On Thu, Jan 7, 2010 at 11:18 AM, Mark Curtis <merkin...@hotmail.com> wrote: > > >> Date: Thu, 7 Jan 2010 11:13:11 -0800 >> From: euxn...@gmail.com >> To: ubuntu-art@lists.ubuntu.com >> Subject: Re: [ubuntu-art] Humanity for Quadrapassel >> >> On Thu, Jan 7, 2010 at 7:40 AM, Kenneth Wimer <kw...@ubuntu.com> wrote: >> > On Thursday 07 January 2010 04:32:50 pm Merk wrote: >> >> The only thing that maybe looks relevant is "renderer.cpp", but that's >> >> so >> >> much code I can't make heads or tails of it. >> >> I guess I was foolish to think that since the background was an easily >> >> replaceable file, that the blocks would be too. >> >> It feels like I wasted my time on it, since I have no idea how to apply >> >> it, >> >> and documentation is awful. >> > >> > Maybe there is a hacker our there who would be interetsed in helping? >> > Perhaps >> > simply talking to the maintainer would get you somewhere. It would be >> > worthwhile to at least look into a couple of options ;) >> > >> > -- >> > Kenneth >> >> Where's the code? I might be able to help you figure it out ;) >> >> -- > > > Well Kenneth told me to apt-get source gnome-games, which I did, upon doing > so a folder gnome-games-2.29.3 was put into ~/ That's where all the code > is.
Thanks for the instructions :) I'll take a gander and let you know what I can see. -Chris -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art