Re: [U2] Slow Universe/Win processes dropping

2009-12-28 Thread Tony Gravagno
I've been hoping to learn about some setting that would cause processes to auto-terminate when the client drops. For example in D3 there is a setting called DCD-ON, which was designed for serial processes to do a Data Carrier Detect, but it allows D3 to auto-drop dead telnet processes as well.

Re: [U2] Slow Universe/Win processes dropping

2009-12-28 Thread Symeon Breen
: Re: [U2] Slow Universe/Win processes dropping I've been hoping to learn about some setting that would cause processes to auto-terminate when the client drops. For example in D3 there is a setting called DCD-ON, which was designed for serial processes to do a Data Carrier Detect, but it allows D3

Re: [U2] Slow Universe/Win processes dropping

2009-12-27 Thread Kurt Neumann
List Subject: Re: [U2] Slow Universe/Win processes dropping We used to determine the process id and use kill (found in the Windows SDK) to kill the process. UV is then pretty good at clearing up locks etc. Stuart Boydell -Original Message- My question is: what are the current/best

Re: [U2] Slow Universe/Win processes dropping

2009-12-26 Thread David Jordan
...@listserver.u2ug.org [mailto:u2-users-boun...@listserver.u2ug.org] On Behalf Of Tony Gravagno Sent: Thursday, 24 December 2009 6:41 AM To: u2-users@listserver.u2ug.org Subject: [U2] Slow Universe/Win processes dropping One of our clients with Universe over Windows has something causing their system

Re: [U2] Slow Universe/Win processes dropping

2009-12-26 Thread Boydell, Stuart
We used to determine the process id and use kill (found in the Windows SDK) to kill the process. UV is then pretty good at clearing up locks etc. Stuart Boydell -Original Message- My question is: what are the current/best mechanisms for getting Universe/Windows to promptly terminate

[U2] Slow Universe/Win processes dropping

2009-12-23 Thread Tony Gravagno
One of our clients with Universe over Windows has something causing their system to periodically run Very slowly with high CPU utilization. Rocket Support is on it. Until the core issue is resolved, client/server interfaces via UO.NET and Telnet will see that the server is not responsive for