com/synfig/synfig/commit/d712411bcbe91f3b90aa8adb9fe5e27dc809fe5f
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/images/Makefile.am
M synfig-studio/images/jack_icon.sif
R synfig-studio/images/jack_mode_icons.sif
M synfig-studio/src/gui/canvasview.cpp
M synfig-studio/src/gui/dials/jackdial.cpp
M synfig-studio/src/gui/iconcontroller.cpp
M synfig-studio/src/gui/preview.cpp

  Log Message:
  ---
  Update jack icon and remove unused icon file.


  Commit: c007581aad4684da0f9e3896af9754ed357e023e
  
https://github.com/synfig/synfig/commit/c007581aad4684da0f9e3896af9754ed357e023e
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M autobuild/synfigstudio-linux-build.sh

  Log Message:
  ---
  Remove cvs dependency from linux build script


  Commit: fc03110b253e87f7b29786311c99b7ad6668a41c
  
https://github.com/synfig/synfig/commit/fc03110b253e87f7b29786311c99b7ad6668a41c
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M autobuild/fedora-crosscompile-linux.sh

  Log Message:
  ---
  Remove cvs dependency


  Commit: 2dd234adc9835ea4e973e405dced9afcc4162119
  
https://github.com/synfig/synfig/commit/2dd234adc9835ea4e973e405dced9afcc4162119
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/instance.cpp

  Log Message:
  ---
  Retitle save as dialog


  Commit: 68bab0336a3eecd5feb1ab1611afaaa4e89cf47f
  
https://github.com/synfig/synfig/commit/68bab0336a3eecd5feb1ab1611afaaa4e89cf47f
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp
M synfig-studio/src/gui/app.h
M synfig-studio/src/gui/modules/mod_palette/dock_paledit.cpp
M synfig-studio/src/gui/modules/mod_palette/dock_paledit.h

  Log Message:
  ---
  Update palette file save and open dialog. Ane improve canvas window save file 
dialog


  Commit: b56d84cd5f509599a40f2289832574033990d164
  
https://github.com/synfig/synfig/commit/b56d84cd5f509599a40f2289832574033990d164
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp

  Log Message:
  ---
  Add file extension (*.spal) to filter name


  Commit: edb2fc2d64a0d1923eddac772e026da2b872765d
  
https://github.com/synfig/synfig/commit/edb2fc2d64a0d1923eddac772e026da2b872765d
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp

  Log Message:
  ---
  Typo


  Commit: bef954925d95ec16017ccdcaea0dd0636929146e
  
https://github.com/synfig/synfig/commit/bef954925d95ec16017ccdcaea0dd0636929146e
  Author: Yu Chen jco...@gmail.com
  Date:   2014-11-29 (Sat, 29 Nov 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp

  Log Message:
  ---
  Add comments and remove unused code.


Compare: https://github.com/synfig/synfig

Re: [Synfig-devl] Proposal: Commenting Standards

2014-11-28 Thread Yu Chen
2014-11-28 15:57 GMT+08:00 Carlos López González genet...@gmail.com:

 The problem with the strict rules on that (code format and comments) is
 that there must be someone that supervises the those rules before approve
 the patch or branch to be merged into main code.


use style checker for this task? such as HaikuOS does:

https://github.com/haiku/haiku/tree/master/src/tools/checkstyle


~ yu
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Re: [Synfig-devl] detecting valid file formats

2014-11-27 Thread Yu Chen
2014-11-12 15:27 GMT+08:00 Yu Chen jco...@gmail.com:

 2014-11-12 15:08 GMT+08:00 Yu Chen jco...@gmail.com:

 - which formats are supported by sound layer at the moment?


 all formats supported by MLT?


It seems not right, not all of formats are supported to be imported as
sound layers. In recently implementation, I coded 3 formats: *.ogg, *.mp3,
*.wav.

.svg file is not available from import dialog now, only hided at UI level.

And for images,  *.png, *.jpeg, *.bmp formats are coded as supported
formats.


cheers!

~ yu
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Re: [Synfig-devl] Spam and other Warez .... Admin right in synfig forum...

2014-11-26 Thread Yu Chen
2014-11-26 13:20 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 I have updated the forums. Please let me know if that helps. ^_^


I guess it doesn't help as we excepted, after the update, just few minutes
ago, I found and deleted a spammer :-(

~ yu
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Re: [Synfig-devl] Spam and other Warez .... Admin right in synfig forum...

2014-11-25 Thread Yu Chen
2014-11-26 12:53 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 I am going to update the forums, I hope that will help. ^_^


Good luck with us. otherwise we spend most of our spare time on deleting
spammers instead of answering synfig questions :)

~ yu
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Re: [Synfig-devl] Issues on blackwarthog/gtk3

2014-11-12 Thread Yu Chen
2014-11-11 16:16 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 You can remove ~/.synfig/settings-0.65 file to reset the settings.


Doesn't work here. Will file a bug later on. Thanks


~ yu
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[Synfig-devl] detecting valid file formats

2014-11-11 Thread Yu Chen
Hi,

I am trying to improve File - Import... [1], all unsupported files will be
filtered out so prevent user from some interruptions by popup windows.

- which formats are supported by sound layer at the moment?
- should we still keep svg as a valid format? since user is encouraged to
use the synfig exporter plugin in Inkscape.
- besides .png and .jpeg/jpg, are there any other image formats are valid?
- for synfig documents, sif, sifz and sfg. I notice that sfg is still not
available as a mime type in linux platform.
- shall we use mime types in file format detector? or just simply use file
extension?



[1] http://www.synfig.org/forums/viewtopic.php?f=22t=1368start=18


Cheers!
~ yu
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Re: [Synfig-devl] detecting valid file formats

2014-11-11 Thread Yu Chen
2014-11-12 15:08 GMT+08:00 Yu Chen jco...@gmail.com:

 - which formats are supported by sound layer at the moment?


all formats supported by MLT?

http://www.mltframework.org/bin/view/MLT/Features
Supports nearly all audio and video formats and codecs that FFmpeg does for
both input and encoding - many with frame-accurate seeking

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[Synfig-devl] which branch should I use to develop UI related things?

2014-11-10 Thread Yu Chen
Hello,

Sorry I didn't followup the development closely recently. Currently, there
are some branches existing and actively developing:
[1] https://github.com/synfig/synfig.git master
[2] https://github.com/morevnaproject/synfig.git gtk3
[3] https://github.com/blackwarthog/synfig gtk3


Which branch should I based on to develop UI related features? As
mentioned, gtk3 branch doesn't work properly against on Gtk3.14.x, which is
the right version to build gtk3 branches(both from [2], and [3] )?



Cheers!
~ yu
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Re: [Synfig-devl] Issues on blackwarthog/gtk3

2014-11-10 Thread Yu Chen
2014-11-09 20:22 GMT+08:00 Yu Chen jco...@gmail.com:

 Gtk3 Branch (https://github.com/morevnaproject/synfig gtk3), the draw
 model doesn't work properly, please refer to the screen-cast for details:

 https://www.youtube.com/watch?v=bSEwwwTkARAfeature=youtu.be


it seems a input device setup related issue. lack of knowledge to fix it. I
have tried to adopt the setting of Edit  Input Devices..., doesn't work.

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Re: [Synfig-devl] Render time regression

2014-09-23 Thread Yu Chen
2014-09-23 20:04 GMT+08:00 Carlos López González genet...@gmail.com:

 Can someone confirm those (similar) numbers in other platform?


OSX 10.9
Development Version (Branch: master Revision ID: 34920f)  :  2.043140sec
Release Version (0.64.1) : 1.490855sec


~ yu
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[Synfig-devl] Layer Panel Context Menu: Simple Copy Layer

2014-09-04 Thread Yu Chen
Hello,

First of all, I am sure I didn't followup closely enough to development.


What is the design intention for Simple Copy Layer menu, What I get at the
moment is that, it is same as Duplicate Layer except the name of the new
layer. Does it designed for boost frame by frame animation workflow?


Cheers!

~ yu
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Re: [Synfig-devl] build of morvenaproject/gtk3 branch

2014-09-03 Thread Yu Chen
2014-09-02 10:56 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 Do you mean current state of the branch? Or it was before the Djay's patch?


It was happening before,  with Djay's fix
(f5bbd7fd1bdedb2782f834a85a83070e8e3ec9ef) the build works fine on OSX10.9
now. I am using X11 back-end at the moment, will try to build native
version later on.


Thanks

~ yu
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Re: [Synfig-devl] build of morvenaproject/gtk3 branch

2014-09-01 Thread Yu Chen
Just for your information, on OSX 10.9, this branch can't build due to
tool/progress.h, canvasview.cpp complains it can't find it.

Cheers
Yu
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发件人: d.j@free.fr
发送时间: ‎2014/‎8/‎31 19:54
收件人: synfig-devl@lists.sourceforge.net
主题: Re: [Synfig-devl] build of morvenaproject/gtk3 branch

hello,

This is weird - I can build without those modifications...
I guess this happens because of difference of library versions.

has you say, weird, but, i don't see the link with gtk...?

map is related to stl,
and the reference i found about tool/progress.h come from synfig-core

 What is your version of GTK3?

GTK+ 3.4.2

In any case, patch is welcome. ^__^

i will do it soon ...
and also another to fix
http://www.synfig.org/issues/thebuggenie/synfig/issues/667
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Re: [Synfig-devl] Translation the content on the main website

2014-08-15 Thread Yu Chen
Hello, Konstantin,

The Transifex Live is really amazing except its low speed from my office. But I 
doubt it because my network connection situation. Any way, it is still ok for 
me. 

I know, you are still working on it but may I have ask for your help by adding 
these two pages, I think there are important for a visitor who has difficulty 
to read in English:

http://www.synfig.org/cms/en/download/
http://www.synfig.org/cms/en/download/development


Thanks!
Yu
From: jc...@live.com
To: synfig-devl@lists.sourceforge.net
Date: Wed, 13 Aug 2014 15:16:01 +
Subject: Re: [Synfig-devl] Translation the content on the main website




Thanks, I get it and it looks really nice.

 Date: Wed, 13 Aug 2014 20:33:27 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: Re: [Synfig-devl] Translation the content on the main website
 
 Hello, Yu!
 The Live access is enabled for you now! Now you should have a green
 Live button in your dashboard for Synfig Website project. The
 creators of Transifex Live also would love to hear our feedback or
 ideas about service improvement. ^__^
 Best,
 K.
 
 2014-08-13 20:25 GMT+07:00 Konstantin Dmitriev ksee.zelga...@gmail.com:
  2014-08-13 20:23 GMT+07:00 Yu Chen jc...@live.com:
  I don't have it. the interface when I translating strings of main website 
  is
  the same as before when I was translating Synfig Studio UI. So I assume I
  don't have Live :)
 
  OK, today I have submitted a list of contributors who need Live access
  (including you). The approval should come soon. ^__^
 
  Regards,
  Konstantin
 
  Date: Wed, 13 Aug 2014 20:09:09 +0700
  From: ksee.zelga...@gmail.com
  To: synfig-devl@lists.sourceforge.net
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
 
  2014-08-13 19:52 GMT+07:00 Yu Chen jc...@live.com:
   Hi Zelgadis,
  
   I've played a little bit with transifex live, it is amazing! What do you
   mean the full poaer of Transifex Live, do I have to register for live
   beta?
  
   Cheers!
   Yu Chen
 
  Hi, Yu!
  Do you have the same interface as illustrated on this video? -
  http://www.youtube.com/watch?v=JENEJNYIbAc
  (I mean green Live button in particular ^__^)
 
  Regards,
  K.
 
 
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Re: [Synfig-devl] Translation the content on the main website

2014-08-15 Thread Yu Chen


 Date: Fri, 15 Aug 2014 20:50:31 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: Re: [Synfig-devl] Translation the content on the main website
 
 I believe you could add any page yourself through the Live interface.
 Can you do that?
 Also, I'm curious - is it possible for you to push changes? (like
 illustrated in the video - http://www.youtube.com/watch?v=JENEJNYIbAc
 @ 4:17)

Not, to collect a new string to the project, it require the right of 
maintainer. and it seems I am still not a number of the project maintainers.


 Regards,
 K.
 
  
  From: jc...@live.com
  To: synfig-devl@lists.sourceforge.net
  Date: Wed, 13 Aug 2014 15:16:01 +
 
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
  Thanks, I get it and it looks really nice.
 
  Date: Wed, 13 Aug 2014 20:33:27 +0700
  From: ksee.zelga...@gmail.com
  To: synfig-devl@lists.sourceforge.net
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
  Hello, Yu!
  The Live access is enabled for you now! Now you should have a green
  Live button in your dashboard for Synfig Website project. The
  creators of Transifex Live also would love to hear our feedback or
  ideas about service improvement. ^__^
  Best,
  K.
 
  2014-08-13 20:25 GMT+07:00 Konstantin Dmitriev ksee.zelga...@gmail.com:
   2014-08-13 20:23 GMT+07:00 Yu Chen jc...@live.com:
   I don't have it. the interface when I translating strings of main
   website is
   the same as before when I was translating Synfig Studio UI. So I assume
   I
   don't have Live :)
  
   OK, today I have submitted a list of contributors who need Live access
   (including you). The approval should come soon. ^__^
  
   Regards,
   Konstantin
  
   Date: Wed, 13 Aug 2014 20:09:09 +0700
   From: ksee.zelga...@gmail.com
   To: synfig-devl@lists.sourceforge.net
   Subject: Re: [Synfig-devl] Translation the content on the main website
  
  
   2014-08-13 19:52 GMT+07:00 Yu Chen jc...@live.com:
Hi Zelgadis,
   
I've played a little bit with transifex live, it is amazing! What do
you
mean the full poaer of Transifex Live, do I have to register for
live
beta?
   
Cheers!
Yu Chen
  
   Hi, Yu!
   Do you have the same interface as illustrated on this video? -
   http://www.youtube.com/watch?v=JENEJNYIbAc
   (I mean green Live button in particular ^__^)
  
   Regards,
   K.
  
  
  
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Re: [Synfig-devl] Translation the content on the main website

2014-08-15 Thread Yu Chen
Typo:

Not, to collect a new string to the project, it requires the right of 
maintainer. and it seems I am still not a member of the project 
maintainers.

From: jc...@live.com
To: synfig-devl@lists.sourceforge.net
Date: Fri, 15 Aug 2014 15:08:03 +
Subject: Re: [Synfig-devl] Translation the content on the main website






 Date: Fri, 15 Aug 2014 20:50:31 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: Re: [Synfig-devl] Translation the content on the main website
 
 I believe you could add any page yourself through the Live interface.
 Can you do that?
 Also, I'm curious - is it possible for you to push changes? (like
 illustrated in the video - http://www.youtube.com/watch?v=JENEJNYIbAc
 @ 4:17)

Not, to collect a new string to the project, it require the right of 
maintainer. and it seems I am still not a number of the project maintainers.


 Regards,
 K.
 
  
  From: jc...@live.com
  To: synfig-devl@lists.sourceforge.net
  Date: Wed, 13 Aug 2014 15:16:01 +
 
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
  Thanks, I get it and it looks really nice.
 
  Date: Wed, 13 Aug 2014 20:33:27 +0700
  From: ksee.zelga...@gmail.com
  To: synfig-devl@lists.sourceforge.net
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
  Hello, Yu!
  The Live access is enabled for you now! Now you should have a green
  Live button in your dashboard for Synfig Website project. The
  creators of Transifex Live also would love to hear our feedback or
  ideas about service improvement. ^__^
  Best,
  K.
 
  2014-08-13 20:25 GMT+07:00 Konstantin Dmitriev ksee.zelga...@gmail.com:
   2014-08-13 20:23 GMT+07:00 Yu Chen jc...@live.com:
   I don't have it. the interface when I translating strings of main
   website is
   the same as before when I was translating Synfig Studio UI. So I assume
   I
   don't have Live :)
  
   OK, today I have submitted a list of contributors who need Live access
   (including you). The approval should come soon. ^__^
  
   Regards,
   Konstantin
  
   Date: Wed, 13 Aug 2014 20:09:09 +0700
   From: ksee.zelga...@gmail.com
   To: synfig-devl@lists.sourceforge.net
   Subject: Re: [Synfig-devl] Translation the content on the main website
  
  
   2014-08-13 19:52 GMT+07:00 Yu Chen jc...@live.com:
Hi Zelgadis,
   
I've played a little bit with transifex live, it is amazing! What do
you
mean the full poaer of Transifex Live, do I have to register for
live
beta?
   
Cheers!
Yu Chen
  
   Hi, Yu!
   Do you have the same interface as illustrated on this video? -
   http://www.youtube.com/watch?v=JENEJNYIbAc
   (I mean green Live button in particular ^__^)
  
   Regards,
   K.
  
  
  
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https

[Synfig-devl] [synfig/synfig] e075ee: New icons

2014-08-14 Thread Yu Chen
  Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: e075ee16a5553a599ce60c7b668cd5f3cbc4f3a4
  
https://github.com/synfig/synfig/commit/e075ee16a5553a599ce60c7b668cd5f3cbc4f3a4
  Author: Yu Chen jco...@gmail.com
  Date:   2014-08-14 (Thu, 14 Aug 2014)

  Changed paths:
M synfig-studio/images/Makefile.am
A synfig-studio/images/jack_icon.sif
A synfig-studio/images/layer_other_sound_icon.sif
A synfig-studio/images/layer_other_switch_icon.sif
A synfig-studio/images/tool_brush_icon.sif
M synfig-studio/src/gui/iconcontroller.cpp

  Log Message:
  ---
  New icons

Jack, Sound Layer, Switch Layer, and Brush Tool icons.


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Re: [Synfig-devl] Translation the content on the main website

2014-08-13 Thread Yu Chen
Hi Zelgadis,

I've played a little bit with transifex live, it is amazing! What do you mean 
the full poaer of Transifex Live, do I have to register for live beta? 

Cheers!
Yu Chen


 Date: Mon, 11 Aug 2014 11:40:41 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: [Synfig-devl] Translation the content on the main website
 
 Dear friends!
 
 I have a good news! Our main Synfig website is now available for
 translation into several languages. Please read more about it here:
 http://www.synfig.org/cms/index.php/en/news/synfig-website-goes-international/
 
 Everyone who is interested to participate in the translation can
 request an access on the Transifex page -
 https://www.transifex.com/projects/p/synfig-website/
 But the full power of Transifex Live comes when the translation is
 done through their special interface, which is available only for the
 participants of the Live Beta program. Registering for Live Beta is
 free, but it takes a lot of time to get approved (around 7 days).
 If you serious about participating and want a Live access faster,
 please contact me within next 2 days - I will get everything sorted
 out. ^__^
 
 Best Regards,
 K.
 
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Re: [Synfig-devl] Translation the content on the main website

2014-08-13 Thread Yu Chen
I don't have it. the interface when I translating strings of main website is 
the same as before when I was translating Synfig Studio UI. So I assume I don't 
have Live :)

Cheers!
Yu

 Date: Wed, 13 Aug 2014 20:09:09 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: Re: [Synfig-devl] Translation the content on the main website
 
 2014-08-13 19:52 GMT+07:00 Yu Chen jc...@live.com:
  Hi Zelgadis,
 
  I've played a little bit with transifex live, it is amazing! What do you
  mean the full poaer of Transifex Live, do I have to register for live
  beta?
 
  Cheers!
  Yu Chen
 
 Hi, Yu!
 Do you have the same interface as illustrated on this video? -
 http://www.youtube.com/watch?v=JENEJNYIbAc
 (I mean green Live button in particular ^__^)
 
 Regards,
 K.
 
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Re: [Synfig-devl] Translation the content on the main website

2014-08-13 Thread Yu Chen
Thanks, I get it and it looks really nice.

 Date: Wed, 13 Aug 2014 20:33:27 +0700
 From: ksee.zelga...@gmail.com
 To: synfig-devl@lists.sourceforge.net
 Subject: Re: [Synfig-devl] Translation the content on the main website
 
 Hello, Yu!
 The Live access is enabled for you now! Now you should have a green
 Live button in your dashboard for Synfig Website project. The
 creators of Transifex Live also would love to hear our feedback or
 ideas about service improvement. ^__^
 Best,
 K.
 
 2014-08-13 20:25 GMT+07:00 Konstantin Dmitriev ksee.zelga...@gmail.com:
  2014-08-13 20:23 GMT+07:00 Yu Chen jc...@live.com:
  I don't have it. the interface when I translating strings of main website 
  is
  the same as before when I was translating Synfig Studio UI. So I assume I
  don't have Live :)
 
  OK, today I have submitted a list of contributors who need Live access
  (including you). The approval should come soon. ^__^
 
  Regards,
  Konstantin
 
  Date: Wed, 13 Aug 2014 20:09:09 +0700
  From: ksee.zelga...@gmail.com
  To: synfig-devl@lists.sourceforge.net
  Subject: Re: [Synfig-devl] Translation the content on the main website
 
 
  2014-08-13 19:52 GMT+07:00 Yu Chen jc...@live.com:
   Hi Zelgadis,
  
   I've played a little bit with transifex live, it is amazing! What do you
   mean the full poaer of Transifex Live, do I have to register for live
   beta?
  
   Cheers!
   Yu Chen
 
  Hi, Yu!
  Do you have the same interface as illustrated on this video? -
  http://www.youtube.com/watch?v=JENEJNYIbAc
  (I mean green Live button in particular ^__^)
 
  Regards,
  K.
 
 
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[Synfig-devl] build synfigstudio failed: Makefile:518: recipe for target 'all' failed

2014-07-22 Thread Yu Chen
Using autobuild script in soruce tree:


libtool: link: rm -f .libs/synfigstudio.nm .libs/synfigstudio.nmS
.libs/synfigstudio.nmT
libtool: link: (cd .libs  gcc -DNDEBUG -O2 -c -fno-builtin
synfigstudioS.c)
libtool: link: rm -f .libs/synfigstudioS.c .libs/synfigstudio.nm
.libs/synfigstudio.nmS .libs/synfigstudio.nmT
libtool: link: g++ -pthread -D_REENTRANT
-I/home/jcome/src/synfig/synfig-core/src -I/home/jcome/synfig//include
-I/usr/include/giomm-2.4 -I/usr/lib/giomm-2.4/include
-I/usr/include/libxml++-2.6 -I/usr/lib/libxml++-2.6/include
-I/usr/include/libxml2 -I/usr/include/glibmm-2.4
-I/usr/lib/glibmm-2.4/include -I/usr/include/pango-1.0 -I/usr/include/cairo
-I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/pixman-1
-I/usr/include/freetype2 -I/usr/include/libpng16 -I/usr/include/harfbuzz
-I/usr/include/freetype2 -I/usr/include/harfbuzz -I/usr/include/libdrm
-I/usr/include/libpng16 -I/usr/include/mlt++ -I/usr/include/mlt
-I/usr/include/sigc++-2.0 -I/usr/lib/sigc++-2.0/include -pthread
-I/usr/include/gtkmm-3.0 -I/usr/lib/gtkmm-3.0/include
-I/usr/include/atkmm-1.6 -I/usr/include/gtk-3.0/unix-print
-I/usr/include/gdkmm-3.0 -I/usr/lib/gdkmm-3.0/include
-I/usr/include/giomm-2.4 -I/usr/lib/giomm-2.4/include
-I/usr/include/pangomm-1.4 -I/usr/lib/pangomm-1.4/include
-I/usr/include/glibmm-2.4 -I/usr/lib/glibmm-2.4/include
-I/usr/include/gtk-3.0 -I/usr/include/at-spi2-atk/2.0
-I/usr/include/gtk-3.0 -I/usr/include/gio-unix-2.0/ -I/usr/include/cairo
-I/usr/include/pango-1.0 -I/usr/include/atk-1.0 -I/usr/include/cairo
-I/usr/include/cairomm-1.0 -I/usr/lib/cairomm-1.0/include
-I/usr/include/cairo -I/usr/include/pixman-1 -I/usr/include/freetype2
-I/usr/include/libpng16 -I/usr/include/harfbuzz -I/usr/include/freetype2
-I/usr/include/harfbuzz -I/usr/include/libdrm -I/usr/include/libpng16
-I/usr/include/sigc++-2.0 -I/usr/lib/sigc++-2.0/include
-I/usr/include/gdk-pixbuf-2.0 -I/usr/include/libpng16
-I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include
-DIMAGE_DIR=\/home/jcome/synfig/share/pixmaps/synfigstudio\
-DIMAGE_EXT=\png\
-DPLUGIN_DIR=\/home/jcome/synfig/share/synfig/plugins\
-DLOCALEDIR=\/home/jcome/synfig/share/locale\ -DNDEBUG -O2
.libs/synfigstudioS.o -Wl,-rpath -Wl,\$ORIGIN/lib -o .libs/synfigstudio
synfigstudio-main.o actionmanagers/synfigstudio-groupactionmanager.o
actionmanagers/synfigstudio-keyframeactionmanager.o
actionmanagers/synfigstudio-layeractionmanager.o
cellrenderer/synfigstudio-cellrenderer_gradient.o
cellrenderer/synfigstudio-cellrenderer_time.o
cellrenderer/synfigstudio-cellrenderer_timetrack.o
cellrenderer/synfigstudio-cellrenderer_value.o dialogs/synfigstudio-about.o
dialogs/synfigstudio-canvasoptions.o
dialogs/synfigstudio-canvasproperties.o dialogs/synfigstudio-dialog_color.o
dialogs/synfigstudio-dialog_gradient.o dialogs/synfigstudio-dialog_input.o
dialogs/synfigstudio-dialog_keyframe.o
dialogs/synfigstudio-dialog_preview.o dialogs/synfigstudio-dialog_setup.o
dialogs/synfigstudio-dialog_soundselect.o
dialogs/synfigstudio-dialog_targetparam.o
dialogs/synfigstudio-dialog_waypoint.o dials/synfigstudio-zoomdial.o
dials/synfigstudio-framedial.o dials/synfigstudio-jackdial.o
dials/synfigstudio-keyframedial.o dials/synfigstudio-toggleducksdial.o
dials/synfigstudio-resolutiondial.o docks/synfigstudio-dialog_tooloptions.o
docks/synfigstudio-dock_canvases.o docks/synfigstudio-dock_canvasspecific.o
docks/synfigstudio-dock_children.o docks/synfigstudio-dock_curves.o
docks/synfigstudio-dock_history.o docks/synfigstudio-dock_info.o
docks/synfigstudio-dock_keyframes.o docks/synfigstudio-dock_layergroups.o
docks/synfigstudio-dock_layers.o docks/synfigstudio-dock_metadata.o
docks/synfigstudio-dock_navigator.o docks/synfigstudio-dock_params.o
docks/synfigstudio-dock_timetrack.o docks/synfigstudio-dock_toolbox.o
docks/synfigstudio-dockable.o docks/synfigstudio-dockbook.o
docks/synfigstudio-dockdialog.o docks/synfigstudio-dockdroparea.o
docks/synfigstudio-dockmanager.o
modules/mod_palette/synfigstudio-dock_palbrowse.o
modules/mod_palette/synfigstudio-dock_paledit.o
modules/mod_palette/synfigstudio-mod_palette.o
modules/synfigstudio-module.o states/synfigstudio-state_bline.o
states/synfigstudio-state_circle.o states/synfigstudio-state_draw.o
states/synfigstudio-state_eyedrop.o states/synfigstudio-state_fill.o
states/synfigstudio-state_gradient.o states/synfigstudio-state_mirror.o
states/synfigstudio-state_normal.o states/synfigstudio-state_polygon.o
states/synfigstudio-state_rectangle.o states/synfigstudio-state_rotate.o
states/synfigstudio-state_scale.o states/synfigstudio-state_sketch.o
states/synfigstudio-state_smoothmove.o states/synfigstudio-state_star.o
states/synfigstudio-state_stroke.o states/synfigstudio-state_text.o
states/synfigstudio-state_width.o states/synfigstudio-state_zoom.o
states/synfigstudio-state_brush.o trees/synfigstudio-childrentree.o
trees/synfigstudio-keyframetree.o trees/synfigstudio-layergrouptree.o
trees/synfigstudio-layertree.o trees/synfigstudio-metadatatree.o

Re: [Synfig-devl] build synfigstudio failed: Makefile:518: recipe for target 'all' failed

2014-07-22 Thread Yu Chen
2014-07-22 21:14 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 Please let me know the commit/branch and the OS (which Linux distro).

Branch 'gtk3' of https://github.com/morevnaproject/synfig, Archlinux


  In most cases such things happen in the dirty working tree, so
 cleaning up and rebuilding from scratch might help. ^__^

Yes, after $make clean under synfig-studio dir,  the building works fine.

Thank you.



~ yu
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Re: [Synfig-devl] icons for new features

2014-07-03 Thread Yu Chen
Updates (svg ready - 50%, sif ready - 100%):

1) brush tool icon on toolbox [ 50% ]
2) sound layer icon [ 50% ]
3) switch layer icon [ 25% ]
4) import image layer icon [ 25% ]
5) jack icon (button) [ 50% ]
6) sfg file format (mime type) icon [ 0% ]
7) ...


2014-03-03 20:39 GMT+08:00 Yu Chen jco...@gmail.com:

 - brush tool icon on toolbox
 - switch layer icon
 - sfg file format (mime type) icon
 - importImage layer icon

 are there any I forget?




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Re: [Synfig-devl] widgets on toolbars (actions)

2014-07-02 Thread Yu Chen
It might have a much flexibile compare to hard coding ui in C++, with xml,
the menus and toobars can be defined in extra xml file (we don't currently
split xml content from .cpp files).

And there is an other benefit from my point of view, each synfig studio
panel has a toolbar by default, which are using xml to define toolitems,
that means, if we use same for canvas window, the code can share a lot
between panels.

One important point regarding adopting Inkscape ege-adjustment widget.
Synfig Studio's multiple document interface is so powerful right now, when
user handles two canvases side by side, there is not enough horizontal
space to show all tools, specially for onion skin or display quality like
widgets, with ege-ajustment, all these can be well handled. You can play
with Inkscape in a small window size and see how well it is.

Any way, I will try myself to implement a prototype to demo this advantage.

~ yu


2014-06-25 17:46 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 2014-06-25 16:25 GMT+07:00 Yu Chen jco...@gmail.com:
 
  2014-06-11 1:00 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:
 
  AFAIK, gtk 2 (and 3) have a special widget to pack the toolbar buttons
  - https://developer.gnome.org/gtkmm/stable/classGtk_1_1Toolbar.html
  So it should be used instead of regular HBox widget.
 
 
  Maybe I was wrong. The toolitems for toolbar can not adopt xml to
 structure
  UI layout(tool buttons layout), hence we can not apply actions to canvas
  window toolbar as other panels do (toolbar of layer panel for example).
 If
  we implement the canvas window toolbar by using C++ code instead of gtk
  actions(xml), It will lose flexibility and consistence.
 
 
  http://fossies.org/dox/inkscape-0.48.5/ege-adjustment-action_8h.html
 
 
  just my thoughts

 Sorry, I have a lack of knowledge here. What is a real advantage of using
 XML?

 K.


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[Synfig-devl] Usability of Jackdial

2014-06-28 Thread Yu Chen
Hello,

Last week, I was taking my spare time on improving jack button by replacing
it with toggle button[1]. After that, I've been playing with it and
thinking further:

1) the usage of colors(red and blue) of icon seems inconsistent  with the
one of animate mode button. Regarding the colors usage, there were some
discussions before in our forum.[2]

2) the offset widget is hidden by default, and shows when user enable jack
by toggling Jack Button (now it is toggle button). one canvas window,
offset widget will short the timeline widget, it is not good but still not
bad from usability's perspective. But when it behaves quite negatively on
Preview Window, when user trying to enable Jack, the offset widget will
shift the Jack button suddenly: you click it, and it moves out of your
pointer.

If we show offset widget by default, it eats too much space of canvas
window toolbar. On preview window, it is not a big deal, so how about just
showing offset widget by default on preview window, and keeping it hidden
by default on canvas window toolbar. I personally don't like this solution,
it makes same control has different UX.

So there is one proposal comes in my mind, it would be (I hope) much simple
and clear if we use adjustment widget and a drop-down instead of a dial
widget (a toggle button combining with offset widget). You can refer to
Zoom Level widget in Preview Window [3]. When the value of adjustment is
set to (Mute), the Jack is disable, otherwise, it will be enabled and be
offset to corresponding value.

Disabled : [Mute | v ]
Enabled : [ 0.00 | v ]
Offset : [1.00 | v ]

---
[1]
https://github.com/blackwarthog/synfig/commit/427c53e85bef4882a8ba7cf2ce8a50ac69584f89
[2] http://www.synfig.org/forums/viewtopic.php?f=15t=2866#p11442
[3] http://synfig.org/forums/viewtopic.php?f=15t=3031start=15#p14067


Cheers!

~ yu
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Re: [Synfig-devl] widgets on toolbars (actions)

2014-06-25 Thread Yu Chen
2014-06-11 1:00 GMT+08:00 Konstantin Dmitriev ksee.zelga...@gmail.com:

 AFAIK, gtk 2 (and 3) have a special widget to pack the toolbar buttons
 - https://developer.gnome.org/gtkmm/stable/classGtk_1_1Toolbar.html
 So it should be used instead of regular HBox widget.


Maybe I was wrong. The toolitems for toolbar can not adopt xml to structure
UI layout(tool buttons layout), hence we can not apply actions to canvas
window toolbar as other panels do (toolbar of layer panel for example). If
we implement the canvas window toolbar by using C++ code instead of gtk
actions(xml), It will lose flexibility and consistence.


http://fossies.org/dox/inkscape-0.48.5/ege-adjustment-action_8h.html


just my thoughts

~ yu
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[Synfig-devl] hello from Yu Chen

2014-06-13 Thread Yu Chen
Hello, Synfig developers, good afternoon.


Yu Chen 

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Re: [Synfig-devl] Next release, is 1.0 realistic ?

2014-05-09 Thread Yu Chen
Weeks ago, Genete raised the same topic regarding new stable release.
In his mail, he built a list of bugs, fixes, features that considered
as must be solved. From my point of view, it is a good start to get a
release. I advise the have a feature freezing after sound support is
done this month.

For myself , I am traveling crazily these months, and can't mange to
contribute more time, but I would like to fill the gaps of icons as
planned long before. And one other task if I have more free time, I
will complete Chinese training courses, all strings and voice recording
are done, what I have to do is to synchronize sound and video, update
and publish it.

Regarding version number, I don't care at all:)



Cheers! 发件人: Konstantin Dmitriev
发送时间: ‎2014/‎5/‎8 14:47
收件人: synfig-devl@lists.sourceforge.net
主题: Re: [Synfig-devl] Next release, is 1.0 realistic ?
2014-05-08 13:31 GMT+07:00 d/j/a/y is free d.j@free.fr:
 Hello pilots from the vector world,

 During last month synfig, thank's to community funding, thank's to
 konstantin managing, thank's to ivan coding  , has fly has an alpha
 jet and it's clear synfig versionning will do the same.

 But during the same time, has major improvements appeared, many bugs and
 lacks of polishing also came.
 Regarding that, i do not think it's a good idea to plan 1.0 but
 something stressless, like 0.9x . This will give us a window to release
 sooner and to work on a very fixed and polished 1.0

 What do you think ?


Hi, Djay,
 I would better go for 1.0. And the following fixes will go to 1.0.1  (or 1.1).

K.



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[Synfig-devl] The usage of Synfig Studio Documentation Page

2014-04-23 Thread Yu Chen
Hi 张斌,

Thanks for interesting on Synfig Project, we recently noticed that you
registered on our documentation website, and post your detailed profile
under the user page [1], that contains some personal information (like
phone number), it seems a resume of seeking job opportunities. But as you
might already know, the wiki pages are used as all Synfig related
documentation, not for personal stuff. I am not going to delete the page,
but to cleanup all the content of it. Please post new version of your user
profile page if you like, this page[2] is a reference for you.

Please don't make us wrong, you are encouraged to create artworks with
Synfig Studio, If any questions, there is a Chinese sub forum in our forums
or you can just drop a line to Synfig User mailling list (
synfig-u...@lists.sourceforge.net). and we are looking forward to your
contributions since you are a talent animation artist!


非常感谢您对 Synfig
的兴趣,我们最近注意到您在我们的文档站点注册,并填写了详细的个人介绍[1],这个介绍包含了太多个人详细,比如电话号码,看起来更像是个人求职简历。不过您也许已经知道,维基页面主要用于
Synfig
相关的文档上,而非个人的资料。我们不会把您创建的这个页面删掉,但会把里面的内容清理掉。如何您愿意,麻烦您重新上传新的,像这个页面[2]的个人简介。

请不要误解我们,我们鼓励您使用 Synfig 进动画创造,您可以在我们的中文论坛[3]里提问或者直接发邮件到Synfig 用户邮件列表(
synfig-u...@lists.sourceforge.net)。并非常期待您作为动画艺术家的贡献。




[1] http://wiki.synfig.org/wiki/User:Sillle
[2]http://wiki.synfig.org/wiki/User:Genete
[3]http://www.synfig.org/forums/viewforum.php?f=30



With Best Regards

Yu Chen
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Re: [Synfig-devl] Re : Reworking Preferences Window, and categories proposal

2014-04-20 Thread Yu Chen
2014-04-20 18:08 GMT+08:00 d.j@free.fr:

 Could be the time to merge Option dialog inside Preference / interface
 dialog ?


Do you mean Canvas-Options?

The option dialog is referring to CURRENT canvas. for example, if you have
two canvases opened, the setting of option dialog is local one, each of
canvas can have different settings:

- Grid Size X, Y
- Show Grid
- Snap to Grid

It might be nice to implement a global scope setting for the above three
options in Preferences(Setup) dialog. We may merge these options into
Canvas - Properties dialog when it be reworked in the near future.

What do you think?

~ yu
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[Synfig-devl] any reasons to have 24.967 in FPS combox of Setup dialog?

2014-04-20 Thread Yu Chen
// Fill the FPS combo box with proper strings (not localised)
float f[8];
f[0] = 60;
f[1] = 50;
f[2] = 30;
f[3] = 25;
f[4] = 24.967;
f[5] = 24;
f[6] = 15;
f[7] = 12;

https://github.com/synfig/synfig/blob/master/synfig-studio/src/gui/dialogs/dialog_setup.cpp#L281

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[Synfig-devl] [synfig/synfig] 131294: Use Simple label for preferences button

2014-04-14 Thread Yu Chen
  Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: 13129437565ca248a3034450baed9c225066e8de
  
https://github.com/synfig/synfig/commit/13129437565ca248a3034450baed9c225066e8de
  Author: Yu Chen jco...@gmail.com
  Date:   2014-04-14 (Mon, 14 Apr 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp

  Log Message:
  ---
  Use Simple label for preferences button


  Commit: 1bae28dadd8f5e272a7764c8d82c90e25c7d065f
  
https://github.com/synfig/synfig/commit/1bae28dadd8f5e272a7764c8d82c90e25c7d065f
  Author: Yu Chen jco...@gmail.com
  Date:   2014-04-14 (Mon, 14 Apr 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp
M synfig-studio/src/gui/app.h
M synfig-studio/src/gui/mainwindow.cpp

  Log Message:
  ---
  Save menubar and toolbar status(visible or invisible).


  Commit: 95c1b76f6d0022dfeb7d401695ecb3e047eadcc9
  
https://github.com/synfig/synfig/commit/95c1b76f6d0022dfeb7d401695ecb3e047eadcc9
  Author: Yu Chen jco...@gmail.com
  Date:   2014-04-14 (Mon, 14 Apr 2014)

  Changed paths:
M synfig-studio/src/gui/dialogs/dialog_setup.cpp

  Log Message:
  ---
  Use simplified button label for Restore Default Setting of Preferences dialog.


  Commit: 7963a63f55114aee0c701ba41aa8dce1d10348e2
  
https://github.com/synfig/synfig/commit/7963a63f55114aee0c701ba41aa8dce1d10348e2
  Author: Yu Chen jco...@gmail.com
  Date:   2014-04-14 (Mon, 14 Apr 2014)

  Changed paths:
M synfig-studio/src/gui/app.cpp
M synfig-studio/src/gui/mainwindow.cpp
M synfig-studio/src/gui/mainwindow.h

  Log Message:
  ---
  Reorder Show Menubar and Show Toolbar menu entries and some code re-finement.


Compare: https://github.com/synfig/synfig/compare/90c39153837d...7963a63f5511--
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Re: [Synfig-devl] [synfig] Bug report #622 - Draw Tool: there is not drawing trace now.

2014-04-12 Thread Yu Chen
  hi

I checked and found this issue happening after commit b2c0bca fix bug with
disappearing handles when drawing line with draw tool

Could you please have a check for this?

I am currently on my way trip, and the issue tracker website not that
comfortable with mobile device.

Cheers
Yu

Sent from my windows phone.
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发送时间: ‎2014/‎4/‎10 22:02
收件人: Yu Chen jco...@gmail.com
主题: Re: [synfig] Bug report #622 - Draw Tool: there is not drawing trace
now.

Synfig Issue Tracker
Hi, Yu Chen!
Bug report #622 - Draw Tool: there is not drawing trace now. was updated by
Yu Chen.

*Development* is now affected by this issue
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Show issue: http://www.synfig.org/issues/thebuggenie/synfig/issues/622
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[Synfig-devl] Drawing advanced outline issue

2014-04-12 Thread Yu Chen
  Hello,


There is a strange issue when auto extend option enabled, the advanced
outline has incorrect stroke, but the trace is correctly following the
mouse pointer movements.

It happens in master and only on the OSX 10.9. It can't be reproduced on
OSX 10.7.5


Steps to reproduce:

1, select draw tool
2, enable advanced outline layer and auto extend option
3, draw a line freely on canvas and stop
4, draw continually by started from the latest point (vertex) of the
advanced outline created in step3
5, now you will see the outline doesn't following the traces of your
pointer movement entirely.


Cheers
Yu

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[Synfig-devl] Building error fix for OSX10.9 cases building failure on OSX 10.7

2014-04-12 Thread Yu Chen
  Build master branch on OSX10.7 ,I got error:

In file included from ../..src/synfigapp/instance.h:30,
from app.h:49,
from main.cpp:33:
../../src/synfigapp/action.h:344: error: using dclearation 'using
synfigapp::Action::Base::set_param' conflicts with a previous using
declaration


Commit ID 4fffbd9 fix warning: synfigapp:Action::Group::set_param hides
overloaded virtual function

Reverted the above commit, building works.


Cheers
Yu

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Re: [Synfig-devl] Building error fix for OSX10.9 cases building failure on OSX 10.7

2014-04-12 Thread Yu Chen
ok, will send a pull request.

在 2014年4月12日星期六,Carlos López González 写道:

 Please revert the commit because in OSX 10.9 it just triggers a warning
 and it is better to be able to build Synfig Studio in most OSX versions
 possible.



 El sábado, 12 de abril de 2014, Yu Chen 
 jco...@gmail.comjavascript:_e(%7B%7D,'cvml','jco...@gmail.com');
 escribió:

  Build master branch on OSX10.7 ,I got error:

 In file included from ../..src/synfigapp/instance.h:30,
 from app.h:49,
 from main.cpp:33:
 ../../src/synfigapp/action.h:344: error: using dclearation 'using
 synfigapp::Action::Base::set_param' conflicts with a previous using
 declaration


 Commit ID 4fffbd9 fix warning: synfigapp:Action::Group::set_param hides
 overloaded virtual function

 Reverted the above commit, building works.


 Cheers
 Yu

 Sent from my windows phone.



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Re: [Synfig-devl] Value Node from File

2014-04-01 Thread Yu Chen
  sounds like an other killer feature you will bring  to synfig.

In case Synfig Studio is used by animation artists, the CSV[1] file support
would be welcomed, users can create their value node file in office suite
comfortably .


http://en.m.wikipedia.org/wiki/Comma-separated_values

Cheers!
Yu
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发件人: Carlos López González genet...@gmail.com
发送时间: ‎2014/‎4/‎1 14:13
收件人: synfig-devl@lists.sourceforge.net
主题: Re: [Synfig-devl] Value Node from File

Hi Charlie thanks for your suggestions and comments.

Yes, it is better to allow user to specify interpolation in and out for
each value entry. But I would propose one alternative:
1) Default interpolation must be defined on file header. If not defined
(which is user responsibility) then the default from UI will be used.
2) If not interpolation (in or out) labels are found for a particular value
entry, then the default is used.

This way, when the interpolation is always the same (in many, many cases)
there is not need to write the interpolation for each value entry, which
might be tedious for a hand made input file.

On the other hand, bool and string values doesn't allow interpolation so
individual interpolation in/out for a string value or a bool value will be
ignored. It would result always constant interpolation, whatever
interpolation type you use.

For example if it finds this entry for a string type:

24 This is a example of string with ease meaning... clamp, clamp, clamp!
HALT

Would parse as:
At frame 24 value for string is This is a example of string with ease
meaning... clamp, clamp, clamp! HALT, that is, the whole right part of the
line is considered as the string itself and no interpolation token is
expected.

Respect to the frame format, I think that we should stick to frames only.
Most of the outputs of the applications use frames as time basis. If there
is need to use time (real value) for the time (and ignore the FPS value)
then it can be added later. So the 'f' at the end of your example wouldn't
be needed.

More suggestions?
Cheers!

2014-04-01 0:54 GMT+02:00 Charlie Murphy cmsmur...@gmail.com:

 Hi Genete,

 I like the simplicity of that format.  One question: would a single
 interpolation be used for all Value Nodes or could you change them
 separately?

 Maybe there could be optional columns for interpolation, so to share
 them consistently across projects.

 FRAME   VALUE   IN  OUT
 0f  10.0clamp   ease
 6f  12.0easeclamp
 20f 18.0clamp   clamp

 -Charlie



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Re: [Synfig-devl] Draw Tool Options: Spline Local Error, Spline Smoothness and Max Width Error

2014-03-26 Thread Yu Chen
Hello Carlos,

I guess you the one who can help me to figure out Max Width Error of Draw
Tool Options which is available when user is going to create advanced
outline layer. ^__^


Cheers
Yu

~ yu


2014-03-22 12:11 GMT+08:00 Yu Chen jco...@gmail.com:

 Hello, There are some questions need your help:

 *1) Pressure Width:*  it toggles if it is pressure sensitive when Drawing
 an outline (advanced or normal),

 *2) Min Pressure: * according to the wiki page, it clamps the lower end
 of the Pressure sensitivity.

 *Question1:*  Can I say it affects only when 1) Pressure Width option is
 turn on?

 *3) Local Error: * according to wiki page, it is a switch for Spline
 Smoothness options to be in  world coordination or not.

 *Question2:*  what is the meaning of the word Error?

 *4) Spline Smoothness / Spline Local Error*

 *Question3:  *does it more user friendly to use: Global Smooth / Local
 Smooth ? or there are something more we have to keep what they are?

 *5) Max Width Error:*  it seems like an option for advanced outline
 creation only. but I have same question as 3) Local Error option, what does
 Error mean?


 http://wiki.synfig.org/wiki/Draw_Tool#Options


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Re: [Synfig-devl] option tool panel UI improvement

2014-03-19 Thread Yu Chen
Hello,

Thanks all for your kind encourage, I still do not complete my first C++
course. If there is childish code in my commits please let me know.


2014-03-18 18:42 GMT+08:00 d.j@free.fr:

 Nice work jcome !

 I have found something that could interest you about combox (and others
 widgets holding text) resizing :

  I'm trying to create a combobox object than can be sized smaller than the
  text. What is the best way to go about doing this?

 ###
 # ellipsize the text box is the key to getting the '...' feature
 cell.set_property( 'ellipsize', pango.ELLIPSIZE_END )
 ###

 http://www.daa.com.au/pipermail/pygtk/2008-June/015449.html


Thanks for the link, added it to my bookmark.



 Nota : Konstantin was quicker than me to tell you about defautl opacity
 value ;-)


This issue and other misc issues has been fixed now. And I am doing code
cleanup and polishing right now. Ready to take the rest tools!


Cheers!
Yu
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[Synfig-devl] option tool panel UI improvement

2014-03-18 Thread Yu Chen
Hello,

After days work, the tool options panel UI improvement has things[1] to
play with now. The current work is just done for Circle Tool, The rest
should be much easier to implement, but before applying to the other tools,
I would like to hear your feedback/criticism on the design and code.

- Options are re-arranged
- UI Layout is improved (I hope)
- Now options is layer-type-sensitive

More detailed information and mockup please go to forum thread.[2]

Cheers!

~ yu


[1] https://github.com/jcome/synfig/tree/tool-options-panel
[2] http://synfig.org/forums/viewtopic.php?f=14t=5000
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[Synfig-devl] icons for new features

2014-03-03 Thread Yu Chen
Hello,

First of all, congratulations for everyone, there was another incredible
event happened!


With the incredible development, there are a lot of amazing features adding
into master branch. And seems we are missing some icons

- brush tool icon on toolbox
- switch layer icon
- sfg file format (mime type) icon
- importImage layer icon

are there any I forget?

And if there is no any one going to take the drawing job, I would like to
give it a try and post proposals for criticism.


 Cheers!

~ yu
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Re: [Synfig-devl] Opacity vs Amount (of layer)

2014-02-23 Thread Yu Chen
Hi All,

Thanks for clarifying and sharing your thoughts about this.

I should take more time before sending out the first mail. I hope it is not
too late:

 I didn't intend to JUST remove any UI elements. When I show synfig to my
students (adobe photoshop/illustrator advanced users), the are a lot of
feedback/concerns regarding UI, the toolbox is one of them:

  a) File buttons in toolbox is really weird.
  b) The defaults widgets layout is mess and is hard to understand at the
first sight, Opacity particularly. The most of my students complain that it
seems like a slider to change the Option above it (Layer Blender Method),
and some of them guessing it can adjust the Gradient setting bellow.

When I explain them, those two widgets are used to change Opacity and
Blender Method, then almost all of them complain why layer blend method and
opacity options are exposed on toolbox. In their world, when s/he would
like to draw an element with other opacity value than 1, s/he use a color
with alpha in a non-zero value. and they also have concerns about other UI
things but it is another topic.

 Based on my experience, I never use Blend Method and Opacity. But yes, I
did see some demo from internet showing synfig studio users were using
those widgets during creating animation. So I raised this topic and would
like to get feedback from you. Thanks you all and now I can get more clear
idea.

We also should notice that these widgets' width. It will be a big impact to
implement a more flexible toolbox. As we can see, Layer Blend Method and
Interpolation widgets are quite long(width) and take more than 4 buttons'
width. I noticed the current toolbx wastes a lot of screen space due to 5
buttons each row design. My plan is to implement a auto re-sizing toolbox
as Gimp does. The outline/fill colors and gradient widgets will be
implemented as 2 button size's widget [1]. But for Layer Blend and Opacity
widgets, It will become useless if they are also in 2 buttons size. So my
conclusion is:

  Remove them from toolbox, and place them in global toolbar (main window
toolbar) or in Tool Option Panel.

If they are going to be placed in global toolbar, then they will behave the
same as they do in toolbox, if they are going to be placed in Tool Options
Panel,  then they will be available only while those tools such as geometry
tools being selected.

Regarding Simplified / Advanced UI options, My idea is to implement a
customizable toolbar/toolbox system, User can define which avaliable
tools(buttons) be exposed on each toolbox/toolbar( global toolbar, local
toolbars, like layer panel toolbar, history panel toolbar etc). And this
kind of ability should be a part of workspace system. I mean, Workspace
system is not only regarding windows position, size, but also taking care
the UI elements on windows. And then user can decide if Opacity and other
widgets should be exposed on his/her Synfig Studio.


[1] my toolbox/toolbar cleanup branch
https://github.com/jcome/synfig/tree/toolbox-toolbar

Cheers!


~ yu

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[Synfig-devl] Opacity vs Amount (of layer)

2014-02-20 Thread Yu Chen
Hi,

We have Default Opacity dropdown in Toolbox, which affects new layer's
Amount. Do you think it would be better to unify this term? Just using
Amount, since we have some layers which relevant parameter can not be
called Opacity.

And even further, do we really need this Opacity preference exposed on
UI? Does it really help for users? I remember that in the forums, there
were posts by some users( newbies and advanced users), complaining they had
no idea why their new layers became transparent, just because they didn't
noticed the Default Opacity had been set to a value less than 1.

What's your opinion?


Cheers!

~ yu
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[Synfig-devl] issue with accessing web site

2014-02-18 Thread Yu Chen
Hello,

Recently I found I can not access main site and the issue tracker system
stably, frequently, my web browsers talk me can not find the www.synfig.org
:

Oops! Google Chrome could not find www.synfig.org

Access a cached
copyhttp://www.google.com/search?q=cache:http://www.synfig.org/issues/thebuggenie/synfig
of
www.­synfig.­org/­issues/­thebuggenie/­synfig


If I refresh it serval times after, the page will be loaded correctly. and
then few minutes later, the browser will complain again as above.

What about the situation at your side?
I guess it dues to  my internet connection problem.


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Re: [Synfig-devl] main menubar cleanup and improvement

2014-02-16 Thread Yu Chen
Hi Sorry for late response.

2014-01-28 d.j@free.fr:

 hello,

  I advise to:
  - Remove Keyframe, Layer, Tool, Set menus from menubar

 Menu organization
 -
 * What do you think to move Keyframe, Layer and Set has submenu of Edit ?
 * I think it's better to keep Tool menu entry (Gimp, Krita, Toon Boom have a 
 Tool menu; Blender3d, Flash, Inkscape don't have)


 Why, because i think that a menu bar should expose all app's functions

 Because their( Gimp, Toonboom etc.) tools can not be placed/exposed on
toolbar/toolbox totally at the same time. If the menu just duplicates what
toolbar/toolbox already has, then it is not necessary.

In fact, I've been thinking how we can  expose the Convert function of
parameter in an easier and more efficient way than the current right-click
menu. besides adding a toolbar for Parameters Panel[1][2], maybe we can add
a Convert menu to the menubar, when user select a parameter, the
available convert type will active, and those invalid convert types will
disabled. It will help new comers to know and master this core and powerful
functions of Synfig Studio in a quick and Intuitive way.

To avoid a bloated menu bar, it is necessary to take care of adding menus
on it. And this is another thought that I proposed to remove tool and
keyframe from menubar. Sometimes less is more.


[1] http://www.synfig.org/forums/viewtopic.php?f=14t=3590
[2] http://www.synfig.org/forums/viewtopic.php?f=14t=3634


 Accelerators
 
 Yu : Can you, during this menu session, change the first level menu 
 accelerators keys ( _ ) to everythings but Tools default shortcuts
 (A,V,S,T,M,C,R,Q,G,P,B,X,F,E,Z,D,K,W) ?


 For example : Fi_le Ed_it View Ca_nvas Pl_ug-ins Wind_ow Workspace _Help

 We should also put a note somewhere for the translators (into transiflex) : 
 Pay attention choosing menu accelerator to not use the same has Tools 
 default shortcuts

 Thanks for pointing it out, I never noticed before. I am still taking my
limited spare time on improving menu and toolbar, will do it.


Cheers
Yu
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Re: [Synfig-devl] main menubar cleanup and improvement

2014-01-27 Thread Yu Chen
Thanks both for the comments!

Basically, the first step of menu re-arrangement is done by leaving some
rooms to be improved.

The new menu layout
File, Edit, View, Canvas, Layer, Plug-Ins, Window, Help

Some thing I would like to share:

1) Compare to the proposal in first mail, Layer menu is added. So use can
still add a layer which can not be created by tools available in Toolbox,
blur layer for example. Maybe we should redesign layer panel ui by adding a
[new layer] button in the future.

2) Window -  Workspace has three modes at the moment, [Default],
[Animating] and [Compositing]. [Default] is just a renamed [Reset Panels to
Original Layout]. The others are experienced implementations. But you might
already have ideas about workspace management functionalities such as
workspace save, rename, delete.

3) Window menu should have a separator between panels and opened documents

4) Window menu can not handle a file which name contains underscore. I saw
there is code existed which fixes same issue in File - Open Recent.

5) Arrangement of opened (multiple) documents, please refer to Photoshop's
workspace arrange menus. These will be help when user working on a scene
with external canvas/es.

6) Would be good to have a [close all documents] in File menu when there is
more than one documents opened.

7) View menu should be polished.

3,4,6,7) is my next milestone! Since I am going to have my Chinese New Year
holiday in the coming week with limited internet access, I am about to send
out merge pull for the changes already done.


That all for now.


Kung Hei Fat Choy!


~ yu


2014-01-27 Konstantin Dmitriev ksee.zelga...@gmail.com

 Hi, Yu, Carlos,

 I agree with all changes, proposed by Yu.

 2014-01-27 Carlos López González genet...@gmail.com:
   if the user doesn't have opportunity to make a mouse right click?

 I believe this problem is solved by OS and desktop environment  (it's
 called Assistive technology if I remember correctly). ^__^

  what if the toolbox is hidden (not accessible)?

 I believe if toolbox is hidden, then it's done intentionaly and user
 most likely will usek key bindings to switch tools, not awkward menu
 items. ^__^

 So, I'm strongly encourage Yu to make the changes and submit a pull
 request. ^__^
 K.

 
  2014-01-26 Yu Chen jco...@gmail.com
 
  Hi,
 
  In menubar of mainwindow, there are 10 items: File, Edit, View,
  Canvas, Layer, Keyframe, Tool, Set, Plug-Ins and Help.
 
  Do we really need Layer, Tool, Set, Keyframe menus? Since all of their
  sub-items are avaliable in their own panels.
 
  Keyframe menu, in most cases, user has go to keyframe panel to
  maintain keyframes for their documents.
  Layer menu, is just a copy of layer panel context menu
  Tool menu, is just a copy of toolbox
  Set, I never use it from menu bar
  Canvas, almost same, but the Canvas Properties and Options should be
  relocated from Edit and File menus to Canvas menu.
 
  I advise to:
  - Remove Keyframe, Layer, Tool, Set menus from menubar
  - Add a new Window item which contains File-Panels items (with some
  improvements of couse)
  - Relocate menu items Edit-Properties and File-Options to Canvas
  menu. Maby be we should hide the Options menu item, since the Options
  dialog is not a finished effort, and from my point of view, it is more
  like a canvas metadata editor. It would better to merge it into canvas
  properties dialog.
 
  So the new menubar will look like:
  File, Edit, View, Canvas, Plug-Ins, Window, Help
 
  Sub-items:
 
  [File]
  ==
  New
  Open...
  Open Recent 
  --
  Save
  Save As...
  Save All
  Revert
  --
  CVS Add
  CVS Update
  CVS Commit
  CVS Revert
  --
  Import...
  Import Sound File...
  --
  Preview...
  Render...
  --
  Close Document
  --
  Quit
  ==
 
 
 
  [Edit]
  ==
  Undo
  Redo
  --
  Cut
  Copy
  Paste
  --
  Select All Layers
  Unselect All Layers
  Select All Handles
  Unselect All Handles
  --
  Input Devices...
  Preferences...
  Reset to default Setup values
  ==
 
 
 
  [View]
  ==
  almost the same than current
  version in master branch
  ==
 
 
 
  [Canvas]
  ==
  Properties...
  Options...
  ==
 
 
 
  [Plug-Ins]
  ==
  nothing changed
  ==
 
 
 
  [Window]
  ==
  Arrange  
  Workscape 
  --
  Toolbox
  Tool Options
  History
  ...
  Graphs
  Sets
  Palette Editor
  --
  Synfig Animation 1
  Synfig Animation 2
  Synfig

[Synfig-devl] main menubar cleanup and improvement

2014-01-26 Thread Yu Chen
Hi,

In menubar of mainwindow, there are 10 items: File, Edit, View,
Canvas, Layer, Keyframe, Tool, Set, Plug-Ins and Help.

Do we really need Layer, Tool, Set, Keyframe menus? Since all of their
sub-items are avaliable in their own panels.

Keyframe menu, in most cases, user has go to keyframe panel to
maintain keyframes for their documents.
Layer menu, is just a copy of layer panel context menu
Tool menu, is just a copy of toolbox
Set, I never use it from menu bar
Canvas, almost same, but the Canvas Properties and Options should be
relocated from Edit and File menus to Canvas menu.

I advise to:
- Remove Keyframe, Layer, Tool, Set menus from menubar
- Add a new Window item which contains File-Panels items (with some
improvements of couse)
- Relocate menu items Edit-Properties and File-Options to Canvas
menu. Maby be we should hide the Options menu item, since the Options
dialog is not a finished effort, and from my point of view, it is more
like a canvas metadata editor. It would better to merge it into canvas
properties dialog.

So the new menubar will look like:
File, Edit, View, Canvas, Plug-Ins, Window, Help

Sub-items:

[File]
==
New
Open...
Open Recent 
--
Save
Save As...
Save All
Revert
--
CVS Add
CVS Update
CVS Commit
CVS Revert
--
Import...
Import Sound File...
--
Preview...
Render...
--
Close Document
--
Quit
==



[Edit]
==
Undo
Redo
--
Cut
Copy
Paste
--
Select All Layers
Unselect All Layers
Select All Handles
Unselect All Handles
--
Input Devices...
Preferences...
Reset to default Setup values
==



[View]
==
almost the same than current
version in master branch
==



[Canvas]
==
Properties...
Options...
==



[Plug-Ins]
==
nothing changed
==



[Window]
==
Arrange  
Workscape 
--
Toolbox
Tool Options
History
...
Graphs
Sets
Palette Editor
--
Synfig Animation 1
Synfig Animation 2
Synfig Animation 3
==

[Workscape]
==
Vertical Docks: Canvases, History, Layers
Horizontal Docks: Parameters, Keyframes
--
Reset Panels to Original Layout
==



[Help]
==
Help
Tutorials
Reference
FAQ
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Get Support
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About Synfig Studio
===




~ yu

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[Synfig-devl] commented code in canvasview.cpp

2014-01-25 Thread Yu Chen
Hello,

I am investigating the issue #553, and found there are many lines[1,2]
commented out in canvasview.cpp related to the menus, and they look
like not be used anymore, would be safe to remove all of them. The git
already has powerful versioning control, why not just use it to record
those (used) code.

[1] 
https://github.com/synfig/synfig/blob/master/synfig-studio/src/gui/canvasview.cpp#L1425
[2] 
https://github.com/synfig/synfig/blob/master/synfig-studio/src/gui/canvasview.cpp#L1724


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[Synfig-devl] Close Window and Close Docuement

2014-01-25 Thread Yu Chen
Hello,

We currently provide two menu items to close a file:
1) File-Close Window, it connects to CanvasView::close_view()
2) File-Close Document, it connects to CanvasView::close_instance()


If I remembered correctly, I asked befre and Calors answered, it is a
(unsupported now) feature came from Gnome, So I am planing to remove
the first one, including the menu item and the action defination, but
the function, CanvasView::close_view() will be still there.



bool
CanvasView::close_view()
{
if(get_instance()-get_visible_canvases()==1)
close_instance();
else
hide();
return false;
}

bool
CanvasView::close_instance()
{
#ifdef SINGLE_THREADED
if (get_work_area()-get_updating())
{
get_work_area()-stop_updating(true); // stop and mark as 
cancelled

// give the workarea chances to stop updating
Glib::signal_timeout().connect(
sigc::mem_fun(*this, CanvasView::close_instance),
250);
}
else
#endif
Glib::signal_timeout().connect(
sigc::bind(sigc::ptr_fun(_close_instance),
   
(etl::handleInstance)get_instance()),
250);
return false;
}


-- 
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[Synfig-devl] [synfig/synfig] a324e8: Make the intltool take care of appdata file

2013-12-17 Thread Yu Chen
  Branch: refs/heads/master
  Home:   https://github.com/synfig/synfig
  Commit: a324e8405d85f5f5028bc333c60903bbd4129386
  
https://github.com/synfig/synfig/commit/a324e8405d85f5f5028bc333c60903bbd4129386
  Author: Yu Chen jco...@gmail.com
  Date:   2013-12-17 (Tue, 17 Dec 2013)

  Changed paths:
M synfig-studio/Makefile.am

  Log Message:
  ---
  Make the intltool take care of appdata file

The synfigstudio.appdata.xml.in is ready, but the content in it should be
improved if needed.


  Commit: fe7a522771a9a7e51091f6c29de05bdefbadbc0f
  
https://github.com/synfig/synfig/commit/fe7a522771a9a7e51091f6c29de05bdefbadbc0f
  Author: Yu Chen jco...@gmail.com
  Date:   2013-12-17 (Tue, 17 Dec 2013)

  Changed paths:
M synfig-studio/src/gui/canvasview.cpp

  Log Message:
  ---
  Set the border relief style of close button of canvas window tab to None


  Commit: 32819fd76163de03b17e26764ab7dd9065365026
  
https://github.com/synfig/synfig/commit/32819fd76163de03b17e26764ab7dd9065365026
  Author: Yu Chen jco...@gmail.com
  Date:   2013-12-17 (Tue, 17 Dec 2013)

  Changed paths:
M synfig-studio/images/Makefile.am
A synfig-studio/images/show_guideline_icon.sif
A synfig-studio/images/snap_guideline_icon.sif
M synfig-studio/src/gui/iconcontroller.cpp

  Log Message:
  ---
  Add two new icons

Add show and snap guide line icons


  Commit: aedf655b9b46a96c915948bb290cdd5221299350
  
https://github.com/synfig/synfig/commit/aedf655b9b46a96c915948bb290cdd5221299350
  Author: Yu Chen jco...@gmail.com
  Date:   2013-12-17 (Tue, 17 Dec 2013)

  Changed paths:
M synfig-studio/synfigstudio.appdata.xml.in

  Log Message:
  ---
  Add a new screenshot of 0.64.0 for using in Appdata.xml

Add a new screenshot accroding to the spec of appdata, 16:9 (1360x768)


  Commit: 74749a3e210d32d7cba805a01dd90446f3b2a2d3
  
https://github.com/synfig/synfig/commit/74749a3e210d32d7cba805a01dd90446f3b2a2d3
  Author: Yu Chen jco...@gmail.com
  Date:   2013-12-17 (Tue, 17 Dec 2013)

  Changed paths:
M synfig-studio/src/gui/docks/dockable.cpp

  Log Message:
  ---
  Show icon only for panel toolbar on all platforms


Compare: https://github.com/synfig/synfig/compare/0dd818089254...74749a3e210d--
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Re: [Synfig-devl] [help] how can I make a xml file(appdata file) localizable?

2013-11-29 Thread Yu Chen
Thanks, replaced that Makefile.am with your correction, it works now.

~ yu

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2013/11/29 Konstantin Dmitriev ksee.zelga...@gmail.com

 Hi, Yu!
 Thank you for taking care on this.

 As of migration of synfigstudio to intltool, the synfigstudio.pot is
 not generated at build time anymore. To generate it and update
 translations use command cd po  make update-po.

 Good luck!
 K.

 2013/11/29 Yu Chen jco...@gmail.com:
  Hi,
 
  I am taking care of the issue #507[1], but can not figure out how to make
  those localizable strings can be taken into account by intltool (POT
 file).
 
  It would be appreciated if you can take a look at my code[2] and advise.
 
 
  [1] http://www.synfig.org/issues/thebuggenie/synfig/issues/507
  [2]
 
 https://github.com/jcome/synfig/commit/cbf8b22ff088124ddc0ad0985b8516cc58f5cd40
 
 
  Cheers!
 
  ~ yu
 
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[Synfig-devl] build errors on Fedora 20

2013-11-28 Thread Yu Chen
Hi

When use synfigstudio-linux-build.sh to compile git master branch on Fedora
20, It shows me to errors:

1) configure: We could not detect the boost libraries (version 1.32 or
higher).
Solved after install boost-devel

2) error: 'strlen' was not declared in this scope
Solved after insert a line #include string.h to trgt_png.cpp


Can anybody help to confirm them before I push a fix?


~ yu

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[Synfig-devl] [help] how can I make a xml file(appdata file) localizable?

2013-11-28 Thread Yu Chen
Hi,

I am taking care of the issue #507[1], but can not figure out how to make
those localizable strings can be taken into account by intltool (POT
file).

It would be appreciated if you can take a look at my code[2] and advise.


[1] http://www.synfig.org/issues/thebuggenie/synfig/issues/507
[2]
https://github.com/jcome/synfig/commit/cbf8b22ff088124ddc0ad0985b8516cc58f5cd40


Cheers!

~ yu

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Re: [Synfig-devl] [synfig/synfig] e1ef35: Fine-tune interpolation

2013-11-09 Thread Yu Chen
Thanks. So let me continue improving the current icon set (polishing and
refinement) and hope my flat icon set/s[1] can be ready for using when the
next BIG release coming ^__^!

[1] http://synfig.org/forums/viewtopic.php?f=14t=4651


~ yu

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2013/11/8 Konstantin Dmitriev ksee.zelga...@gmail.com

 2013/10/12 Yu Chen jco...@gmail.com:
   type icons and using all i...
  MIME-Version: 1.0
  Content-Type: text/plain; charset=utf-8
  Content-Transfer-Encoding: quoted-printable
 
  Hi Konstantin,
 
  Thanks and Sorry for that mistake by mixing not ready to be included
  functionality for those icons.

 Hi, Yu!
 The icons are now merged into master branch. Thank you!
 K.

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Re: [Synfig-devl] My son, Pablo, was born yesterday

2013-10-26 Thread Yu Chen
  Hi Carlos,

Congratulations to you and best wishes to your family. Enjoy the coming
busy days :)

Yu
 --
发件人: Carlos López González genet...@gmail.com
发送时间: ‎2013/‎10/‎26 21:34
收件人: Zelgadis ksee.zelga...@gmail.com; Yu Chen jco...@gmail.com; David
Rylander rylle...@gmail.com; d.j@free.fr
抄送: synfig-devl@lists.sourceforge.net
主题: My son, Pablo, was born yesterday

I'm very happy to tell you that my son, Pablo, was born yesterday. Mother
and soon are well, although we still at hospital.

In the next weeks I'll be extremely busy as you could imagine, so my
contributions to Synfig, are in fallow.

In this period I would still replying the mailing lists or the forums, but
wouldn't do coding at all.

I wish the best of luck to all of us.
Cheers!
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Re: [Synfig-devl] dev priority perk claim

2013-10-26 Thread Yu Chen
  Understand it, so I choose bone layer implementation for next month, and
as you may know, I finished my $300 donation already.

Thanks and regards.

Yu

Sent from Windows Phone
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发件人: Carlos López González genet...@gmail.com
发送时间: ‎2013/‎10/‎27 0:58
收件人: Konstantin Dmitriev ksee.zelga...@gmail.com; Yu Chenjco...@gmail.com;
synfig-devl@lists.sourceforge.net
主题: Re: dev priority perk claim

Hi!
Realistically, to properly choose a development priority it's need to
balance between need and effort.

As I've mentioned several times, current bones implementation is not the
really good implementation. As Konstantin sated at the LGM development
priorities meeting, a bone feature has to be implemented via layer, that
is, context based.

Current bone code is valuenode based so it has to be rewritten completed to
turn it into a context based. Maths are there in the current code, so the
big deal is not the maths but the integration with the render system.

On the other hand, sound layer implemented via no jack mode is not
realistic until the on canvas playing with live feedback is a reality.

Since some wanted features are dependent on others, I think that those
others must be implemented

 2013/10/26 Yu Chen jco...@gmail.com:
  Hi Konstantin and Carlos,
 
  I'm going to claim 300$ for the campaign of next month, and personally, I
  prefer one of two: sound layer and bone layer. But since you would better
  knowing which one is more reality in one month of development, could you
  please comment here? Or you have other options instead of the above. My
  attending of this campaign is not because I need those two features for
 my
  life or job, the only reasons are I am enjoying my stay here with you and
  the other people from community, and hope to help Synfig development as
 much
  as I can.
 
  Enjoy synfiging ^_^

 Hi, Yu!

 This is a great news for us! Thank you!

 About the priorities. I think the bones priority is more real sound
 layer. From one hand, the bones feature is already have some code.
 From the other hand, the sound problem is related to solving real-time
 visualization problem, which is hard to estimate. (BTW, Carlos
 recently made some really neat implementation of new rendering type
 trying to achieve the real-time feedback. But shame on me, I haven't
 managed to test it yet!)
 Also, the sound problem can be partially resolved by the implementing
 JACK integration, which (I believe) can be done in much cheaper than
 $300. ^__^

 Finally, about other options. From my point of view, the
 frame-by-frame animation support would be a total favorite for many
 animators.

 Best,
 K.


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[Synfig-devl] Completely Painless Programmer's Guide to XYZ, RGB, ICC, xyY, and TRCs

2013-10-21 Thread Yu Chen
Hi guys,

The Gimp community recently has a great thread in their dev mailling
list discussed color management knowledge for developer, since we are going
to have a cms as well, the doc provided by Elle Stone is really good for
us, and maybe you already knew it, but I post it's link here:

 http://ninedegreesbelow.com/photography/xyz-rgb.html





~ yu

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