Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-25 Thread Albert Cahalan
On Thu, 2004-11-25 at 14:59, Karl Ove Hufthammer wrote: > The outlines shown when placing a stamp doesn't work as well as > before (both for unscaled and scaled stamps). I've noticed. Rather than fixing it, I think the outline code should be redone. As noted by a #define option, the current code

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-25 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: >> I'm not sure I like this. If we have several stamps (e.g. the >> fruit stamps) they should scale by the *same* amount, not by >> an integer ratio. If I have understood things correctly, your >> code means that an apple may look

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Albert Cahalan
On Thu, 2004-11-25 at 01:14, Karl Ove Hufthammer wrote: > Albert Cahalan <[EMAIL PROTECTED]> wrote in > > I split the difference. So if the object is 100x100 on a > > 500x300 canvas, it'll ideally be 141x141 on a 1000x600 > > canvas. The code will find the nearest integer ratio to > > this, curren

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > I support that, but it goes the other way. While I would > have done the direction you chose, our opinions are not > terribly important. We know about software development. > > My wife, mostly a non-programmer, would use 2.5 for

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Albert Cahalan
On Wed, 2004-11-24 at 20:12, Bill Kendrick wrote: > On Wed, Nov 24, 2004 at 05:11:03PM -0500, Albert Cahalan wrote: > > > Unless someone objects, I'll add a feature request for this to the > > > SF tracker. > > > > It seems complicated. :-( > > On the contrary. I like the idea of a slider over t

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Bill Kendrick
On Wed, Nov 24, 2004 at 01:14:28PM -0500, Albert Cahalan wrote: > In the *.dat file, you put a line like one of these: > Albert, can you please add some documentation on this new feature inside "docs/html/README.html"? (Or, if you'd rather not, just give me a good summary, and I can stick it in

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Bill Kendrick
On Wed, Nov 24, 2004 at 05:11:03PM -0500, Albert Cahalan wrote: > > Unless someone objects, I'll add a feature request for this to the > > SF tracker. > > It seems complicated. :-( On the contrary. I like the idea of a slider over the "Grow"/"Shrink" (up-arrow/down-arrow) buttons we have now. T

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Albert Cahalan
On Wed, 2004-11-24 at 16:02, Karl Ove Hufthammer wrote: > Albert Cahalan <[EMAIL PROTECTED]> wrote in > news:[EMAIL PROTECTED]: > > > (considering a 640x480 display) > > > > 200% makes the stamp twice as wide > > 2 means that the stamp file is 2x what it should be > > 2/1 ? (didn't ask, but

Re: [Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Karl Ove Hufthammer
Albert Cahalan <[EMAIL PROTECTED]> wrote in news:[EMAIL PROTECTED]: > (considering a 640x480 display) > > 200% makes the stamp twice as wide > 2 means that the stamp file is 2x what it should be > 2/1 ? (didn't ask, but same as above would make sense) > 2:1 ? (didn't ask) Perhaps just us

[Tuxpaint-dev] high-resolution stamps work now

2004-11-24 Thread Albert Cahalan
In the *.dat file, you put a line like one of these: scale 2 scale = 2 scale=2 scale 2.71 scale 2:3 scale=5/12 scale 5 / 12 scale 80% Before this gets out into the wild, scale factor direction needs to be set in stone. According to a 3rd-party (my wife), this is most intuitive: (considering a 64