I can't find any way to specify which translation memory files Virtaal will use.
In OmegaT you just only drop them in a folder within the project
folder and it works without setting nothing. In Lokalize you can
create translation memories importing PO and TMX files and then use
those translation
On Fri, Apr 15, 2011 at 7:13 PM, Julen Ruiz Aizpuru jul...@gmail.com wrote:
az., 2011.eko apiren 13a 14:14(e)an, Leandro Regueiro(e)k idatzi zuen:
Hi,
does anyone know where the SVG file for this Pootle PNG logo
Op Vr, 2011-04-15 om 19:01 +0200 skryf Leandro Regueiro:
I can't find any way to specify which translation memory files Virtaal will
use.
In OmegaT you just only drop them in a folder within the project
folder and it works without setting nothing. In Lokalize you can
create translation