Thanks for the clarification. I understand now.
I noticed that some of the levels are probably poorly coded because even with
graphics level at 1, it drops frames. But in most of them I can use maximum
graphics and still play just fine :)
Yeah, you've got it. Of course OpenGL can be implemented in software too (and
it is as a backup in Trisquel; this is done through MESA), it's just slower
that way. Testing is the only way to find out whether any given game will run
properly on your machine.
Glad to hear the new version is
2018-05-23T05:39:06+0200 xliang9...@live.cn wrote:
> distribution like Trisquel. This is why I prefer Debian testing. There
> are some "non-official" proprietary firmware hosted on Debian's mirror
> servers and this is why FSF doesn't endorse Debian. But those non-free
Yes, we also shouldn't be
Congratulations. I always want to use the latest version rather than older
versions in the official repository, especially for an LTS distribution like
Trisquel. This is why I prefer Debian testing. There are some "non-official"
proprietary firmware hosted on Debian's mirror servers and this
Hey guys, I don't know how to explain it but I just downloaded latest version
of SuperTuxKart from the website, did ./run_game.sh and I was able to play it
at the maximum settings! No disappearing karts or anything. I got the same
warning about OpenGL but the game performed great. I noticed
Thanks for the reply. So, OpenGL is like a "hardware implementation" right?
Kinda like, some computers already have a chip inside that decodes x265 and
other have to do it all with the CPU, right?
Well, then there is nothing that I can do right? I am lucky to have the older
version installed
Yeah, newer STK versions are better. Much better graphics in particular, but
also several gameplay improvements.
Just to clarify, you do have OpenGL support. The issue with STK is whether or
not your GPU supports (at the hardware level) a recent enough version of
OpenGL for the game's
Guess I was lucky then. Is there any substantial improvements from the older
version in the repos to the new one? Anyway, I will just stick with what
works, namely using the repos version and keeping graphics at level 4.
I am wondering however, do other games in the repos also require OpenGL?
If you installed the game from Trisquel 8's official repository, then it is
probably an older version.
I simply downloaded the latest tar.xz package from SourceForge and extracted
it, cd to its subdirectory and run the rungame.sh script.
Thanks for the reply.
I installed it from the repos, not sure you did the same? Is it the latest
version? I don't know.
The game actually crashed on me once but during the gameplay and because of a
"bug" (basically I went through a wall and the game couldn't deal with that,
so it crashed).
The latest SuperTuxKart does have OpenGL hardware support requirements for
the GPU. For Intel integrated graphics, HD3000 (Sandy Bridge) is the minimal
requirement. When I try to use any older hardware (e.g. Nehalem) to play STK,
the game simply crashes.
I am curious about that your GPU
Hello,
I have installed Trisquel 8 in a computer that uses Intel Integrated
Graphics. Running SuperTuxKart gives me a message about needing OpenGL
version 3.1, and in the game I notice that if the graphics level is at 5 or
more the karts disappear! Also, in the menu to pick your own kart,
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