Re: [OSM-talk] Underground / hovering buildings

2011-02-17 Thread M∡rtin Koppenhoefer
2011/2/16 Elizabeth Dodd ed...@billiau.net: On Tue, 15 Feb 2011 20:56:54 -0500 Nathan Edgars II nerou...@gmail.com wrote: Since giving long ground-level ways nonzero layers screws up every place they cross another way, it seems clear what should be done. -1 is used for rivers commonly over

Re: [OSM-talk] Underground / hovering buildings

2011-02-16 Thread Elizabeth Dodd
On Tue, 15 Feb 2011 20:56:54 -0500 Nathan Edgars II nerou...@gmail.com wrote: Since giving long ground-level ways nonzero layers screws up every place they cross another way, it seems clear what should be done. -1 is used for rivers commonly over long distances where traced and no idea where

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Jacek Konieczny
On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote: 2011/2/14 Andrew Guertin andrew.guer...@uvm.edu: Second, an underground building. Connects to other buildings that are at ground level and have basements. layer=-1 for the underground building. You could maybe also try

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/15 Jacek Konieczny jaj...@jajcus.net: On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote: 2011/2/14 Andrew Guertin andrew.guer...@uvm.edu: Second, an underground building. Connects to other buildings that are at ground level and have basements. layer=-1 for the

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
Jacek Konieczny wrote: layer=-1 tells only that the thing is under layer=0 and over layer=-2, nothing in relation to 'ground level' (some rivers or roads may have layer=-1 or layer=1 on most of its length). No, ground level is layer 0. A nonzero layer on a ground-level feature is an

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/15 Nathan Edgars II nerou...@gmail.com: Jacek Konieczny wrote: layer=-1 tells only that the thing is under layer=0 and over layer=-2, nothing in relation to 'ground level' (some rivers or roads may have layer=-1 or layer=1 on most of its length). No, ground level is layer 0. A nonzero

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread andrzej zaborowski
On 15 February 2011 23:11, Nathan Edgars II nerou...@gmail.com wrote: Jacek Konieczny wrote: layer=-1 tells only that the thing is under layer=0 and over layer=-2, nothing in relation to 'ground level' (some rivers or roads may have layer=-1 or layer=1 on most of its length). No, ground

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
On 2/15/2011 5:38 PM, M∡rtin Koppenhoefer wrote: 2011/2/15 Nathan Edgars IInerou...@gmail.com: Jacek Konieczny wrote: layer=-1 tells only that the thing is under layer=0 and over layer=-2, nothing in relation to 'ground level' (some rivers or roads may have layer=-1 or layer=1 on most of its

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/16 Nathan Edgars II nerou...@gmail.com: -1, http://wiki.openstreetmap.org/wiki/Layer http://wiki.openstreetmap.org/wiki/Key:layer our wiki is becoming something like the bible: you can find a page for every opinion ;-) I don't have a big problem with layer=0 being considered ground

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
On 2/15/2011 7:52 PM, M∡rtin Koppenhoefer wrote: 2011/2/16 Nathan Edgars IInerou...@gmail.com: -1, http://wiki.openstreetmap.org/wiki/Layer http://wiki.openstreetmap.org/wiki/Key:layer our wiki is becoming something like the bible: you can find a page for every opinion ;-) I don't have a

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread David Murn
On Wed, 2011-02-16 at 01:52 +0100, M∡rtin Koppenhoefer wrote: 2011/2/16 Nathan Edgars II nerou...@gmail.com: -1, http://wiki.openstreetmap.org/wiki/Layer http://wiki.openstreetmap.org/wiki/Key:layer our wiki is becoming something like the bible: you can find a page for every opinion ;-)

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
David Murn wrote: Well, the page seems to contradict itself, suggesting that a tunnel under a building is layer=0. Depends if the tunnel goes underground or just through a building while remaining at ground level (though the latter case might be better described as covered). David Murn

[OSM-talk] Underground / hovering buildings

2011-02-14 Thread Andrew Guertin
I have a few buildings that are not simply at ground level, and I can't find how to map them on the wiki. First off, a skywalk between two buildings. Nothing fancy, although it does go over a road. Second, an underground building. Connects to other buildings that are at ground level and have

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread Robin Paulson
On 15 February 2011 10:26, Andrew Guertin andrew.guer...@uvm.edu wrote: I have a few buildings that are not simply at ground level, and I can't find how to map them on the wiki. First off, a skywalk between two buildings. Nothing fancy, although it does go over a road. building=yes

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread andrzej zaborowski
Hi, On 14 February 2011 22:37, Robin Paulson robin.paul...@gmail.com wrote: On 15 February 2011 10:26, Andrew Guertin andrew.guer...@uvm.edu wrote: I have a few buildings that are not simply at ground level, and I can't find how to map them on the wiki. First off, a skywalk between two

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread David Murn
On Mon, 2011-02-14 at 16:26 -0500, Andrew Guertin wrote: I have a few buildings that are not simply at ground level, and I can't find how to map them on the wiki. First off, a skywalk between two buildings. Nothing fancy, although it does go over a road. As said before, use

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread Matthias Meißer
Hi Andrew, I'm not that sure but there seem to be a building:levels:aboveground besides the building:levels tag. So levels-aboveground=levels below ground? http://wiki.openstreetmap.org/wiki/OSM-3D#Buildings Currently we put all 3D experts together to make a better roadmap on what and how to

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread M∡rtin Koppenhoefer
2011/2/14 Andrew Guertin andrew.guer...@uvm.edu: Second, an underground building. Connects to other buildings that are at ground level and have basements. layer=-1 for the underground building. You could maybe also try covered=yes Third, a building with a courtyard, and a basement that also