filed https://bugzilla.gnome.org/show_bug.cgi?id=606374
From: kw...@ubuntu.com
To: ubuntu-art@lists.ubuntu.com
Date: Thu, 21 Jan 2010 08:26:07 +0100
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Sunday 17 January 2010 07:26:49 pm Merk wrote:
http://old.nabble.com/file/p27201427
On Sun, Jan 17, 2010 at 10:26 AM, Merk merkin...@hotmail.com wrote:
Merk wrote:
Date: Thu, 7 Jan 2010 19:24:31 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com
Merk wrote:
Date: Thu, 7 Jan 2010 19:24:31 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com
wrote:
On Thursday 07 January 2010 04:32:50 pm Merk
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with Quadrapassel.
However, I have no idea how to make it into a theme so I can test it in the
game. I asked in the GNOME Games mailing list but have not gotten a
response. Does anyone
Kenneth Wimer-5 wrote:
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with Quadrapassel.
However, I have no idea how to make it into a theme so I can test it in
the
game. I asked in the GNOME Games mailing list but have not
Kenneth Wimer-5 wrote:
On Thursday 07 January 2010 03:45:28 pm Merk wrote:
Kenneth Wimer-5 wrote:
On Wednesday 06 January 2010 07:21:26 pm Merk wrote:
I made a series of 6 humanity inspired boxes for use with
Quadrapassel.
However, I have no idea how to make it into a theme so I can
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the background was an easily
replaceable file, that the blocks would be too.
It
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the
Date: Thu, 7 Jan 2010 11:13:11 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing
On Thu, Jan 7, 2010 at 11:18 AM, Mark Curtis merkin...@hotmail.com wrote:
Date: Thu, 7 Jan 2010 11:13:11 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing that maybe looks relevant is renderer.cpp, but that's
so
much code I can't make heads or tails of it.
I guess I was foolish to think that since the
Date: Thu, 7 Jan 2010 19:24:31 -0800
From: euxn...@gmail.com
To: ubuntu-art@lists.ubuntu.com
Subject: Re: [ubuntu-art] Humanity for Quadrapassel
On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer kw...@ubuntu.com wrote:
On Thursday 07 January 2010 04:32:50 pm Merk wrote:
The only thing
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