Re: [Tuxpaint-dev] dead space and New dialog

2005-01-14 Thread Karl Ove Hufthammer
Bill Kendrick <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > I, too, am keeping an eye on the KDE answer to The Gimp, since > Gimp is about the only GTK+ based app I've got on my desktop > these days. :^) You *do* use GTK-QT, I hope. (Gives you KDE widgets, colours and icons in GTK apps.)

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-13 Thread Bill Kendrick
On Thu, Jan 13, 2005 at 10:50:44AM +0100, Karl Ove Hufthammer wrote: > The new Gimp 2 (currently 2.2.2) interface is *much* better than > earlier versions, though. I honestly don't find it much different, in so far as being kind of a weird interface compared to other apps. It IS quite improved, a

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-13 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >> The Gimp's GUI is indeed terrible (and not 'standard'!). > > I'm glad I'm not the only one who thinks the GUI is terrible. > If you enable the menubar though, it's fairly standard. The new Gimp 2 (currently 2.2.2) interface is

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Albert Cahalan
On Wed, 2005-01-12 at 17:24, Karl Ove Hufthammer wrote: > Albert Cahalan <[EMAIL PROTECTED]> wrote in > > The Gimp is more age-appropriate. It has a standard GUI > > (and an insane one too, but you can ignore that) > > The Gimp's GUI is indeed terrible (and not 'standard'!). I'm glad I'm not the

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Bill Kendrick
On Wed, Jan 12, 2005 at 11:07:50PM +0100, Karl Ove Hufthammer wrote: > Bill Kendrick <[EMAIL PROTECTED]> wrote in > news:[EMAIL PROTECTED]: > > > Also, while I had to duplicate others' work (those who make Oops ... s/had/hate/ > > operating systems like Linux and Windows), we might want to > >

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Bill Kendrick
On Wed, Jan 12, 2005 at 11:24:03PM +0100, Karl Ove Hufthammer wrote: > The Gimp's GUI is indeed terrible (and not 'standard'!). I'll say this: it's better than Blender. ;) -bill! ___ Tuxpaint-dev mailing list Tuxpaint-dev@tux4kids.net http://tux4kids.ne

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Bill Kendrick
On Wed, Jan 12, 2005 at 06:06:34PM -0400, Ben Armstrong wrote: > In the end, I think there's a place both for "personal stuff" and > sharing when it comes to Tux Paint. I'd like to see Tux Paint operate > equally well in both environments. The --nodelete idea is a great way > to do this, because

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Ben Armstrong <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > Because of the cognitive skills and time factors I mentioned > in my last post, I think this is not always a bad idea. Do we > have an emerging pattern of various settings that, taken as a > group, make good defaults for a group

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >>> That button makes me nervous. >>> >>> a. mistakes >>> b. destruction of another kid's work >>> c. destruction of own work >>> >>> If anything should be hard to get at, this is it. >>> Control-click or shift-click would do. >>

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Bill Kendrick <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > Also, while I had to duplicate others' work (those who make > operating systems like Linux and Windows), we might want to > support 'user sessions' /within/ Tux Paint. Sounds complicated. >> Preferably the images should be move

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Ben Armstrong
On Wed, 2005-01-12 at 17:46 -0400, Ben Armstrong wrote: > I can imagine in a lab/classroom setting that gives children > the freedom to do so, such sharing could be commonplace, or the computer > might be set up without accounts altogether. This would be a good > thing, and I think is something th

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Ben Armstrong
On Wed, 2005-01-12 at 13:24 -0800, Bill Kendrick wrote: > You'd be surprised how many schools just use the same single account > for ALL users in a class... or worse yet, in an entire school! :^( Because of the cognitive skills and time factors I mentioned in my last post, I think this is not alw

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Ben Armstrong
On Wed, 2005-01-12 at 22:05 +0100, Karl Ove Hufthammer wrote: > Albert Cahalan <[EMAIL PROTECTED]> wrote in > news:[EMAIL PROTECTED]: > > >> Yeah, "where to put delete?" has been my issue all along. > > > > That button makes me nervous. > > b. destruction of another kid's work > (b) is a more gene

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Albert Cahalan
On Wed, 2005-01-12 at 16:05, Karl Ove Hufthammer wrote: > Albert Cahalan <[EMAIL PROTECTED]> wrote in > news:[EMAIL PROTECTED]: > > >> Yeah, "where to put delete?" has been my issue all along. > > > > That button makes me nervous. > > > > a. mistakes > > b. destruction of another kid's work > > c.

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Bill Kendrick
On Wed, Jan 12, 2005 at 10:05:26PM +0100, Karl Ove Hufthammer wrote: > (b) is a more general problem, solved by kids having their own > account (usually the case for schools, and in Linux?). But we > could add a 'nodelete' option (if it doesn't exist already -- I > can't be bothered to check). Not

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >> Yeah, "where to put delete?" has been my issue all along. > > That button makes me nervous. > > a. mistakes > b. destruction of another kid's work > c. destruction of own work > > If anything should be hard to get at, this is i

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Albert Cahalan
On Wed, 2005-01-12 at 13:21, Bill Kendrick wrote: > On Wed, Jan 12, 2005 at 07:13:38PM +0100, Karl Ove Hufthammer wrote: > > But in Tux Paint we need the ability delete the images. Therefore > > double-clicking the images (or clicking 'Open') works better. (And > > this is the way open dialogues on

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Bill Kendrick
On Wed, Jan 12, 2005 at 07:13:38PM +0100, Karl Ove Hufthammer wrote: > But in Tux Paint we need the ability delete the images. Therefore > double-clicking the images (or clicking 'Open') works better. (And > this is the way open dialogues on Linux and Windows work.) Yeah, "where to put delete?" ha

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >> I disagree. I think Tux Paint should work like other >> Linux/Windows programs (only with different-*looking* >> controls). In those programs, the open dialogue have 'Open' >> and 'Cancel' buttons. Consistency is a good thing!

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Albert Cahalan
On Wed, 2005-01-12 at 11:40, Karl Ove Hufthammer wrote: > Bill Kendrick <[EMAIL PROTECTED]> wrote in > news:[EMAIL PROTECTED]: > >> The "Load" dialog has lots of dead space. > > > >> There are some other > >> possibilities though: the toolbar could be active, so that > >> the "Back" button become

Re: [Tuxpaint-dev] dead space and New dialog

2005-01-12 Thread Karl Ove Hufthammer
Bill Kendrick <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >> I think that "New" should have a dialog. It would be like >> the "Load" dialog, containing the starters and a blank >> canvas. > > This is not a bad idea. I agree. >> The "Load" dialog has lots of dead space. > >> There are s

Re: [Tuxpaint-dev] dead space and New dialog

2004-12-26 Thread Bill Kendrick
On Thu, Dec 23, 2004 at 09:02:34AM -0500, Albert Cahalan wrote: > I think that "New" should have a dialog. It would be like > the "Load" dialog, containing the starters and a blank > canvas. This is not a bad idea. > This gets the starters out of the "Load" dialog, > reducing confusion. It also

[Tuxpaint-dev] dead space and New dialog

2004-12-23 Thread Albert Cahalan
I think that "New" should have a dialog. It would be like the "Load" dialog, containing the starters and a blank canvas. This gets the starters out of the "Load" dialog, reducing confusion. It also makes for easy selection of a background color. (if the starters don't get moved, then instead the "N