Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-23 Thread Simon Poole
Am 23.03.2019 um 13:28 schrieb Mateusz Konieczny: > > > > Mar 23, 2019, 1:04 PM by ajt1...@gmail.com: > > > On 3/23/19 11:46 AM, Mateusz Konieczny wrote: >> >> >> >> Mar 23, 2019, 9:59 AM by si...@poole.ch : >> >> ...  Producing false updates (aka no real

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-23 Thread Mateusz Konieczny
Mar 23, 2019, 1:04 PM by ajt1...@gmail.com: > > > > On 3/23/19 11:46 AM, Mateusz Konieczny wrote: > >> >> >> >> Mar 23, 2019, 9:59 AM by >> si...@poole.ch >> : >> >>> >>> ...  Producing false updates (aka no real content) just obscures >>> that fact and

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-23 Thread Andy Townsend
On 3/23/19 11:46 AM, Mateusz Konieczny wrote: Mar 23, 2019, 9:59 AM by si...@poole.ch: ...  Producing false updates (aka no real content) just obscures that fact and makes it more difficult to determine which areas need to be revisted. It seems to me as not a real problem.

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-23 Thread Mateusz Konieczny
Mar 23, 2019, 9:59 AM by si...@poole.ch: > > While there's a certain amount of unnecessary database bloat caused by > creating a new version, the real objection is that these tags tend to > survive in areas with low maintenance, aka low amounts of gardening. > Producing false

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-23 Thread Simon Poole
Am 17.03.2019 um 22:09 schrieb Dave F: > Mateusz > There's also a few osmarender:renderName in the UK. Maybe check > osmarender:* to collate all? > > Simon > Never comprehended the reluctance to remove dead items. Does stepping > the version /really/ cause any harm? > Contributors, especially

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-20 Thread Tobias Knerr
On 15.03.19 21:13, Simon Poole wrote: > Why would we want to create new versions of objects just to remove a tag > that is not hurting anybody in any way? Mostly for the reason which Mateusz has mentioned in his response: Keeping obsolete tagging around for years or decades adds to the burden of

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-20 Thread Dave F via talk
March 2019 21:09 To: talk@openstreetmap.org Subject: Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer Mateusz There's also a few osmarender:renderName in the UK. Maybe check osmarender:* to collate all? Simon Never comprehended

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-17 Thread Andrew Hain
Is it worth mechanically removing any of the existing discardable tags from the database as well? -- Andrew From: Dave F via talk Sent: 17 March 2019 21:09 To: talk@openstreetmap.org Subject: Re: [OSM-talk] Proposed mechanical edit - elimination

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-17 Thread Dave F via talk
Mateusz There's also a few osmarender:renderName in the UK. Maybe check osmarender:* to collate all? Simon Never comprehended the reluctance to remove dead items. Does stepping the version /really/ cause any harm? Contributors, especially newbies, often copy tags from existing examples with

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-17 Thread Michael Kugelmann
Am 15.03.2019 um 21:13 schrieb Simon Poole: Why would we want to create new versions of objects just to remove a tag that is not hurting anybody in any way? Clean Up ? If we don't clean up from time to time we will over time collect a lot of trash which is "not usefull" at all. Just my

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-15 Thread Martin Koppenhoefer
Am Fr., 15. März 2019 um 21:27 Uhr schrieb Mateusz Konieczny < matkoni...@tutanota.com>: > Because it is especially broken and confusing - and promotes tagging for > renderer. > this is not a case of "tagging for the renderer" as it is usually referred to (using a tag differently from what it

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-15 Thread Mateusz Konieczny
Because it is especially broken and confusing - and promotes tagging for renderer. "not hurting anybody in any way" is quite strong claim that I think is false. It is not a big problem but every time someone encounters it for the first time either has one more thing on "confusing things about

Re: [OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-15 Thread Simon Poole
Why would we want to create new versions of objects just to remove a tag that is not hurting anybody in any way? The correct way to handle this is to add the tag to the list of deprecated tags that should be automatically removed (essentially iD has a list and JOSM has one too), when and if the

[OSM-talk] Proposed mechanical edit - elimination of osmarender:nameDirection - blatant tagging for the renderer

2019-03-15 Thread Mateusz Konieczny
osmarender:nameDirection=* is an old tag that is case of tagging for the renderer. Additionally, Osmarender is defunct anyway. I propose to purge this tag from database as useless, confusing and encouraging tagging for renderer. This edit would remove about 2000 osmarender:nameDirection=*