* Steven J. Owens [EMAIL PROTECTED] [0128 23:28]:
On Sat, Jan 18, 2003 at 12:48:20PM -0800, Mark wrote:
Hi, I'm using Tomcat 4.1 to set up a game server for the two player
board game, Tanbo (similar to Go). Basically, I will be providing one
board and a waiting list, and a chat.
I
AM
To: Steven J. Owens
Cc: Tomcat Users List
Subject: Re: Game server - two player board game
* Steven J. Owens [EMAIL PROTECTED] [0128 23:28]:
On Sat, Jan 18, 2003 at 12:48:20PM -0800, Mark wrote:
Hi, I'm using Tomcat 4.1 to set up a game server for the two player
board game, Tanbo (similar
Usually, when speed is at stake, you would want to represent the board as a
2D array. For example you can write tic-tac-toe w/ AI in only a page of
code. If you are talking about applet-servlet communication or pseudo
object RMI, then you might want to pick up Java Developers Guide to
Servlets
Mark,
This is really off topic, but here it goes.
You have two tasks at hand:
1: specify / create backend [business] logic
2: specify / create frontend UI
If you design the backend in a bean architecture, the
threading/persistance issues should be non-existant or obvious at least.
as far as
On Sat, Jan 18, 2003 at 12:48:20PM -0800, Mark wrote:
Hi, I'm using Tomcat 4.1 to set up a game server for the two player
board game, Tanbo (similar to Go). Basically, I will be providing one
board and a waiting list, and a chat.
I need advice on how to set up the object architecture. I'm