Re: [U2] Slow Universe/Win processes dropping

2009-12-28 Thread Tony Gravagno
I've been hoping to learn about some setting that would cause
processes to auto-terminate when the client drops.  For example
in D3 there is a setting called DCD-ON, which was designed for
serial processes to do a Data Carrier Detect, but it allows D3 to
auto-drop dead telnet processes as well.  Might UV have some sort
of heartbeat function, where lack of heartbeat from a telnet or
UO client means it's dead and it's time to, uh, bury the
connection?

Thanks again,
T

 From: Kurt Neumann
 UniVerse for Windows ships with its own kill which is found 
 in the uv/bin.
 
 From:Boydell, Stuart
 We used to determine the process id and use kill 
 (found in the Windows SDK) to kill the process. UV is 
 then pretty good at clearing up locks etc.

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Re: [U2] Slow Universe/Win processes dropping

2009-12-28 Thread Symeon Breen
For UO there is a timeout setting. I do not think there is one for uv telnet
tho.

-Original Message-
From: u2-users-boun...@listserver.u2ug.org
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Tony Gravagno
Sent: 28 December 2009 19:21
To: u2-users@listserver.u2ug.org
Subject: Re: [U2] Slow Universe/Win processes dropping

I've been hoping to learn about some setting that would cause
processes to auto-terminate when the client drops.  For example
in D3 there is a setting called DCD-ON, which was designed for
serial processes to do a Data Carrier Detect, but it allows D3 to
auto-drop dead telnet processes as well.  Might UV have some sort
of heartbeat function, where lack of heartbeat from a telnet or
UO client means it's dead and it's time to, uh, bury the
connection?

Thanks again,
T

 From: Kurt Neumann
 UniVerse for Windows ships with its own kill which is found 
 in the uv/bin.
 
 From:Boydell, Stuart
 We used to determine the process id and use kill 
 (found in the Windows SDK) to kill the process. UV is 
 then pretty good at clearing up locks etc.

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Re: [U2] Slow Universe/Win processes dropping

2009-12-27 Thread Kurt Neumann
Stuart

UniVerse for Windows ships with its own kill which is found in the uv/bin.

Thanks
Kurt Neumann


-Original Message-
From: u2-users-boun...@listserver.u2ug.org 
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Boydell, Stuart
Sent: 27 December 2009 04:22 AM
To: U2 Users List
Subject: Re: [U2] Slow Universe/Win processes dropping

We used to determine the process id and use kill (found in the Windows
SDK) to kill the process. UV is then pretty good at clearing up locks
etc.

Stuart Boydell


-Original Message-

My question is: what are the current/best mechanisms for getting
Universe/Windows to promptly terminate Telnet and UO connections
when the client has gone away?


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Re: [U2] Slow Universe/Win processes dropping

2009-12-26 Thread David Jordan
Hi Tony

This one is a pain.   Uniadmin is possibly the best option, however it is not 
always effective and straight away plus you really bang your head on the wall 
if a record is locked by one of those processes.  

Regards

David

-Original Message-
From: u2-users-boun...@listserver.u2ug.org 
[mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Tony Gravagno
Sent: Thursday, 24 December 2009 6:41 AM
To: u2-users@listserver.u2ug.org
Subject: [U2] Slow Universe/Win processes dropping

One of our clients with Universe over Windows has something
causing their system to periodically run Very slowly with high
CPU utilization.  Rocket Support is on it.

Until the core issue is resolved, client/server interfaces via
UO.NET and Telnet will see that the server is not responsive for
some period of time, and all they can do is disconnect the client
side.  Of course the server side can't be disconnected in this
scenario, and unfortunately the connections aren't
automatically dropping when the CPU comes available again.

My question is: what are the current/best mechanisms for getting
Universe/Windows to promptly terminate Telnet and UO connections
when the client has gone away?  

Thanks!

Tony Gravagno
Nebula Research and Development
TG@ remove.pleaseNebula-RnD.com
remove.pleaseNebula-RnD.com/blog 
Visit PickWiki.com! Contribute!
http://Twitter.com/TonyGravagno

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Re: [U2] Slow Universe/Win processes dropping

2009-12-26 Thread Boydell, Stuart
We used to determine the process id and use kill (found in the Windows
SDK) to kill the process. UV is then pretty good at clearing up locks
etc.

Stuart Boydell


-Original Message-

My question is: what are the current/best mechanisms for getting
Universe/Windows to promptly terminate Telnet and UO connections
when the client has gone away?  


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This email message and any files transmitted with it are confidential and 
intended solely for the use of addressed recipient(s). If you have received 
this communication in error, please reply to this e-mail to notify the sender 
of its incorrect delivery and then delete it and your reply.  It is your 
responsibility to check this email and any attachments for viruses and defects 
before opening or sending them on. Spotless collects information about you to 
provide and market our services. For information about use, disclosure and 
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Please consider our environment before printing this email.
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[U2] Slow Universe/Win processes dropping

2009-12-23 Thread Tony Gravagno
One of our clients with Universe over Windows has something
causing their system to periodically run Very slowly with high
CPU utilization.  Rocket Support is on it.

Until the core issue is resolved, client/server interfaces via
UO.NET and Telnet will see that the server is not responsive for
some period of time, and all they can do is disconnect the client
side.  Of course the server side can't be disconnected in this
scenario, and unfortunately the connections aren't
automatically dropping when the CPU comes available again.

My question is: what are the current/best mechanisms for getting
Universe/Windows to promptly terminate Telnet and UO connections
when the client has gone away?  

Thanks!

Tony Gravagno
Nebula Research and Development
TG@ remove.pleaseNebula-RnD.com
remove.pleaseNebula-RnD.com/blog
Visit PickWiki.com! Contribute!
http://Twitter.com/TonyGravagno

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