[time-nuts] practical details on generating artificial flicker noise

2014-11-23 Thread Jim Lux
I'm writing a short simulation program to generate samples from a analog system with some op amps, etc., and I'm wondering if anyone has some practical experience on picking parameters for the generator. I'm generating minutes worth of data sampled at 1 kHz, and my opamps have their

Re: [time-nuts] practical details on generating artificial flicker noise

2014-11-23 Thread Bob Camp
Hi About all I’d say is that if Jim Barnes said that’s the way to do it. then that’s the way to do it. There are only a very few people who I’d say that about. Bob On Nov 23, 2014, at 9:05 AM, Jim Lux jim...@earthlink.net wrote: I'm writing a short simulation program to generate samples

Re: [time-nuts] practical details on generating artificial flicker noise

2014-11-23 Thread Magnus Danielson
Jim, Find myself providing guidance in both the 2010 and 2013 threads, and they are still valid starting-points. For music synthesizer applications, flicker noise have been done, such as on this schematic: https://rubidium.dyndns.org/~magnus/synths/friends/stopp/asm1ns.pdf The work is

Re: [time-nuts] practical details on generating artificial flicker noise

2014-11-23 Thread Jim Lux
On 11/23/14, 7:21 AM, Magnus Danielson wrote: Jim, Find myself providing guidance in both the 2010 and 2013 threads, and they are still valid starting-points. For music synthesizer applications, flicker noise have been done, such as on this schematic: