Hi,

>From a user's perspective, a bug-fixed release 1.0.3 will be very
appreciated. But if there is no one would like to do the job, I can fully
understand it, we have been facing the limited development resources for a
long time. A new release even it is not stable enough is better than no
release.


Cheers!

~ yu

On Fri, Feb 12, 2016 at 8:20 PM, <d.j....@free.fr> wrote:

> Yop,
>
> >Hello, Djay!
> >
> >Thanks for taking bringing this up. ^__^
> >
> >2016-02-10 14:52 GMT+06:00  <d.j.a.y@...>:
> >> 1) What do you think about engage the process of a bug fix release for
> the 1.0.x series ?
> >>
> >> bug fix :
> >> * current file version
> >> * guide crash (merge pending)
> >> * guide rulers remove
> >>
> >> enhancement:
> >> * appdata
> >> * hide all handles alt+0
> >> * select param from handle
> >> * split tangent indicator
> >
> >In the current situation I feel reasonable to release 1.2.0, based on
> >current master branch.
> >I think that master branch is stable enough, so instead of doing two
> >releases (1.0.3 and 1.2.0) we can save our time and release only one.
> >^__^
>
> >From my side, i don't think master branch is stable enough ...
>
> We definitively need more test and more fixes (and you know, it's mainly
> what i try to do ... )
> Too much new features are not stable/tested enough (brush / bones /
> several dead lock with mutex....)
> I report some... i miss to report others (i suspect problems with linking
> / export -Parabolic Shoot- with optimized rendering)
>
> I have the regret to say that Synfig (from the dev version point of view)
> is losting the stability it just kept in the previous releases.
>
> >
> >In 1.2.0 we will have:
> >* Testing version of Cobra (as experimental feature)
> >* Lipsync / Papagayo integration
> >* New preferences dialogue
> >* C++11 compatibility
> >* anything else I forgot ^__^
>
> >I believe those features are highly demanded by users and can help
> >bring attention to the project.
>
> I believe a very stable synfig with all the feature polished (bones:yes
> but IK ? / brush:yes but crash and slow / .... ) it already have will kept
> the attention to the project...
>
> My best ...
>
>
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